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- Sep 13, 2018
I guess they wanted Sphere Hunter. They even changed the sweater to hide the Adam's apple.
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I guess they wanted Sphere Hunter. They even changed the sweater to hide the Adam's apple.
Those is why I do not want a Bloodborne remaster/remake.
I'm surprised they haven't given Angela the Anton Chigurh bob that Sphere loves to depict himself with plus the obnoxiousI guess they wanted Sphere Hunter. They even changed the sweater to hide the Adam's apple.
It's the Motoko Kusanagi cut.the Anton Chigurh bob
It's not just the character models, either. The little glimpse we've gotten of the cutscenes are all wrong, too. They were shot and framed the way they were in the original for a reason.Those is why I do not want a Bloodborne remaster/remake.
These B team studios fuck up the graphics/character models to an insane degree.
I'm willing to give them a pass on Angela because iirc, she is trying to make herself as unappealing as possible as some sort of defense mechanism because of the sexual abuse she endured.
You wanna feel depressed and out of touch?"Bloober sucks" I tell people and they don't believe me.
"Layers of Fear was good!" they cry out, having never actually played it and only watched Markiplier or some other faggot run through highlights.
"Everything else they've made since has sucked!" I reply, but they don't listen. They don't believe.
And here we are. All somehow disappointed despite how low the expectations already were.
Thankfully I've dismissed the human amoebas on the Steam Discussions long ago. Second only to YouTube comments in sheer "How do you even put your socks on each morning?"-ness.
I was okay with Observer until the ending."Bloober sucks" I tell people and they don't believe me.
"Layers of Fear was good!" they cry out, having never actually played it and only watched Markiplier or some other faggot run through highlights.
"Everything else they've made since has sucked!" I reply, but they don't listen. They don't believe.
And here we are. All somehow disappointed despite how low the expectations already were.
You're doing that thing we all need to stop doing. "Yes, I know why they're really doing this, but maybe it's okay if you consider..."I'm willing to give them a pass on Angela because iirc, she is trying to make herself as unappealing as possible as some sort of defense mechanism because of the sexual abuse she endured.
I've seen and read about how victims of SA develop during their adult years and very rarely do they end up looking as pretty as her in the OG game. And for the record, i'd rather have coomer shit in my game that uglification and burkas, but for *this* particular character, i can accept it
Now, if they "modernize" Maria... That's a whole other story
"No, you don't understand the symbolism behind the redesign, she is now a stress eater if you know exactly what happened to his pet goldfish, the sweater now represents how she walks over a certain floor tile on the Zimbabwean Xbox edition. This is exactly what Team Silent intended back then!"
So we're back to the post-Team Silent era again, where we all go, "all least we'll get a good soundtrack out of it!"At this point, literally the only part of this game I'm excited for is the soundtrack. Surely, Akira Yamaoka will not disappoint us?![]()
Nothing in this world kills mystique and psychological horror intrigue faster than fucking pre-order bonuses and Pyramid head hats...View attachment 6038795
AHHAHAHAHAHAHAHAHA no thanks I'll pass on this one.
Yeah, nothing pretentious about it the first 4 SH games are just masterpieces of their artform the fact that the remake has line changes, delivery changes, camera changes. Its just fucking disgusting for another team to touch these works. Hell, I'd hate it if team silent got together again to change anything about them.Nothing in this world kills mystique and psychological horror intrigue faster than fucking pre-order bonuses and Pyramid head hats...
Everyone whose been around since the first time Konami killed the franchise (over 12+ years ago) knew this would happen and aren't surprised. That limey's "9 red flags" video I posted months ago has become truly prophetic. I said this before but, thank God Sato got to make something truly unique with the original, and it's easily accessible now via emulators.
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I knew the Demake was destined to fail when only Ito and Yamaoka were apparently "consulted". There are numerous people who contributed to SH2's success, but Konami only brought back the music guy (who upon discovery used lots of samples) and the monster (not character) designer. I would argue that, since the old music and designs could and should have been used again, the most important people to bring back would have been the Director, or the original Writers, or perhaps Takeyoshi Sato!
If you don't know, Sato lived and breathed Silent Hill. He made the CG cutscenes for the first two games, and in interviews he truly seemed to understand the core concepts of the series, Sex and Death. Simple on the surface, but extremely complex deep down.
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