Hades 2 - now in early access

read the game will actively fuck with you for progressing to far to quickly.
I remember Inscryption did something similar where you'd basically be presented an (almost) unwinnable situation in a later boss fight if you got there on your very first run. Bit shitty, but I could understand the incentive to not let people jump through the whole game in one go if the main idea is repeated runs and variety. A malus is probably better than a wall, but the best solution would just be having the game's complexity/difficulty be high enough that only the pros would smash through it right from the start.
 
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Hades was Supergiant's shark jump for me. Transistor and Pyre were very cool and promising games and then they went and made Generic Rogue-Lite #16298164. I don't dislike Hades - it's competently made, and the art and voice acting are superb as always - but it's so unimaginative compared to their earlier works which were notable specifically for their imagination. Bastion and Transistor had the cool idea of dynamic narration that strove to feel organically reactive to your interaction with the game world - what happened to that?

the fact that their next big project is a similarly uninspired sequel to their least inspiring game tells me that they've already run out of juice as a studio. the DEI shit is a symptom of that, I think. I'll probably buy it, as I did have fun with the first game, despite sneeding quietly with disappointment.

here's a fun article that says what the Hades 2 pantheon is really missing is shit like "top surgery" scars. enjoy!

for the sake of spergery, I also want to point out that their art style - one of the most notable features of Supergiant's identity - degenerated noticeably with Hades, as they, for some reason, decided to generate the 2D portrait sprites by using the in-game 3D models with ugly cel shading instead of their previous (much more expressive, IMO) hand-drawn style:
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Transistor was (due to PS+) one of my first games on the PS4 and it blew my dick off.
Then Bastion was pretty good.
Then Pyre sucked ass (it was boring and I didn't care for its fantasy world), but at least it was doing something really creative with blending genres (fantasy basketball religion). It's music was shit, too.
Then I replaced Bastion followed by Transistor and realized how much of Transistor was just recycling Bastion with a different skin.

Anyways, it pisses me off that Hades (roguelike about Greek mythology) was what took off while Transistor was slept on. Normalfaggots are fucking scum.
 
Transistor was (due to PS+) one of my first games on the PS4 and it blew my dick off.
Then Bastion was pretty good.
Then Pyre sucked ass (it was boring and I didn't care for its fantasy world), but at least it was doing something really creative with blending genres (fantasy basketball religion). It's music was shit, too.
Then I replaced Bastion followed by Transistor and realized how much of Transistor was just recycling Bastion with a different skin.

Anyways, it pisses me off that Hades (roguelike about Greek mythology) was what took off while Transistor was slept on. Normalfaggots are fucking scum.

Transistor had a really cool take on real-time-with-pause strategy combat and I'm very sad it hasn't been iterated on. and aside from that, the art, the atmosphere, the world and characters were all electric. it's not a perfect game, but it's one of my all-time favorites. I tried pimping it constantly to all my friends who were looking for something cool to play and every single one of them blew it off. now they're all suddenly Supergiant fans because they got into Hades... but they still haven't played Transistor. REEEEEEEEEEEEE
 
Transistor had a really cool take on real-time-with-pause strategy combat and I'm very sad it hasn't been iterated on. and aside from that, the art, the atmosphere, the world and characters were all electric. it's not a perfect game, but it's one of my all-time favorites. I tried pimping it constantly to all my friends who were looking for something cool to play and every single one of them blew it off. now they're all suddenly Supergiant fans because they got into Hades... but they still haven't played Transistor. REEEEEEEEEEEEE
I still listen sometimes to the album (mostly Red's instrumental music) and the hummed versions of the songs, especially Coasting.

Also I want to put my wee wee inside of Red
 
Then Pyre sucked ass (it was boring and I didn't care for its fantasy world), but at least it was doing something really creative with blending genres (fantasy basketball religion). It's music was shit, too.

I thought Pyre had a good story and I liked the music overall. The match game play was rather tedious and the AI easy to exploit even at higher difficulties, but I enjoyed the experience. The game is certainly worth trying.

There are a few songs from the OST I still listen to including this one.

 
  • Feels
Reactions: I'm Retarded?
Hephaestus being a cripple and in a "wheeled chariot" at least matches up with depictions and myth. I'm more confused by why he's fat. Like, not musclefat, just fatfat. Dude's a godly smith who works a volcanic forge. Feels like doubling down on diversity when you already had a diverse character.

He's not even strongfat. It's very weird. He's usually depicted as fit from working metal. It's just that he was born lame. Oh well. We've got triple diversity here. He's not just disabled. He's in a wheelchair and he's fat. Seems overkill to me.

