- Joined
- Oct 7, 2019
True.It's probably because they never played morrowind.
Even in that game being Dunmer isn't enough to the native Dunmer in Vvanfell.
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True.It's probably because they never played morrowind.
I know they were. I was asking if they acknowledged that fact, or did they write a rivalry into the lore so it fits other settings where the two races don't get along and they've been divergent from surface elves so long that they don't consider themselves the same species anymore.They were elves. Literally in the name Dwe-Mer.
As far as I know, Dwemer didn't really care about being elves or about other elves. They're as alien to them as they are to humans, but they're still a subset of elves. The conflict with the Chimer-to-be-Dunmer ended up destroying their race, and they did blind/animalize the Falmer though.I know they were. I was asking if they acknowledged that fact, or did they write a rivalry into the lore so it fits other settings where the two races don't get along and they've been divergent from surface elves so long that they don't consider themselves the same species anymore.
no one tell himCan Mer and Men bear children together? If so then why aren't there a bunch of illegitimate children running around Cyrodil?
The biggest one I know of is that the guy who made an early version of Black Marsh in Skyrim got his mod taken down by Nexus for 'stolen assets' when BS team members complained that he was developing his own new lands mod rather than making it for them.Please share them.
https://en.uesp.net/wiki/Lore:Notes_on_Racial_PhylogenyCan Mer and Men bear children together?
That's honestly not that crazy because Elder Scrolls gods are kinda weak. Aedra and Daedra can't interfere in the lives of mortals unless they have a champion or vessel, and even when they do their efforts aren't invincible like how even Pelinal eventually got got. The Dwemer not doing the whole sycophantic fantasy elves shtick is one of the things I like about them. It really adds flavor.They were the only fedora-tipping atheists in a setting where gods exist, and I can't off the top of my head give a dwarven equivalent from another setting.
Wait, Skyrim Falion? I checked and you're right. This seems like something that would normally be given to a somewhat fleshed out character. Not "that guy who sells black soul gems."They didn't cease to exist because Falion claims he met a few during his treks into Oblivion,
I have a big Oblivion (the game) shaped hole in my knowledge, so I always wondered about this. How much can the Daedra affect Mundus? Hermaeus Mora straight up murders three people right in front of you. Granted, one of them is in Apocrypha and I guess the other two are interacting with the Oghma Infinium at the time?Aedra and Daedra can't interfere in the lives of mortals unless they have a champion or vessel,
People forget that the vast majority of lore on the Dwemer, as well as the vast majority of the lore that makes TES rich and interesting, was essentially the brainchild of a guy who joined the company after Daggerfall and left before Morrowind. If there was a plan past Morrowind, the devs didn't stick to it. If you want to make sense of it, you have to put it in the same basket as MGS and Halo, i.e. "only the first three games are canon". I'll stop dickriding Kirkbride when Todd and Kuhlman prove me wrong.I've come to one singular conclusion about the disappearance of the Dwemer: It doesn't make any sense, and that's by design. Every theory is contradicted by in-universe facts. They didn't all die and go to hell or create a new universe, because otherwise the Tribunal would've been able to sense them. They didn't cease to exist because Falion claims he met a few during his treks into Oblivion, which is probably true because it's weirdly specific. I guess all fusing into Anumidium is possible but that feels kinda lame as a final fate so I doubt it.
This is quite possibly my favorite aspect of TES lore: we know for a fact that some of the creation mythos is real, but we also know it isn't all real. On one hand you interact with gods regularly, but on the other hand the lore surrounding those gods is inconsistent and contradictory. Add to it that much of that lore is intertwined with a narrative centered on another set of demonstrably false gods, and it takes on an Ancient Aliens sort of tone of questioning what really occurred versus what was made up to make sense of it.That's honestly not that crazy because Elder Scrolls gods are kinda weak. Aedra and Daedra can't interfere in the lives of mortals unless they have a champion or vessel, and even when they do their efforts aren't invincible like how even Pelinal eventually got got. The Dwemer not doing the whole sycophantic fantasy elves shtick is one of the things I like about them. It really adds flavor.
It would have been cool if the Stormcloaks had Dunmer troops to make up for a lack of magic use by native Nords and considering that both the Empire and the Thalmor have a lot of magical manpower. Maybe have a proper enclave of Dunmer run by a new House (that for some odd coincidence is run almost entirely by ex-Hlaalu members). All significant Dunmer populations are in Stormcloak territory (Windhelm, Riften and Winterhold is stated to once have had a large Dunmer population). It would have been a very Hlaalu thing to use the civil war as an opportunity to gain political clout by turning on the Empire when it's convenient. I guess it would hurt the angle the "super racist" angle but the nazis had Indian and Muslim divisionsWhat is strange about the Dunmer Refugees in Windhelm is that they tend to peasants/Paupers with the exception of the Hlaalu clan, with the Dunmer in Riften being Hlaalu Nobles that fled Redoran persecutions, since the cities where designed by different people, the guy who made Windhelm probably did not think about the Hlaalu contections to Skyrim and wanted to make a Nords Racist/ we are sorry for ever presenting the Dunmer's racist xenophobic slave society as something to be saved (I really hate the fucking finger wagging in the books) leading to a bizarre situation where the Dunmer kind of mill about in Windhelm despite 200 hundred years having passed, Ald-ruhn and Balmora in Morrowind were thirty year old cities by the games start, with the dunmer being known as far back in the series as daggerfall as the best weapon smiths when it came to working with Ebony, realistically even if the Windhelm Dunmer were poorer, they should be a satelite of the Riften Community with a Hlaalu in exile office with Nuliva and Beyln serving as the local racial leaders, but at last, they made no such efforts for the dunmer people until the complaints came in and they made Dragonborn as a stepping back and apology.
I'd say the Oblivion Crisis gave Nords more than enough reason to distrust magic. Not just Nords, either, if the dissolution of the Mages' Guild is anything to go by.They also should have expanded more on the anti-magic sentiment among Nords. An idea I have is a quest where you find a farm burnt to the ground and you need to investigate it to find out who did it, eventually discovering some young man from the village who was using a very basic fire spell accidentally set the fire since he was untrained. The quest could end 3 ways, he is killed, he is exiled from the village or he is sent to the College of Winterhold. This would try to give good reason for Nords' mistrust of magic as well as showing that in-universe (meaning not including game mechanics, like being able to use a frost spell despite having never used destruction magic before), just because someone can cast magic doesn't mean they are automatically good at it and that even the most basic spells can be unpredictable.
One of the few things Skyrim made good.Note also that vendors refuse to sell you the good stuff until you reach a certain proficiency.
Kirkbride is the OG schizoposter. The Sermons of Vivec even have a hidden message in them.People forget that the vast majority of lore on the Dwemer, as well as the vast majority of the lore that makes TES rich and interesting, was essentially the brainchild of a guy who joined the company after Daggerfall and left before Morrowind. If there was a plan past Morrowind, the devs didn't stick to it. If you want to make sense of it, you have to put it in the same basket as MGS and Halo, i.e. "only the first three games are canon". I'll stop dickriding Kirkbride when Todd and Kuhlman prove me wrong.
Kirkbride is the OG schizoposter. The Sermons of Vivec even have a hidden message in them.
They should've kept him around. I lost interest pretty quick after Morrowind.
man was high as a motherfuckerHe was not born a god. His destiny did not lead him to this crime. He chose this path of his own free will. He stole the godhood and murdered the Hortator. Vivec wrote this.