Sweet Baby Inc. and the Steam Curator Group Conspiracy - The company that is responsible for the diarrheic video game writing.

Just crossposting this bit about Maya "Felix" Kramer aka legobutts from the other thread
Now imagine legobutts as a Sweet Baby Inc employee saying this on social media.
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I can't remember where I saw this posted, but someone appropriated the term "Curated Harassment Group" to people like Sweet Baby.

This because it seems their sole purpose as a company is to use mainstream media to inject pure political and ideological harassment. Their storytellling MO isn't thoughtful, nor is it thought-provoking. It is just plain and simple aggravation; made to get under your skin. Like Sam Hyde has said, these people want to see your children raped, bloodied, and dead on the streets and they think it's funny.

The "curated" part refers to the fact that these culture destroyers are all hand-picked and organized. In other words, not just random trolls on Twitter making occasional shitposts. They are, more or less, professional Left-wing shitposters who were puposely sought out and hired off the bat of their degenerate virtue signaling. They were then placed at the highest echelons of these franchises and are freely using that power for the sake of telling you, the consumer, that they are the ones pulling the strings and there isn't a damned thing you can do about it (i.e., Harley Quinn in Suicide Squad Kills the Justice League literally says, "It's our turn now!" right before she shoots the Arkham franchise Batman).

And they get away with it because there is zero moral oversight. But also they know most consumers don't ask questions and don't enjoy engaging in too much free-thinking. They're just bugmen who consooom product and get hyped for next product.

Like what Null said with the past month or so, not many people are really knowledgeable or intelligent enough to figure this out. They don't really consider the fact that these huge industries would hire people whose sole purpose in life is to destroy Western culture. I mean, they hear it, of course, but it never stops being an abstract to them. It doesn't stop being abstract until it starts to affect their personal lives.
 
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Hey there, I wanted to help update your list of past and current members in case you're all interested.

Senior Writer + Designer - Will Herring
Writer, Production - Tristan Tartwater
Co-founder, CEO - Kim Belair
Writer, Narrative Designer - Camerin Wild
Writer and Narrative Designer - Louisa Atto
Studio Manager - Jake Kent
Writer - Sean Hennegan
Game Worldbuilding, Game World Logic, Game Economy - Brenna Byrd
Writer - Chris Kindred
Project Coordinator - Amber-Leigh Blake
Project Coordinator - Leah Yoes
Narrative Designer / Writer - Pelo Tsavoussis
Producer - Maria Vienna
Producer - Eve Juneau
Staff Writer II & Narrative Designer - James Wright
Co-Founder - Ariadne MacGillivray
Co-Founder, Chief Operating Officer and Director - David Bédard

If anyone has seen my thread in the steam curation forums, let me know if I missed anything particularly damning. I've gone through several sources, and this thread being one of them to try and sift out the most relevant fuel for this fire.
 
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I can't imagine being such a shill that I'd simp for the modern gaming industry. These people are fucking cancer. I have enough classic games and games I haven't played yet in the PS2 / Xbox era, let alone Playstation titles. My backlog is so huge it'll take practically a lifetime for me to complete it. I've got content to keep me busy for literally YEARS. I don't NEED you.

Sweet Baby Inc can go fuck themselves. Even if they're not actively involved with a project coming out, the writing alone in a lot of these Western games is enough to make me want to fucking jump off a building. It's not just SBI we have to worry about. It's everyone who went to college.
 
It's not just SBI we have to worry about. It's everyone who went to college.
This aspect deserves far more scrutiny than SBI and groups like them. The people who are most at fault for how the industry is today are the very people who built it.

What I mean is that SBI didn't just sneak into the companies. They were welcomed with open arms. The people who hired them are ultimately the ones to blame. Even as these companies change guard, it falls to them to find people who can adequately follow their legacies. However, as we have seen, the new guard is not like the old.

To borrow an analogy, SBI is The Dark Knight's Joker: a mad dog without a plan. But who ceded the ground for SBI to flourish? Ultimately it's whomever was entrusted with the keys to the kingdom.

I've the same sentiments toward folks at Blizzard. Like Mike Morhaime, Chris Metzen, and others. Despite their ability to make great games, these old devs didn't do their due diligence in ensuring the people replacing them were going to maintain their legacies. But they're set for life and that's all that matters to them now.
 
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There's another curator that does similar stuff, but they actually post links and archives to what SBI worked on. They don't archive everything (and they use web archive), but it's a start.
Can't find it in the client search, so to join I'll have to log in to a web browser, do the 2FA, etc. I don't know if that's normal for small groups, I didn't even know about this feature until the other day.
 
I'm glad this got out, but I worry all the attention will do is drive them further underground. If they don't publicly list their clients, and the games don't credit SBI, is it even possible to track the disease?

Then again, maybe all the negative attention will keep the smaller studios from getting pozzed when they realize normal people hate this shit. I'm sure the AAA side of things will keep guzzling this down, but I've given up on that long ago so I don't care.
 
