Short one that can be stored locally. Excuse the lack of chat, I'm not Devil
Very nice I shall utilize this for suffering later.
I could forgive every terrible opinion Lily's ever had if she didn't have any about Dark Souls. Her Dark Souls opinions give me migraines.

Okay so 1: "Enemies that can only be beaten by parrying", outside of Sekiro, name one. There aren't any, because parrying is a game mechanic intended for only one playstyle and Dark Souls has several.
Parrying in MGR is terrible, this is correct.
Input lag is bad but most of the time the player can discern when it's a good idea to parry something and when you should dodge. Some enemies are huge and can clearly knock the player across the room, some enemies aren't even holding weapons so why bother, some enemies have clearly defined strengths and weaknesses that make parrying unnecessary. A guy with a knife flails around, block his knife or wait till he's tired. A guy has a shield and a spear, go around back.
And we return to Kingdom Hearts worshipping, the thing she's saying Kingdom hearts did so well, effective and clear blocking, Sekiro did, it even highlighted which attacks shouldn't be blocked. Sekiro took it one step further by allowing the player to learn moves that could counter unblockable attacks. I don't think Sekiro ripped Kingdom Hearts off, I think Sekiro just has straight up better combat than Kingdom Hearts.
And removing Sekiro from the equation, Dark Souls isn't supposed to play like Kingdom Hearts. There isn't (or wasn't) a catch all panic button, you have to think about your actions carefully. (This is before Bloodborne and Elden Ring made rolling the solution to everything)

"The parrying is bad"
Okay we fixed it and made timing and counters the focus
"STOP DICTATING MY PLAY STYLE"

Lily is confusing input lag for slow and deliberate animations. The controls are responsive, the problem is that in real life swinging a sword takes effort and expends energy, and if you do it at the wrong time you leave yourself vulnerable. There is no cancelling, the player is not special for being the player, if the player makes a mistake the player is punished. Being aggressive can pay off if but if you're reckless you will die.
Now I am a souls veteran but I am not a soul apologist. The games have made super retarded decisions that will ruin future installments, and until they have an installment that fails they probably won't change anything.
I am good at Dark Souls but I suck at Devil May Cry. The games for me are unplayable because I didn't grow up with them or have time to master the combat. I am not so insecure that I'm going to accuse the latest DmC titles of being Dark Souls rip offs. It doesn't hurt my feelings that there are games I can't beat or don't understand, it just means they're not for me.
Lily does not think like this. In her mind, the thing she likes is the best because it doesn't actually challenge how she plays or how she thinks, it just makes her feel good. It's why she likes Ray William Johnson, Fanfiction, and Madame Web. She has simple tastes and doesn't know it.