- Joined
- Jun 27, 2014
I would like to add an interesting little postscript to this: A lot of the current crop of DEI writers are not just failures, but long-term failures.Yes.
Video Games are perhaps one of the most immersive forms of story telling ever imagined and one of the few that the reader can actually participate in. It's a massive metaphorical space where imaginations can truly run wild and there's virtually no limitations on what you can do.
There's also a key difference in what we call "bad", because it isn't "bad" - it's outright terrible. I think most people would be able to tolerate a well crafted story with a message they don't agree with or a focus on inclusivity or diversity that was actually artfully done. People don't care that Barett Wallace is black in Final Fantasy and people don't care that Alyx and Eli Vance are black in Half Life because they simply feel like real, natural characters from the world.
It's not just about the DEI - but they are completely shitting on a medium that can be worthwhile and using IPs that could be good to do so. Alan Wake 2 should have been a good time for people that are into it and not be about Magical Black Girl named "Saga" - but here we are.
TL;DR - they aren't just DEI consultants, they're also terrible writers who don't seem to get video games.
You guys hear about the most recent episode of that new Star Wars show, the Acolyte? It's almost experimentally incompetent, like on a fundamental level. What jumped out at me, however, mostly because a Kiwi some time ago wanted me to review a book, was that it wholesale ripped off a particularly insane feminist book I can virtually guarantee none of you have ever fucking heard of.
As writing departments have gotten increasing clogged with complete imbeciles who are often over-promoted, this kind of shit has become more common. Writing is a very important aspect of storytelling - especially interactive storytelling, and the difference between even a middling writer and some diversity-hire shitbrain is profound. And they often re-use ideas with no real alteration.