Unpopular Opinions about Video Games

That's what they thought.

Here's literally the quote from the article. Scroll down and you'll find it.

I can read the article on my own, you autist.

That isn't them saying their "game is trash". It's saying, specifically, that they don't feel their characters are as complex or interesting as FF7 characters. I would say they are wrong in that, but it doesn't matter, because as I said, that's not them saying "their game is trash".

And again, why the hell is nobody talking about Baldur's Gate 3 selling 21 million copies in months? Apparently, all they needed was the power of woke furries to beat the weebs at their own game.

Because nobody is dumb enough to think that there's any particular value is trying to compare sales figures from a PC game in the 1990s to a multi-platform release in 2023?
 
  • Like
Reactions: The Foxtrot
And again, why the hell is nobody talking about Baldur's Gate 3 selling 21 million copies in months? Apparently, all they needed was the power of woke furries to beat the weebs at their own game
Because to anyone with an even number of chromosomes, comparing the market potential of an unknown computer exclusive game from a relatively unknown dev in 1998 with a multi-platform game from one of the biggest franchises in its genre from a well stablished developer after a quarter of a century of consumer growth is deeply retarded.
 
Last edited:
  • Like
Reactions: Lowlife Adventures
I can read the article on my own, you autist.

That isn't them saying their "game is trash". It's saying, specifically, that they don't feel their characters are as complex or interesting as FF7 characters. I would say they are wrong in that, but it doesn't matter, because as I said, that's not them saying "their game is trash".
He said they were, and I quote, ''cardboard cutouts''. If that isn't a byword for crap, then I don't know what is.

Because nobody is dumb enough to think that there's any particular value is trying to compare sales figures from a PC game in the 1990s to a multi-platform release in 2023?
Most of BG3's sales went through Steam, pal. That means PC. 21 million copies were sold on the PC alone.

Because to anyone with an even number of chromosomes, comparing the market potential of an unknown computer exclusive game from a relatively unknown dev in 1998 with a multi-platform game from one of the biggest franchises in its genre from a well stablished developer after a quarter of a century of consumer growth is deeply retarded.
The developer was Larian Studios, pal. They are not a big name like Bioware or Blizzard were. In fact, all they've done up to this point is mostly work on the LED wars and the Divinity series. They're a small Belgian game developing company.

That, and they were so obscure that Hasbro fucking fired their asses even though they did their jobs well.
 
He said they were, and I quote, ''cardboard cutouts''. If that isn't a byword for crap, then I don't know what is.

You understand that "shallow characters" does not equate to "the game is trash", right?

Most of BG3's sales went through Steam, pal. That means PC. 21 million copies were sold on the PC alone.

And were those sales in 1998?

No?

I can't tell if you are unable to read or you're selectively ignoring half of everything I say for disingenuous reasons.
 
Ever since when did people use number of sales to justify their game actually being good? How many niggercattle buy slop like CoD and FIFA?
Also the "numbers" are often heavily inflated or outright lies. People showed the sales figures for stuff like Last of Us 2 and how most of its copies were sold on sale and heavily discounted. Or like how streaming services count giving out free codes as being "subscribers". So those unanswered spam emails for a free month of Apple TV have them report you as a subscriber to their investors.

Yeah stuff like FIFA or COD sell a lot. But even those figures are inflated quite a bit compared to the real number of sale that are when the game was at its most expensive.
 
  • Agree
Reactions: Judge Dredd
Story in a video game is like story in a porn movie: only important in products made for women
Depends on the story and its execution. A good story would be motivation to progress with the game. But, not every game needs a "story" in a sense to be considered a good game. Example: Mario Kart Wii does not have a story. Just progress through various tracks and series to unlock characters, tracks and karts. Still a good game. Mafia III has a great story bogged down by repetitive gameplay. Halo 4 has canon with its multiplayer; I can ignore that and just enjoy the PvP.
 
  • Agree
Reactions: Whoopsie Daisy
…So how about those unpopular opinions?

Mine is I think roguelikes are actually cool and good. Give me randomly generated levels and a cross-run progression system and I’ll suck every bit of entertainment I can from that bitch like marrow from a bone.
 
