Unpopular Opinions about Video Games

Since we're talking about unpopular opinions: I actually like when games get simplified to be more accessible. I don't have time to have to restart all my progress because I accidentally didn't level up my shit to whatever the arbitrary amount needed to progress is. I play games for fun, not to hit my head against a wall figuring out which builds work and which don't.
 
Invoker should still have 27 spells, don't limit my potential because lesser minds can't handle my eldritch knowledge.
 
I suppose so. But Spacewar, and games like it, dominated the early history of video games, from the 70s-90s. Turn-based games did not become mainstream until the advent of JRPGs on consoles such as the SNES and PS1.on

On home consoles, in America specifically, maybe. On computers, turn-based games dominated for a long time - the entire mainframe era, for example? Early Rogue games and Trek games and other turn-based games. Even in the 80s when I was growing up, turn-based RPGs and strategy games were a huge part of gaming.

Most of those official tournaments are for kids. If a 30-year-old sweaty nerd showed up for one of them, he's going to look very weird, especially when the contestants go up against someone old enough to be their dad.

My dude, stop. Go to a FLGS or something. There are adults there playing the Pokemon CCG still. I see them almost every time I go to mine. There are weekly Pokemon tournaments with a fee to enter, I just checked their online calendar 30 seconds ago. Digimon and Yu-gi-oh, too, along with MTG and some weird anime waifu-shit one I'd never heard of until I just looked it up.
 
Turn-based games were a thing when we didn't have the technology to create action games with complex stats for each character.

Real-time and turn-based games both emerged at the dawn of computing. Turn-based games are for when the player's cognitive tasks are well beyond something a normal human can do in an instant. If you had to play chess against a computer in real time, you would just lose. The game would probably be over in 9 seconds. It's true enough that turn-based games will always have limited popularity due to being much more time-consuming.

Tekken is a fighting game. Pokemon is an RPG game. RPGs, however, have moved past just having only turn-based combat.

Baldur's Gate 3 is the most popular RPG in a long time and is turn-based.
 
Real-time and turn-based games both emerged at the dawn of computing. Turn-based games are for when the player's cognitive tasks are well beyond something a normal human can do in an instant. If you had to play chess against a computer in real time, you would just lose. The game would probably be over in 9 seconds. It's true enough that turn-based games will always have limited popularity due to being much more time-consuming.

There's something called Bullet Chess. It's chess where each player has (I believe) 3 minutes. Total. It's basically about intuition and rapid pattern recognition. A game is over in 6 minutes or less. It's about as close as you're ever going to get to "real time" chess.

It's an extremely niche form of chess.

Speed Go and Speed Chess are things, too, which are a more relaxed, but still on-the-clock, rapid paced form of the game. They, too, are somewhat niche, although less so than Bullet Chess.

I've played Speed Go, some. It's fun, but in a very different way. There's a reason it hasn't replaced the real thing.
 
The longevity of PC hardware has really changed the game. In 2002, if you had a 3-year-old computer, there were very likely already quite a few games on the market you could not even play. For example, Splinter Cell (2002) would not even run on a GeForce 256 (1999). Any games coming out in 2024 that won't run on a Geforce 3080 Ti (2021)?
I have a 1070 in a (gaming) PC that was a hand-me-down from my cousin. I can comfortably play Atomic Heart and Cyberpunk 2077 both on High and stay at 60FPS, and those are the most demanding games I own. I'm glad that hardware lifespans have become this long.
I'll disagree, but they have their own problem of an unearned power fantasy (ie Harems fall over themselves wanting to be with you despite being an average joe) for the otaku outsider, rather than the Marvel method of making current characters black or a woman.
I like a well done romance in a game. I don't like it when my Generic MC has every single (or taken) female in a 100km radius suddenly wanting to hop on his dick simply for showing up and breathing.
 
I like a well done romance in a game. I don't like it when my Generic MC has every single (or taken) female in a 100km radius suddenly wanting to hop on his dick simply for showing up and breathing.

That's one of my biggest complaints about BG3.

Any companion you aren't outright an insufferable cock to will spring a random nighttime "So, we've grown closer, wanna bone?" type scene on you, invariably.
 
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Baldur's Gate 3 is the most popular RPG in a long time and is turn-based.
I would argue that BG3 has a fair bit of tactical elements in place that help it stand out from your normal "just" turn based RPG. Movement, sight ranges, move ranges and important terrain just to name a few. Being able to do crazy things (aka luring enemies into traps, throwing bosses off the edge of cliffs, etc) is why BG3 is a smash hit and not say Octopath Traveler 2 or any other stricter RPG.

BG3 is a fair bit more complicated then other RPGs where you're just choosing between "Attack", "Defend", "Magic", etc.
 
I would argue that BG3 has a fair bit of tactical elements in place that help it stand out from your normal "just" turn based RPG. Movement, sight ranges, move ranges and important terrain just to name a few. Being able to do crazy things (aka luring enemies into traps, throwing bosses off the edge of cliffs, etc) is why BG3 is a smash hit and not say Octopath Traveler 2 or any other stricter RPG.

BG3 is a fair bit more complicated then other RPGs where you're just choosing between "Attack", "Defend", "Magic", etc.

Well... Also because it's Baldur's Gate 3.

