DarksydePhil / TheyCallMeDSP / Phil Burnell: General Discussion #2

Where is DSP?

  • He is in Connecticut visiting family/funeral

    Votes: 213 47.9%
  • He and Khet are on a honeymoon style trip

    Votes: 12 2.7%
  • He has an issue (s) with the HOA requiring immediate fixes

    Votes: 27 6.1%
  • Comcast/ISP/Internet Issues

    Votes: 16 3.6%
  • He is taking a Kino Casino style break by not announcing when he comes back

    Votes: 30 6.7%
  • Phil and/or Khet Health Issue

    Votes: 48 10.8%
  • This is a social experiment from DSP

    Votes: 99 22.2%

  • Total voters
    445
  • Poll closed .
Another thing is when Dave tries ranked on a new character and does his placements he always wants to be placed in low-mid platinum so he can smurf and fluff his ego while also thinking if he dominates he'll get money.

One of the changes is if you have at least 1 master character then no matter how badly to perform in your placements the minimum you will get is Diamond 1.
Can you eli5 this for someone who doesn't follow sf6 does this mean no more seal clubbing for new characters?
 
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Can you eli5 this for someone who doesn't follow sf6 does this mean no more seal clubbing for new characters?
Diamond ranks are those right before Master. I would assume those are filled with the ones that try to get to Master. I did a Google search and of the total playerbase 2% are Masters while 5.6% are in Diamond. This translates to 35.000 players in Master and 100.000 in Diamond. So those should be the experienced ones. And remember Phil often got his shit pushed in on Diamond ranks. Heck in one of his Zangief sessions he ended the day with less points then when he started (and thanks to that one Master player who fumbled he got many points otherwise he would have been way down).
 
Diamond ranks are those right before Master. I would assume those are filled with the ones that try to get to Master. I did a Google search and of the total playerbase 2% are Masters while 5.6% are in Diamond. This translates to 35.000 players in Master and 100.000 in Diamond. So those should be the experienced ones. And remember Phil often got his shit pushed in on Diamond ranks. Heck in one of his Zangief sessions he ended the day with less points then when he started (and thanks to that one Master player who fumbled he got many points otherwise he would have been way down).
That's old data, at this point 10.6% of all players have at least one character at Master with 12.3% at Diamond, source is here.
 
That's old data, at this point 10.6% of all players have at least one character at Master with 12.3% at Diamond, source is here.
Idk much about fighting games but, is that a good percentage? Or is the game too casual that just anybody can reach high ranks?
 
I would say that chart is semi flawed, as it's counting 1.3M players, which I'm assuming is anybody who ever played enough placement games to get a rank.

Would bet that "active" users are much more concentrated into Platinum, Diamond & Master. Even on Steam, which people (ok DSP) seem to think that most users are playing through, only has about 70k players at peak, and ironically enough that's in the last few hours.
 
I would say that chart is semi flawed, as it's counting 1.3M players, which I'm assuming is anybody who ever played enough placement games to get a rank.

Would bet that "active" users are much more concentrated into Platinum, Diamond & Master. Even on Steam, which people (ok DSP) seem to think that most users are playing through, only has about 70k players at peak, and ironically enough that's in the last few hours.
This might be a hot take from anyone else who plays fighting games, but I wouldn't look too hard at rankings.

Most average players rank platinum and gold, and anything higher than that are just people who put the grind in. I myself rank lower than Gold. I'm good at the game, but work keeps me from playing it as much as other players, and that's normal (besides, unlike Phil, I actually play with real players in my area). On the opposite side of the spectrum, scrubs like LTG and clowns like DSP can get to Master pretty easy because you don't lose points in ranked in SF6; you still get points, you just don't get as many as you would if you won.

Not every Platinum players plays like a pro, and not every Gold rank plays like a scrub. Best not to worry about it. So honestly, I don't worry about the way ranked works, and it's why I cringe every time Phil flexes his ranks at his viewers.
 
Timestamp from 2:34:00 to 2:37:00

What are these body movements? He walks rose than an out of shape old man and this is from the Pandalee era. Guy is so autistic on camera too, completely ignores Leanna, but since he has literally nothing to do he just stumbles around like a drunk while squinting at brochures. We'll never see how he and Fat Khet interact but it absolutely has to be the same way. Phil has the worst case of skinny-fat I have ever seen.
His boozer's nose is coming along nicely. Almost as wide as his mouth.
Maybe this is all some long form of revenge for the Big Nosed Freak jokes in Dead Space.
Or if he thinks it's too nerdy get some contacts. Though let me tell you from experience getting them onto your eyes can be a bit harrowing at first.
Doubt he would ever confirm it but I am positive he tried contacts once and gave up because he couldn't get them in, or has some fear he will poke his eyes out. Get some fucking glasses old man.
 
Idk much about fighting games but, is that a good percentage? Or is the game too casual that just anybody can reach high ranks?
You get more rank points for a win than you lose for a loss in SF6, so you can get to master by winning less than half of your matches. This means that it is theoretically possible for every player to get to master if they just keep playing long enough, and that makes it worthless for indicating if a player is good or not.

This system is incredibly casual compared to every other competitive game I've played. Most of them maintain a certain percentage because you gain about as much on a win as you lose on a loss, so if you are better and get to move up, someone else is worse and gets moved down.

This is a bit of a generalization, and a lot of games do have some other mechanics that weight point gains and losses based on the rating of people playing, but it's still pretty close to a 1:1 of points gained vs. lost in a given ranked match of most competitive games.
 
You get more rank points for a win than you lose for a loss in SF6, so you can get to master by winning less than half of your matches. This means that it is theoretically possible for every player to get to master if they just keep playing long enough, and that makes it worthless for indicating if a player is good or not.
Also, if you drop to the rating floor of a class, you get a free relegation match before dropping. So, dropping in rank requires a lengthy losing streak. That's why you can win at like 40% and keep progressing.
 
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Any competitive game where you're considered among the top with less than a 1:1 win/loss ratio is obviously not competitive enough, which is why they added Legend. That way the scrubs like Phil can get their dopamine hit when watching that .jpg next to their names that says "Master", just like his precious gacha. That's also why he gave up on Tekken 8 so quick, he realized he wasn't getting an easy handout and he actually had to try.
 
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