Pathfinder 2 fucking blows, because the sub-standards who came up with the system don't understand math and there was no equivalent D&D version for them to just copy/paste off of. The DCs of things and ACs of monsters rise in perfect match to the characters, or in some cases outpace them a little, so a level 1 rogue picking a lock and a level 20 rogue picking a lock both basically need to roll 11+ on the check to succeed, ditto for people landing a hit on a monster. Worse, they attempted to balance out boss fights in the adventures by giving the bosses a couple level bump over the others, so the roughly 50/50 odds of landing a hit or a spell on a target drop to more like 40/60, so if you're a spellcaster and were saving up your big punch for a boss, hope you enjoy watching it completely bounce right off and be wasted.
I'm not even remotely exaggerating here, I'm in a group doing a PF2 adventure and the party's in its teens now, and basic DCs for shit like "talk a person into helping you" or "notice a thing" are all 30+ now. I'm not even talking like "talk a person into sacrificing their child" or "notice the invisible astral creature" where you might feasibly expect it to be a really difficult check, just basic run of the mill skill stuff is now basically impossible for anyone under level 10, for no apparent reason whatsoever.