- Joined
- Apr 11, 2018
A bit more on my attempts with combining the high-resolution textures with Paper Mario TTYD64: the skybox was a problem inheren to the ROM hack, not he textures.
Since RMG wi the GlideN64 plugin let me dump textures in the texture_dump folder in the cache folder, I also found the names of some of the unaltered GUI textures. I wish that I could unpack the .hts file and copy the high-resoluti ones wi the names of the unaltered GUI textures, bu th is a rather complex thing.
Since RMG wi the GlideN64 plugin let me dump textures in the texture_dump folder in the cache folder, I also found the names of some of the unaltered GUI textures. I wish that I could unpack the .hts file and copy the high-resoluti ones wi the names of the unaltered GUI textures, bu th is a rather complex thing.