Game developers at these retarded woke AAAAAAA studios keep saying they need to "make it through 2024"
And even if they do, what then? Do they really think 2025 will be much better.

My only real guess is they're hoping to hold out until 2030, but I doubt they'll make it to that point. That's assuming all the globalist politics goes their way, which I don't think it will.

I'm glad this got out, but I worry all the attention will do is drive them further underground. If they don't publicly list their clients, and the games don't credit SBI, is it even possible to track the disease?

Then again, maybe all the negative attention will keep the smaller studios from getting pozzed when they realize normal people hate this shit. I'm sure the AAA side of things will keep guzzling this down, but I've given up on that long ago so I don't care.
Let's be realistic. There are likely other companies that do what SBI does. They just haven't been caught yet. I suspect that SBI will be cut off and the rest will go underground, in the same way Anita Sarkeesian went from "consulting" to being a non-entity.

AAA (and now "quadruple A") games are burning down already. 2023 was a very bad year for them, and they hit 60% of 2023 losses by the end of January. I doubt it's got any better given all the flops and layoffs since. Meanwhile, Palworld and all the other indies and AAs making boat loads of money have been noticed by AAAs. Why else would the soydevs be mad about them?

People see the swimsuit scene in FF7 Rebirth as a win, although I don't think it's as big as win as the fans claim, the fact they sell a mainstream AAA game on sex appeal is a good sign.

There are still problems. Localization is a big one. But we're at the point where companies are either going to course correct, or go down with the ship.
And just to be clear, I don't think "going down with the ship" will be a good destroy these companies. Sometimes it will, but I think some will be sold on over and over again, until the ESG money runs out at which point they'll exist making mobile gotcha games no one has heard of.
 
This aspect deserves far more scrutiny than SBI and groups like them. The people who are most at fault for how the industry is today are the very people who built it.

What I mean is that SBI didn't just sneak into the companies. They were welcomed with open arms. The people who hired them are ultimately the ones to blame. Even as these companies change guard, it falls to them to find people who can adequately follow their legacies. However, as we have seen, the new guard is not like the old.

To borrow an analogy, SBI is The Dark Knight's Joker: a mad dog without a plan. But who ceded the ground for SBI to flourish? Ultimately it's whomever was entrusted with the keys to the kingdom.

I've the same sentiments toward folks at Blizzard. Like Mike Morhaime, Chris Metzen, and others. Despite their ability to make great games, these old devs didn't do their due diligence in ensuring the people replacing them were going to maintain their legacies. But they're set for life and that's all that matters to them now.

I still am of the mind there's gotta be some kind of money laundering scam going on with these people. There always some kind of criminal bullshit that goes on in the background of these companies that isn't as widely known until people start poking holes in their bubble of bullshit.

Speak for yourself, Dredd. I want to see this industry burn.
 
I still am of the mind there's gotta be some kind of money laundering scam going on with these people.
There might be, but a simpler way of looking at it is is that the entire industry reflects the consumer. Back in the 90s and even the early 2000s, the market for video games was far more niche. What this meant was that developers had to cater to a far smaller and more particular audience. Moreover, not every developer was making a product for the purpose of being disposable.

In modern times, everything has become Netflix. All art is disposable. That's even why we aren't allowed to own anything because the industry no longer recognizes us as people. We're all nigger cattle that need to be appeased every so often with our next hit of goyslop, be it a new Call of Duty or new Assassin's Creed or the next World of Warcraft Expansion. The mainstream consoomer isn't niche anymore and they're not your average Kiwi Farms autist shitposting about the state of the industry.

This is what your average bugman consoomer looks like:

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The industry doesn't need huge money-laundering schemes when they can rely on thousands of people who are just like this guy who are all too eager to open their wallets whenever the next "new thing" arrives.
 
There might be, but a simpler way of looking at it is is that the entire industry reflects the consumer. Back in the 90s and even the early 2000s, the market for video games was far more niche. What this meant was that developers had to cater to a far smaller and more particular audience. Moreover, not every developer was making a product for the purpose of being disposable.

In modern times, everything has become Netflix. All art is disposable. That's even why we aren't allowed to own anything because the industry no longer recognizes us as people. We're all nigger cattle that need to be appeased every so often with our next hit of goyslop, be it a new Call of Duty or new Assassin's Creed or the next World of Warcraft Expansion. The mainstream consoomer isn't your average Kiwi Farms autist. This is what your average bugman consoomer looks like:

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The industry doesn't need huge money-laundering schemes when they can rely on thousands of people who are just like this guy who are all too eager to open their wallets whenever the next "new thing" arrives.

It's a fair enough point to make. Entertainment is no longer for us. All I have right now is past titles, games I grew up playing, media I grew up watching.. Modern shit isn't for me. I've come to accept that.
 
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