- Joined
- Jul 4, 2022
I knew I was forgetting a company when I was looking myself, and Eureka is a new one to me so thanks!Wargames Foundry has ancient civilian sets, and I believe that Eureka has a few items that are meant for dioramas.
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I knew I was forgetting a company when I was looking myself, and Eureka is a new one to me so thanks!Wargames Foundry has ancient civilian sets, and I believe that Eureka has a few items that are meant for dioramas.
Saying PF can be fast is like saying 5e can be deadly. It can be, but that's not the rules presented. I played for over a year, and the group had been playing longer than that, and I still didn't know what I was doing. This was especially true playing a monk. Spell casters were a mess of complexity, but at least that wound was self inflicted.Playing PF or 3.5 with people who don't know the rules is an awful slog like your example, but it doesn't have to be one.
I don't have many character deaths, but I have a couple of fun close calls.Anyone have a favorite character death?
PF2 is like that too. They go autistic with tags and conditions to avoid that kind of argumentation, but instead it creates the opposite problem where as soon as an edge case comes up, or something isn't covered by the rules, the game derails.Again though, you're just really picking your poison. OSR stuff does a lot of abstract language "Effects the entire room" - but doesn't define the maximum size of a room so you have your powergamer standing on the roof of the inn trying to argue his aural effects now have unlimited range because the outdoors is one big room.
The more time I spend looking and running B/X and looking at AD&D/2e, the more I understand WHY 3e/4e/5e are the way they are as they tried to solved problems the earlier version created and making new ones.
IMO a combat round should generally take 2 minutes per person including the off-topic discussions and the dice rolls. I also don't think D&D or PF is very good at that, as a game system (too much math, even in 5e), but D&D players actually can learn the rules. It's a pretty big lift to actually learn the core rules of 3.5 or PF1, but you can do it.How about imposing a 30 second shot clock? If you haven't made your move by then, lose your turn.
This is for retards.
I am the thirstiest motherfucker when it comes to black women. I regularly lurk the brown woman threads on 4chan. How they manage to make one attractive black woman throughout the whole book is beyond my comprehension.Posting in my favorite thread to offer some comedy:
View attachment 6063292
I couldn't help but cackle at the dude on the right's face.
What's the adventure about, you may ask? Well: African Nigga Hogwarts (Nogwarts to the erudite) produces some of the greatest wielders of magic in Golarion, and your one shot party of five are students! Find your lost teacher and solve a wicked mystery that threatens the existence of Nogwarts!
The best part about this is that the PDF is free and includes some pregenerated characters. Inquire within for some goofy character art and potential new KF forum icons.
The editor must have also found the cover art funny because the PDF uses that guy's face as a page header:
Honorary mention goes to whatever this creature is:
Thank you Paizo for this bounty of comedy. I'm sure this adventure about being students at African Hogwarts enticed many more blacks to the hobby, especially since it was released for free on Free RPG Day! I hope the thread finds this as funny as I did because discovering the existence of this adventure and that cover art made my day.
I had 2 deaths back in high school. Both in 5e too.Anyone have a favorite character death?
My favorite death was in RIFTS, I created a crazy with Popeye syndrome ( with soy sauce )
The death was in south America (don't remember how we got there) anyway the team was at a bar with alot of anthropomorphic npcs. Our bar tenders were 3 weasels. So I started to knock on the bar "shave and a haorcut." The dm told me the weasels ignored me. I knocked it again, and was told nothing happened. I told him I used a bit of force for a 3rd time, still the weasels ignored me, said fuck it rolled the attack on one of them, got the roll and choked one pretty well, and then was shot In The head and died. My team looked at me and asked why I went murder hobo. I looked my team in the face and said." They are toons! They have to finish shave and a haircut!".
Stupid death yes. But I did love the stupidity of the game.
I can respect knowing thyself and all, especially on this site and in this manner, but did you need to mention this fact?I am the thirstiest motherfucker when it comes to black women. I regularly lurk the brown woman threads on 4chan.
In terms of character's I played? I've only ever had one die. He got Finger of Death'd to 0 hit points by Baba Lysaga. It was kind of funny I guess. He was utterly and completely insane. Though because I had out of game knowledge of Curse of Stradh, the dm would occasionally let me mix in actually useful information between the complete nonsense he would normally talk about. The best part of it was our cleric using speak with dead to contact him and ask if "what he was saying about the Great Cheese Wheel and the 3rd Pinecone War was true.".Anyone have a favorite character death?
Saw quite a bit of them because my GMs are sadistic powergamers but one stands out.Anyone have a favorite character death?
