- Joined
- Dec 15, 2022
To be fair, Team Silent didn't do shit. It was the hack-fraud western studios that endlessly tried to recreate SH2's magic (while injecting the odd token black). They gave the world a gaming generation of inferior SH2 quasi-ripoffs. Since 2005 Pyramid Head was pimped out to any and all comers by Konami.SH2 was a mistake. Now it's all about trauma shit.
SH2 is revealed to be a much more intelligent concept when you understand that all the audience of the time thought they knew was that you were playing a straight up "safe sequel" to SH1. James was just a normal guy like Harry and he was going to be going through some hard shit that clearly came only from the death of his young wife to illness... then you play the game. Knowing nothing of pyramid head, or Angela, or Maria, or of the new twist on the town's evil presence. SH2 was really a true sequel, one that advanced and twisted the core concept in the most logical way. "If the psychological horror was connected to someone else in our last game, in our next game it will be connected to the player character himself". In that way SH2 both succeeded as a sequel and broke new ground in gaming horror, again.
I don't wish to discus Shattered Memories, but I do believe the game featured (poorly done) elements of the next and final avenue psychological horror could go down, connecting the horror to the Player behind the player character in game. Having real world fears influence the look and actions of the monsters, having the dress of female characters be changed if you're rated a perv-bag or not, using real world psycho-analytic tools to do checks which will influence upcoming horror scenes... The potential for greatness is there.