What’s the most egregious example of a difficulty spike in any video game you’ve played?

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around here, i don’t know if it’s because i have shit armor or something but i’ve been getting raped at this level
Oh ok. Yeah that is a tough fight. Haven't touched the game since release but from what I remember you want to have Ichiban with the Hero job so he can heal, buff, and hopefully you leveled the job high enough so you have the skill that saves you from a deathblow(you'll want this in general for endgame shit). Definitely gonna want one of the ladies as your dedicated healer. The other two can hit the duo with poison, fire and other debuffs at your discretion between attacks. I honestly couldn't say what your armor should be though because I did A LOT of item farming for all the crafting, but if you buy the latest armor available to you and are at the levels in the video, it should be doable, maybe toss some health boosting shit on your squishier guys.
 
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around here, i don’t know if it’s because i have shit armor or something but i’ve been getting raped at this level
Yeah, that's the most difficult part of the game. You need to go through the whole Sotenbori Battle Arena at least twice. It is bullshit because you'll probably be around level 30-35 when you get to Sotenbori, and you need to be around level 46 minimum before you leave to go fight Majima and Saejima. You also can't change jobs once you're in Sotenbori, so I hope you have everyone with the jobs you want. Hopefully you have Saeko as an idol so she can use Magical Concert to heal everyone, and at least one host for the different elemental spells and the MP recovery.

If you don't, that's fine, you can just grind out a few more levels. Also, use Kiwami Drinks in later battles in the Battle Arena to boost your EXP payout by 20%. They're in some vending machines.
 
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In a game infamous for its horrendous level curves, need I say any more?


Of course, any seasoned player can deal with it. However, that first blind experience is a doozy.
The remake is worse in that regard. The entire game is easier than the original except that one specific battle, which is even harder for some reason.
 
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A lot of spectacle action games seem to have this issue, a number of Bayonetta bosses (and even mooks) can steamroll you early on, especially when they're only properly manageable once you've got all your skills and shit set up.
 
The PS2 Grand Theft Auto games have some brutally difficult and/or buggy missions that come out of nowhere and then go right back to being relatively straight-forward again, with "Wrong Side of the Tracks" in San Andreas being a particularly infamous example.

ALL YOU HAD TO DO WAS FOLLOW THE DAMN TRAIN, CJ.
The Wrong Side Of The Tracks is fucking easy. Just keep your distance from the train so the fat fuck can actually shoot the Vagos and not the train. I just fired up GTA:SA and did it first try. Keep yourself in line with the Vagos as far to the right of the train as possible and you'll do it no problem. All the elevations are detrimental, just stay on the titular wrong side of the tracks rather than off of them.
The one that always got up my ass was the mini plane mission. Fuck that one in particular.
Yeah Freefall is the true nerve wrecker of GTA:SA, not the fucking train mission. "Here have the slowest plane in the game, fly to the very edge of the map and then do a 180 and catch up with one of the fastest planes in the game good luck lmfao". The trick is to gain altitude and then use the descending speed to catch up with the plane, but even then I was fucking it up by overshooting. Once you nail that the mission is piss easy afterwards.
The controls were always the bane of my existence. Boat / Car controls were okay in a lot of GTA games, but flying anything (heli or plane) was always fucking shit.
If you don't understand the flying controls of VC/SA you're a retard, or underage like I was before i figured that shit out. Shit's really easy, and the dreaded Vice City RC heli mission is also piss easy, even on PC once you realize which numpad keybinds corelate with the SA heli controls, and then you're in the home run. If you think that's bad, try flying the Dodo in GTA3 which was purposefully made to be hard to fly.
 
The Wrong Side Of The Tracks is fucking easy.
If you don't understand the flying controls of VC/SA you're a retard, or underage like I was before i figured that shit out.
There's always gotta be the "NO THAT'S EASY EVERYTHING'S EASY" guy in threads like this. It's like an immutable law of the Internet.

We're all very impressed by how good you are at video games and hope that someday we can be as talented as you. My dick would be raw from all the pussy being thrown my way if only I had such ability at Grand Theft Auto.
 
There's always gotta be the "NO THAT'S EASY EVERYTHING'S EASY" guy in threads like this. It's like an immutable law of the Internet.
If you got filtered by TWSOTT you genuinely should write at Kotaku. I'm not talking about 100%ing Yakuza on the hardest difficulty, I'm talking about a mission from the beginning of a game from 2004 where all you have to do is:
1. Keep your distance from the train
2. Keep up with the front of the train

And you're done. The Freefall mission is way fucking harder, because even if you've mastered flying controls, you're still limited by the shitty plane.

One more thing: I couldn't get past the flying school once because I had no idea how to fly planes to the point where I got the Horsecock Harry call. But later on I learned how to fly and I could manage to get by. And mind you, that's in the halfway of the game, not at the very beginning which seems to cause so many issues for you.

We're all very impressed by how good you are at video games and hope that someday we can be as talented as you. My dick would be raw from all the pussy being thrown my way if only I had such ability at Grand Theft Auto.
Motherfucker, you got filtered by one of the most normie video games on the planet on one of the least offending difficulty spikes in it and you're mad that someone called you out on it. Find a different hobby if that pisses you off so much, or just shut the fuck up and get good like everyone else who played this game did.

Not with kbm it isn't you console pleb.
Bitch I never owned a console, I only know GTA from the PC versions.
 

around here, i don’t know if it’s because i have shit armor or something but i’ve been getting raped at this level
That fight is hard because it's really fucking grindy and takes some strategy. Once you have the strat it's just tedious.

It's best if you abuse the weaknesses of the bosses. Even if you do grind up before the fight (which you should) and abuse those, it'll still be a chore because they're just tanky. Just keep your party alive and keep hitting them, slowly but surely you'll get there.

Get a healer in your party and take note that Ichiban has a 1UP ability that you should use. If he gets knocked out, it's game over. Do that especially for the final boss, because the lead-up to him is long, and he can one-hit KO Ichi, after which you have to do it all over again. Happened to me once, I raged immensely, and at the second attempt I finally took note that Ichi had that ability and managed to get through.

This is a general issue with Yakuza, the game expects you to grind in freeroam before going forth with the main story, and it was especially bad in Y:LAD. When I played Yakuza 0 I did basically zero side mission work and it was really tedious to get through. Didn't get Dragon Drop until like Yakuza 4 when you get it piss easy instead of grinding Komaki.
 
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I just hope your father doesn't blame himself when he finds out you aren't good at part of a Grand Theft Auto game. It's not his fault that his son is a failure.
I bet you're the one retard who goes to popular soulslikes forums to get assmad and complain about randos who tell others to "git gud" or "skill issue". You seriously, no kidding, need to go touch grass my dude.
 
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