I really liked Bastion. I played through it four times. I haven't tried their other games.
 
My problem is more with the issue that they seem to have taken the wrong lessons from the first Hades. The pandering was not that games strength and in fact took away from the game more than it ever could have added.
The Achilles and Patroclus shit was eye rolling and as soon as I saw his name I knew what to expect. Everytime that whiney faggot was on screen I was taken out of the game.

On that note why would Hephaestus need a wheel chair? He has what looks to be a robotic or in this context "automata" limb

Nevermind there was no hint of romance in the original tale. If two men are close they automatically MUST be buttbuddies.

Its like everybody is a child in elementary school again.
 
Hades was Supergiant's shark jump for me. Transistor and Pyre were very cool and promising games and then they went and made Generic Rogue-Lite #16298164. I don't dislike Hades - it's competently made, and the art and voice acting are superb as always - but it's so unimaginative compared to their earlier works which were notable specifically for their imagination. Bastion and Transistor had the cool idea of dynamic narration that strove to feel organically reactive to your interaction with the game world - what happened to that?

the fact that their next big project is a similarly uninspired sequel to their least inspiring game tells me that they've already run out of juice as a studio. the DEI shit is a symptom of that, I think. I'll probably buy it, as I did have fun with the first game, despite sneeding quietly with disappointment.

here's a fun article that says what the Hades 2 pantheon is really missing is shit like "top surgery" scars. enjoy!

for the sake of spergery, I also want to point out that their art style - one of the most notable features of Supergiant's identity - degenerated noticeably with Hades, as they, for some reason, decided to generate the 2D portrait sprites by using the in-game 3D models with ugly cel shading instead of their previous (much more expressive, IMO) hand-drawn style:
View attachment 5967019View attachment 5967022View attachment 5967037 View attachment 5967079

View attachment 5967045 View attachment 5967051
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If I had to summarise Hades character design, it would be what if you took Corporate Art and done AI upscaling of it. Nothing is truly bad, but very few of the designs are memorable and usually they are way too busy.

Gameplay wise it's the usual roguelite shit of either get a good RNG of items to trivialize the game, or be autistic enough to play it to memorize how to deal with bosses that require an hour of gameplay to reach.

The plot is basically nonexistent and is way too safe to not hurt people's feelings. I think they did the "Zeus was the true villain" copout.
read the game will actively fuck with you for progressing to far to quickly. apparently, its so you wont miss the story and plot points.

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It really shows how lazy "lore roguelites" are when the gameplay actively fucks with the player so they can get their plot in rather than just write multiple scenarios based on player progress. Those games are basically a 2 hour actual gameplay spread over several times usually by cheap difficulty.
 
I genuinely don't get the beef people have right now for arachnophobia and fantasy wheelchairs. If they're done cool then cool. If not then I don't particularly care for it any more than I would a character with a fantasy colostomy bag or something.

As for the game itself I'm interested but once it leaves EA. I wasn't invited to the cool kids demo club.
Putting the work in to add these options wastes dev time that could be focused elsewhere, and if devs are going to continually capitulate for feefees in these areas, you KNOW they will keep doing it. I also do not care for options being created just so people don't have to face their own fears. Games are escapism, sure, but there are plenty of games without spiders they could play instead if they never want to leave their hugbox.
Nothing is cool about fantasy wheelchairs. They're fucking gay, and they're only ever in a game for fucking gay reasons.
Why does he have a prosthetic AND a wheelchair? Is he just lazy?
 
BODY POSITIVITY CHUD.

I'll only buy this one if they let me fuck the disembodied snake head girl. I don't give a shit how her voice actress feels about it. She's an actress. Tell her to make the knob slob noises or fire her ass.
Than and Meg are both tsunderes, and therefore absolute trash by default. Even if she weren't Best Girl™, Dusa wins by sheer dint of not being fucking insufferable.
 
Hestia is a fat black mammy with vitiligo. A whole new meaning to “burning the coal.”
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Why does he have a prosthetic AND a wheelchair? Is he just lazy?
It is very simple when you think of the audience of trannies and women. The person needs to be a cripple so he needs a wheelchair, you need to show some maiming to his body but you cannot show actual stumps because that makes people uncomfortable. So you give him a roboleg.

It really encapsulates the hypocrisy with that sort of inclusion - make someone fall under the diversity but not in a way that makes the viewer actually uncomfortable, like the "never go full retard speech" in Tropic Thundrr.
Hestia is a fat black mammy with vitiligo. A whole new meaning to “burning the coal.”
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Even the Japanese depiction is more faithful.
 
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