Also the "numbers" are often heavily inflated or outright lies. People showed the sales figures for stuff like Last of Us 2 and how most of its copies were sold on sale and heavily discounted. Or like how streaming services count giving out free codes as being "subscribers". So those unanswered spam emails for a free month of Apple TV have them report you as a subscriber to their investors.

Yeah stuff like FIFA or COD sell a lot. But even those figures are inflated quite a bit compared to the real number of sale that are when the game was at its most expensive.
Let's not forget that in the case of games like TLOU2, it also was heavily returned/refunded. Sure, they might have sold a lot of copies, but how many of those copies were returned to the store?

And in the case of titles that have tracked playtime, like Steam games, what's the average playtime for all time on these "best sellers"? What's their player activity looking like?
 
  • Like
Reactions: TheHarbinger
Also the "numbers" are often heavily inflated or outright lies. People showed the sales figures for stuff like Last of Us 2 and how most of its copies were sold on sale and heavily discounted. Or like how streaming services count giving out free codes as being "subscribers". So those unanswered spam emails for a free month of Apple TV have them report you as a subscriber to their investors.

Yeah stuff like FIFA or COD sell a lot. But even those figures are inflated quite a bit compared to the real number of sale that are when the game was at its most expensive.
The other problem is that it's extremely hard to have a valid point of comparison. We're talking about sales figures in the 90s, when the number of people that even knew what a PC game was much, much lower than it is today. I remember the 90s, there was a sizable swath of the population that didn't know games existed beyond Mario and Pac Man. Doom, perhaps the best known PC game of the 90s, only sold about 3.5 million copies from its release to 1999. Meanwhile Minecraft has sold north of 300 million. Even assuming you wanted to use sales figures as a barometer for quality, which is a ridiculous proposition when you consider the new Call of Duty games are forgettable dreck that still breaks sales records, you would have to do some measure of 'adjusting for inflation'. Lord knows I'm not nearly autistic enough to figure out the conversion rate between sales in 1997 versus 2017.
 
Last edited:
Castlevania 64 isn't that bad. I've avoided it since the AVGN Castlevania video like 12 years ago and have only ever heard it mentioned as a shit game in the years since if mentioned at all. don't get me wrong it isn't great, certainly is no Dracula's Curse, SC4, Symphony of the Night, Rondo or anything (all favorite games of mine) but it's fine. I just finished the Reinhardt campaign and everybody always talks about the camera or the ledge grabbing controls and the platforming but it's really not that hard. there are 3 camera modes, one for wandering around, one for platforming, and one for fighting. they all worked fine. the ledge grabbing complaint was made by retards because the game does it for you even if you're not super close. at first I struggled but after awhile I figured out you just hold the button and he goes to it as long as you're in the air. The worst part of the game is one I don't remember anyone warning me about. It's that the respawn rate of enemies is retardedly fast there's almost no point in killing anyone if you're trying to get from point A to B because there's almost always two guys who spawn and once you are killing the second one the first guy is back. I almost only died from that, never platforming or ledges because even though it's not very good the grabbing is done by the game and there's a camera setting to see what you're doing. It's still a shitty game, It's ugly and repetitive but it's not any worse than almost any other early 3D game of that kind. If it had a free camera and slower respawns I would call it pretty good. the beginning of the game is easily the shittiest part it's ugly and hard to see because everything looks the same but once you're in the castle it picks up hella. It's only other super big sin is this horrible maze section with unkillable enemies who one hit you and some super unfair bosses but eventually you can kinda cheese all that will I play it again after I beat the girl campaign? no. but in another 12 years I might play it's remake/sequel hybrid that came out right after it.
 
Last edited:
Is that actually unpopular? Roguelike seems to be a pretty popular genre.
I've never heard of it.

I wish CoD's DMZ mode would've taken off over Warzone. It's much more exhilarating to complete open ended missions with random players and scout for AI/human targets over just battling it out in a massive map with unfair loadouts.
 
  • Like
Reactions: The Foxtrot
Back