Unpopular Opinions about Video Games

Or instead of gay Asia shit we could have Italy with your Fiats and Lamborghinis and linguinis and such.

Forza Horizon 2 is set on the Southern France - Northern (?) Italian border, so at least that has been done at least once. Having a racing game on the island of Sicilia (?) does sound enticing too, even though it would likely to be down-scaled, since it's larger than Hong Kong and Jeju Island, as a comparison, I think.
 
Forza Horizon 2 is set on the Southern France - Northern (?) Italian border, so at least that has been done at least once. Having a racing game on the island of Sicilia (?) does sound enticing too, even though it would likely to be down-scaled, since it's larger than Hong Kong and Jeju Island, as a comparison, I think.
I will have to look into Forza Horizon 2.

Sicily, way way larger. But Forza Horizon 5 was set in a wildly distorted “Mexico” and The Crew in a garbage US, so it’s all fine.
 
This is what I've been hearing literally everywhere, and same as it was on release, it's CDPR cope. The game is still shit, it's still a shell of what was promised, and CDPR remains scum. Never forget THEY are the ones who said the game was finished and just being delayed for polish when they were clearly, rightfully, afraid to release alongside FF7R. Whatever you think of it, that game has an install base half the size of Catholicism, and twice as rabid.

All that being said, I agree with you the barking seals would scream at how great it was.
I'm literally playing it right now, albeit with mods, and it's pretty decent. I don't know if I'd say it's a "titan of gaming" or anything, but in a lot of ways the game feels like the experience Watch Dogs was sold to us as.

The endings are all still bullshit though.
 
Bubsy is an awesome character and should be appreciated more. It's a shame he had a sour video game history because I think he has potential.
 
  • Feels
Reactions: TVB
Well, after Oblivion; Bethsoft felt off in writing terms, like just you said.
Oblivion was my first exposure to Elder Scrolls, and both that and Morrowind are still my personal favorites. Skyrim can be good for an hour before moving on to something else, and that includes mods
 
I'll add that Super Mario World is overrated too, it's not even close to SMB3 imo.
I disagree. SMW was the right amount of difficult and fun.

Oblivion was my first exposure to Elder Scrolls, and both that and Morrowind are still my personal favorites. Skyrim can be good for an hour before moving on to something else, and that includes mods
I'm of the opposite opinion. Morrowind was good to fuck around for a while, until it gets boring. Skyrim and Oblivion are worthy additions to any RPG fan's library.
 
  • Thunk-Provoking
Reactions: TVB
I disagree. SMW was the right amount of difficult and fun.
SMW is great, I just mean compared to SMB3 it's lacking a lot. World diversity is less impressive, and only having Fire Balls & Cape is always going to be a step back which even Yoshi can't fix (who you can't even bring into castles).

Then there's the physics, SMB3 is immaculate, SMW doesn't feel right after SMB3 but it's great on its own. Then there's the minigames and 2P vs mode, it's just a better overall package.
 
  • Like
Reactions: The Foxtrot
SMW is great, I just mean compared to SMB3 it's lacking a lot. World diversity is less impressive, and only having Fire Balls & Cape is always going to be a step back which even Yoshi can't fix (who you can't even bring into castles).
I didn't much care for that since the castle levels are a tiny minority of the levels, that and the cape is better than the tanooki any day.

Then there's the physics, SMB3 is immaculate, SMW doesn't feel right after SMB3 but it's great on its own. Then there's the minigames and 2P vs mode, it's just a better overall package.
I didn't see much of a difference between the physics of both games. But the features in SMW elevate it more, especially Yoshi.
 
  • Agree
Reactions: LowLowHighLow
SMW is great, I just mean compared to SMB3 it's lacking a lot. World diversity is less impressive, and only having Fire Balls & Cape is always going to be a step back which even Yoshi can't fix (who you can't even bring into castles).

Then there's the physics, SMB3 is immaculate, SMW doesn't feel right after SMB3 but it's great on its own. Then there's the minigames and 2P vs mode, it's just a better overall package.
Everyone forgets the original SMB3 didn't have save states, usually countering with "it's in the ports!" or "muh warp whistle".

Super Mario World's biggest disadvantage was that it had to be rushed out for the SNES's release and despite being having more technical wizardry and a bigger advance in the series, doesn't feel as fleshed out as SMB3 is...but those faults don't prevent it from being a better game.

There is the debate of the "better but tragically unfinished sequel" and the "technically inferior but tight original game", stuff where I come compare SimCity 4 vs. SimCity 2000, Yoot Tower vs. SimTower, Mother 3 vs. EarthBound, and others...but SMW still takes the better game by a small but definitive margin.
 
I don't know why the myth that (even vanilla) skyrim is bad keeps being perpetuated when honestly it's better than oblivion and even morrowind in all honesty.
Because you have a lot of nostalgia fags who love Morrowind and can't bear to see another Elder Scrolls game become more popular than it. When Oblivion came out, they cursed Oblivion as a ''dumbed-down'' version of Morrowind. When Skyrim came out, they shifted the blame to Skyrim, with the same comments of it being ''dumbed-down'', while pretending to like Oblivion.

It's in the same vein as Fallout fans from the old Interplay days who can't stand the fact that Fallout 3 was more popular and led to New Vegas being made, so they slander it and say that it was a betrayal of the franchise, as if it were some hallowed thing, when said franchise was always silly from the start; one of the enemy faction leaders is a Richard Nixon expy, you can get raped by a drug-dealer, and become the sex gimp of a super mutant, for goodness' sake.

Said fans tend to focus more on RPG mechanics, which, while substantial, were there because the technology hadn't caught up yet. And it's not even the best RPG mechanics, since they don't get the spirit of what made DnD such a mechanically versatile system; compared to Morrowind, Bioware games such as KOTOR and Mass Effect got the DnD/RPG system better, since they're about a team of adventurers with different skills working together, as opposed to just one dweeb leveling up and becoming a demigod, which isn't how the DnD system is supposed to work.

Judging by that standard, Skyrim ditching some DnD RPG mechanics and making you the Dragonborn made sense; you mostly just have one character becoming a god by grinding anyways, so the lore might as well recognize that and give you special powers for the sake of fucking around with the game world. If the game was going to become a power fantasy, it might as well be a pretty one.
 
Last edited:
Back