It didn't really do anything that Divinity: Original Sin 2 didn't do. It's basically the same game, in so many ways. Which was successful, but didn't win the accolades BG3 did.
 
more like bestiality pornbait fetish game but yes

Maybe because I've never had Halsin in my party (Moon druids are a pain in the ass to use, and I don't care enough about him to to respec him) outside of the one little bit you sorta need him for in act 2, but I've never seen this much-ridiculed bear sex scene.

I did walk in on a bugbear fucking an ogress. Could have done without that, but it was actually kind of hilarious, so I'll let it slide.

I'm convinced if it wasn't horny and diverse it'd be ignored.

Nah. Not a chance. It's Baldur's Gate, and it's a Larian game. Both are things that come with a built in market that's considerable.
 
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BG3 is popular because it's a porn game. And you need to be way too dishonest to disagree with that.
BG3 is popular because it's the most chaotic a video game has gotten in a long time.

You can fuck a druid in bear form. You can murder and betray party members. You can randomly cut the throat of 90% NPCs with a quest line and the game doesn't care. You can do dumb physics shit and all kinds of other dumb stuff and the game lets you.

There are tons of horny games that never get traction - BG3 is just a weird mix of a horny game and and RPG with actual player freedom.
 
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Nah. Not a chance. It's Baldur's Gate, and it's a Larian game. Both are things that come with a built in market that's considerable.
I never hear about BG1 or 2. Nobody ever, ever talks about them anywhere, even in passing. You hear way more about Dark Alliance actually. BG3 would probably have been met with the same fate.
 
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BG3 is popular because it's the most chaotic a video game has gotten in a long time.

You can fuck a druid in bear form. You can murder and betray party members. You can randomly cut the throat of 90% NPCs with a quest line and the game doesn't care. You can do dumb physics shit and all kinds of other dumb stuff and the game lets you.

There are tons of horny games that never get traction - BG3 is just a weird mix of a horny game and and RPG with actual player freedom.
You just described your cookie-cutter sandbox game, Bethesda and Rockstar have been making those since the late 90s.

BG3 sold because everyone gets naked and fuck. There's no shame in admitting that, even if you're a fan, just be honest. There's a reason why more than half of the fanbase are women and fujoshis. It's soft enough to get them horny while men need something more explicit.
 
I would argue that BG3 has a fair bit of tactical elements in place that help it stand out from your normal "just" turn based RPG. Movement, sight ranges, move ranges and important terrain just to name a few. Being able to do crazy things (aka luring enemies into traps, throwing bosses off the edge of cliffs, etc) is why BG3 is a smash hit and not say Octopath Traveler 2 or any other stricter RPG.

BG3 is a fair bit more complicated then other RPGs where you're just choosing between "Attack", "Defend", "Magic", etc.

BG3 is just 5e: The Video Game. Pretty much any RPG with a party and spell lists, even a simple one like Dragon Quest, will be too complicated to handle in real time (inb4 "BG 1 & 2," because those games are unplayable if you don't pause frequently).
 
There's a reason Go, Othello, and Chess (the three best games ever made) are still turn-based.
Because nobody wants to change those. Those are board games, and the people who play them specifically want a turn-based board game in mind.

But in the same vein, people also like to play real-time games like soccer, basketball, football, tennis, and other sports games that require quick reflexes and real-time responses. To this day, grown men and kids watch such games being played by real people on TV. There's a reason chess clubs usually compete with sports clubs for members in schools. Schools will pay to get good athletes in their teams, just as they will sometimes offer scholarships for chess skills.

On home consoles, in America specifically, maybe. On computers, turn-based games dominated for a long time - the entire mainframe era, for example? Early Rogue games and Trek games and other turn-based games. Even in the 80s when I was growing up, turn-based RPGs and strategy games were a huge part of gaming.
I'm not even talking about consoles. Arcades, specifically, before consoles became the standard, mostly had real-time action games that chewed up entire wallets' full of coins for kids.

My dude, stop. Go to a FLGS or something. There are adults there playing the Pokemon CCG still. I see them almost every time I go to mine. There are weekly Pokemon tournaments with a fee to enter, I just checked their online calendar 30 seconds ago. Digimon and Yu-gi-oh, too, along with MTG and some weird anime waifu-shit one I'd never heard of until I just looked it up.
That doesn't mean that there's no weird stares or people getting weirded out that they go up against people old enough to be their parents.

I like a well done romance in a game. I don't like it when my Generic MC has every single (or taken) female in a 100km radius suddenly wanting to hop on his dick simply for showing up and breathing.
Any companion you aren't outright an insufferable cock to will spring a random nighttime "So, we've grown closer, wanna bone?" type scene on you, invariably.
Well, players did ask for more player choice in their games, and romance is one option, where players wish they can bang every party member they have, so no shit, the market shifts demand to what the players want. Players want to ship their MC with any main companion character in their party. That is the result.
 
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I never hear about BG1 or 2. Nobody ever, ever talks about them anywhere, even in passing. You hear way more about Dark Alliance actually. BG3 would probably have been met with the same fate.

That sounds like a "you" issue.

BG 1+2 won multiple awards, inspired numerous spinoff games, were basically single-handedly credited with reviving a flagging RPG market at the time, and have gotten rereleases with updated engines on Steam, GOG, Android and iOS.

I mean, at the end of the day it's like 25 years old, of course it's not gonna be "all the buzz" or anything, but the name carries a built-in market, and you're a fool if you don't think it does. So does the "Dungeons and Dragons" name, too.
 
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