The base rules aren't really the problem though. The game is fairly straight forward on it's surface. It's the multi car pile up of modifiers and intersecting mechanics that do it in.It's a pretty big lift to actually learn the core rules of 3.5 or PF1, but you can do it.
That part is fun, and the point of games like DnD is they're co-op skirmish games. Otherwise ditch the complex rules for combat. The strategy talk isn't really a problem because everyone is involved. Again, there are more involved skirmish games that don't have this slow turn problem.Cutting off the strategy discussion, IMO, is actually part of this - a round is 6 seconds of real time, and a lot of players want to spend the first 15 minutes of that 6 seconds making a game plan.
Saying PF can be fast is like saying 5e can be deadly. It can be, but that's not the rules presented. I played for over a year, and the group had been playing longer than that, and I still didn't know what I was doing. This was especially true playing a monk.
You may want to consider buying a CO1 monitor for the room you're playing in because, god damn, PF is not that complex. You should know your next move, know your available modifiers, know which ones are in play and have all of that ready for your turn.Modifiers can be pre-calculated to a degree, but the problem is the amount of floating numbers. Bards, buff and debuff spells and potions, transformations, weaknesses and resistances, magic weapons. On the surface it's not much, but it ends up with a tangled mess.
I mean, I like the strategy discussions. Tbh, I do wonder how much replacing individual initiative with side initiative would fix the problem of players zoning out when it’s not their turn.Cutting off the strategy discussion, IMO, is actually part of this - a round is 6 seconds of real time, and a lot of players want to spend the first 15 minutes of that 6 seconds making a game plan.
I can respect knowing thyself and all, especially on this site and in this manner, but did you need to mention this fact?
Learn to thumbnail, you fucking kobold. The site struggles enough without having to deal with your 1,022x1432 barely compressed images.IMG_3977.png
This is exactly the way things are. And it's brother the "I wear armour all the time" syndrome. No consideration of weight, comfort or social acceptability - the player insists they're always wearing their armour. Nor are they bright enough to learn. I had one fall in the ocean - I'd specifically asked what he was wearing earlier on. Promptly starts drowning and is forced to (with some lucky rolls) remove it and watch it sink to the bottom (no - you're not going to find it again a mile down in the dark). Two adventures later, they fall in the ocean and lose their armour. Yes - they were adventuring on an ocean world. End up on failing a couple of important social rolls because they decided they'd go into a restaurant in armour? Yes - yet again.I've never met any any sane PCs, so why wouldn't they wheel a shopping cart full of whatever garbage they've picked up like the murder hobos they are?
My reason for doing general encumbrance is simple: if you don't, the hoarder party will never toss anything and key/useful items will likely be lost & forgot in their inventory. If tracking a mule, hireling, or other livestock is too much of a headache, they can stop anytime they want. It's easy for them to sell their ass next time they get to town.
Here's my metric for how autistic I get: If the party/player will not bitch, complain, cry, protest, be pissy or otherwise sulk when I say "You lost a mule, that mule contained your most valuable loot and spare magic armor" then they do not have to track where which items are carried on each mule (I'm not going to do that, I'd just take an average, but with maybe two exceptions every player I've played with would immediately bitch when I start scratching items off their loot list "Wait no I wouldn't have risked that magic sword and the bag of emeralds on the last mule in the train!").
If they want to abstract out the mule train that's fine too, but only as long as they are not going to bitch, complain, cry, protest, be pissy or otherwise sulk when they want an item to use in combat and I say "no, you left that on your mules back in the last camp".
the joke isn't nearly as funny without the massive chad yes.Learn to thumbnail, you fucking kobold. The site struggles enough without having to deal with your 1,022x1432 barely compressed images.
Not so much the character's death but the aftermath. I played an exile from the evil empire tm in PF 1e's standard setting and when he died, he was visited by the goddess Iomedae who effectively represents the evil empire before it went bad and is the heir of the dead god he worshipped. He called her a bitch, a liar, and a false inheritor for having abandoned the evil empire's people in their hour of need and was only saved from being destroyed by the Goddess of the Dead's intervention. Good times.Anyone have a favorite character death?
Likely saved by Pharasma because he was spitting facts, and she knew it. Real character.Not so much the character's death but the aftermath. I played an exile from the evil empire tm in PF 1e's standard setting and when he died, he was visited by the goddess Iomedae who effectively represents the evil empire before it went bad and is the heir of the dead god he worshipped. He called her a bitch, a liar, and a false inheritor for having abandoned the evil empire's people in their hour of need and was only saved from being destroyed by the Goddess of the Dead's intervention. Good times.