@Cheeseknife
Because Lucas has always been inconsistent. The previous article you mentioned even had him saying he didn't even want to do more movies because of family...until he did. But because you don't actually read the pieces you post and just subjectively take whatever the journos push, you're left believing whatever you want to believe and try to cite it as gospel. He didn't want to do the ST...until he did. How could you not know this?
Oh, right, you just lean heavily on clickbait articles and you don't actually listen to any of the contradictions. You have Tik Tok brain.
Or.......let's use our brains here......Lucas is a human being who can change his mind. His original vision was just the six movies, then he wanted to do a sequel series where the New Republic is functioning just fine, except Darth Maul is running a criminal underworld trying to undermine the NR and the good guys fight him. Maybe it's because Lucas isn't a computer or a fictional character that just says what he's told to say, but rather, he's a human being who can change his mind just like everyone else.
It seems like you're the one with the TikTok brain here.
It was, and it was funny as hell.
No it wasn't. And nobody found it funny.
Because even in those days, people realized there wasn't much left to do with the series. I believe Disney is reaching the same conclusion. A lot of Star Wars fans don't want to admit this, but if you take the fandom in any direction other than repeating the same formula, the fandom will shrink. Generally speaking, people want things to be simple and straight-forward and any complications make them uncomfortable an uneasy. So the same patterns are reproduced over and over again ad infinitum.
False. Star Wars was always trying something new. None of the OT films were like each other. ANH was a fun adventure film with elements of Kurosawa, the Old West, and Asimov thrown into the blender. ESB was a gritty war film that shows you what happens when scrappy rebels go face-to-face with a superpower. ROTJ was LOTR in space, complete with the Ewoks being the SW equivalent of the Hobbits, with Endor being a sort of Space-Shire, and Palpatine was their equivalent of Morgoth.
If the franchise doesn't try anything new, it falls apart. The fanbase has always been up for new ideas; most of the fans were OK with the Prequels, only a loud and vocal minority weren't. The EU tried new things like the Old Republic stuff, stories with the Jedi during the time of the Old Republic, they even dipped their toes in the grimdark with the Vong storylines and some of the darker Old Republic stories. Many of these stories have fans to this day. Even the Mandalorian show was a bold step for the live-action canon; making a main character who isn't a Force-user, tied to a culture that's part Iron Man, part Spartan instead, and it worked.
This idea that the fans don't like new ideas is steeped in ignorance and shows how you don't know SW fans. A lot of the EU stuff was experimental; and so were the films, even back in the OT days. Not one of the SW films tried to ape the other.
Take a good look at SWTOR, for instance. The best stories in that game were the Imperial Agent, Sith Warrior, and Sith Inquisitor stories; stories that did not try to ape the films, but rather, tried to create their own path with main characters who have to contend with politicking and backstabbing in a dark fantasy backdrop. There's a reason why most SWTOR players spend more time playing as Imperials than Republic players, because there's just more meat in the sandwich for the Empire stories.
However, the SWTOR campaigns that try to ape the OT, like the Jedi Knight and Smuggler campaigns, were some of the most predictable, bare-bones stories that barely carry through. The Smuggler story would be dead in the water if it wasn't for the humor, and the Jedi Knight story is so basic that it feels shallow killing off the Jedi Exile and Revan just to have a cliche hero succeed where those two titans of the SWEU failed. The Jedi Consular story was interesting because of the politics and the game of chess you're playing with the Children of the Emperor. Then you have the Trooper/Bounty Hunter storylines where it's just ''GO HERE AND BLOW SHIT UP/KILL THIS MORON'' as a plot.
Literally, SWTOR's vanilla campaign shows us that SW needs to improvise and innovate, and when it just sits on its laurels, it becomes forgettable. KOTOR 1 and 2's stories are titans of SWEU storytelling because they tried something radically different and made it work with familiar elements. In the same vein, Kyle Katarn is radically different compared to Luke and the gang; a Jedi mercenary who is no stranger to the Dark Side but still working for the good guys. He's very memorable because he's not a ripoff of previous characters. He's basically the answer to ''what if Darth Vader was a good guy with a Chuck Norris face?'' You also had stories like TIE Fighter, Battlefront 2 classic, and Rogue Leader worked so well because they tackled SW from a strictly military sci-fi aspect, shooing away the clowns for a more serious feel.
Really, saying that SW must stay to familiar waters just goes to show that you haven't been paying attention. THEY HAVE BEEN DOING SO EVEN BEFORE THE SEQUELS TANKED. And guess what, it didn't work. People know when they're being pandered to. They know when the soulless corporation is just dusting off familiar characters like Ahsoka, Boba, Kenobi, and Anakin just for a quick buck. The Boba Fett show suffered because its hero is another good guy instead of the cold, ruthless motherfucker everyone wanted. Kenobi did more of the same for the Jedi, and people hated it. People got tired of Mando's shit in the third season due to his forumla of sidequests having worn out its welcome after the first two seasons. TFA was condemned for relying too much on familiar story beats. Rogue One even got called out by RLM for relying on ANH nostalgia bait.
The key is to innovate while respecting what was already established. That was the secret to the success of the OT and the SWEU. Disney tried to innovate with TLJ but did not respect what came before; in fact, it mocked people for being fans of the OT Jedi, and so people let the franchise to rot. In the same vein, Disney also tried to innovate with Andor, making an everyman story be the main focus of a live-action show, but Andor, unlike TLJ, respected elements of the films and the SWEU by bringing things like the ISB to live-action while tying the prison plotline to the Death Star. And that wound up making even jaded Disney-haters consider Andor to be the sole bright spot in a dark cave.
This adds to my previous comments about how the Force didn't work the way it used to in the OT as it did later on. The secular government forces overrode the magical religious forces of the galaxy.
Are you joking me? From ESB onwards, the Empire's top echelons were infested with religious fanatics. Not only was Vader religious, but so was the Emperor. That makes the admiral who questioned Vader's faith into more of an anomaly. ANH's only secularists were an admiral who believed in the Death Star as if it were some kind of mechanical god like the Numidium from Elder Scrolls, and an ignorant smuggler who got proven wrong almost every time. The Empire was far from a secular organization since its leader was just as religious as Yoda, except he used his powers for evil and self-gain.