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- Jan 3, 2017
While we're on the subject of Asmodee and games that haven't had a supplement in years, does anyone know if Arkham Horror 3rd Edition is officially dead?
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Fantasy flight have been on life support for a while and it's only a matter of time before the staff get absorbed into atomic mass games or they're simple shut done and forgotten.I strongly suspect. They haven't put out anything for it in forever, doing the Arkham card game instead. For that matter, FFG hasn't put out fuckall for actual board games in the past few years. An expansion for Unfathomable, an expansion for Descent, and that's been it.
Fantasy flight have been on life support for a while and it's only a matter of time before the staff get absorbed into atomic mass games or they're simple shut done and forgotten.
Eh.... they're behind SW Unlimited. I think they're going to be fine for a few more years.Once Asmodee bought them and broke them up, the writing was on the wall. They're scratching by on the Marvel and Arkham card games at this point and I don't hold out hope for a recovery.
The new Dungeon Master's Guide comes with a ready-to-use primer on Greyhawk, a Dungeons and Dragons setting created by Gary Gygax in 1972.
The new Dungeons and Dragons Dungeon Master’s Guide will be the first ever to contain “an example of a campaign setting” that DMs can use right out of the book. Talking at an exclusive press briefing, lead designer Chris Perkins reveals that the venerable world of Greyhawk has been given a play-ready write up in the new DMG.
Greyhawk is almost as old as DnD itself, first appearing in Gary Gygax’s 1972 adventure module ‘Castle Greyhawk’, and then written up into a full campaign world in 1980’s ‘World of Greyhawk’. Perkins explains that Greyhawk was chosen for the new DnD Dungeon Master’s Guide because it was both “a celebration of 50 years of DnD” and “a setting that a DM can take on and make their own”.
Though Greyhawk isn’t as famous a DnD campaign setting as the Forgotten Realms (particularly since Baldur’s Gate 3 took the setting supersonic), Greyhawk did appear in the popular 5th edition DnD book Ghosts of Saltmarsh. It’s a very solid choice for a default setting, with all the DnD races and DnD classes appearing in very standard presentations.
The new DMG will contain “all the information you need to use the city of Greyhawk as a play hub to base your campaign around”, including a map of the world, and an isometric map of the city of Greyhawk itself. It’s part of a chapter with advice on how to create and maintain campaign settings.
There’s plenty more ready-to-use content in the new DMG, including several example adventures. These are presented in a streamlined notation format compared to published DnD adventures, to give new DMs an example that’s easier for them to use when creating their own homebrew content.
The new book will end with a chapter on ‘Bastions’, strongholds that players can start to build from level five if they so desire. The concept of player characters building their own home base is every bit as retro as the world of Greyhawk. This kind of territory building was absolutely integral to the earliest DnD editions but has gradually been lost from play, so it’s interesting to see it return to a core rulebook
The new Dungeon Master’s guide will be available on November 11 this year. Check out our guide to the DnD release schedule to find out when the other new core books will also be available.
Quests from the Infinite Staircase: Six Remastered Adventures from D&D's First Edition said:The door to infinite adventure swings open on July 16 with the release of Quests from the Infinite Staircase! This collection of six remastered quests will allow players to experience treasured adventures from D&D's first edition, updated for fifth edition.
Whether you're a seasoned player rediscovering iconic characters from years past or a newcomer traversing these eclectic locations for the first time, the adventures featured in this book are pieces of D&D history, lovingly refurbished to celebrate D&D's 50th anniversary.
Keep reading below for more information on this new collection of historic adventures!
What’s Inside Quests from the Infinite Staircase?
Available for preorder today, Quests from the Infinite Staircase remasters a selection of adventures that celebrate D&D’s storied past. If you want to dive into these timeless tales early, you can find the physical copy at select local game stores starting July 9, a week ahead of its general release, thanks to the new Local Game Store Early Access program!
Standalone Adventures or Connected Campaign. The six adventures contained within the book can be run as standalone adventures worked into your world, or they can be strung together into a cohesive campaign that takes characters from 1st to 13th level. Each adventure takes twelve to sixteen hours to complete, which can easily be spread out over the course of three to four sessions.
Hooks for Each Adventure. Each adventure contains ways for the Dungeon Master to hook the party into the storyline, whether they’re using the Infinite Staircase as a means to travel between quests or prefer to take a more traditional approach.
Memorable Monsters Reimagined. Encounter technologically advanced androids and discover the origins of everyone’s favorite frog Monstrosity. Over 30 monsters have been pulled from the annals of D&D history to make an appearance with remastered stat blocks and new lore!
Magic Items and More. Throughout their quests, players will stumble upon a trio of powerful magic items that are key to the adventures in which they appear. They may also happen upon a collection of priceless, technologically advanced gadgets in a certain crashed spaceship…
Which Adventures Have BeenRemasteredShit up by our team of niggers, queers and woke cucks?
From a Shakespeare-inspired quest in a Feywild garden to a dangerous delve into the ruins of an advanced spacecraft, the adventures within Quests from the Infinite Staircase were selected for their iconic locations, monsters, and encounters:
The Lost City
1st- to 3rd-Level Characters
This introductory adventure was written with new Dungeon Masters in mind to accompany the Dungeons & Dragons Basic Set. Tom Moldvay purposely designed the adventure so that only the upper floors of the Cynidicean ziggurat the party explores were fully detailed. The lower levels had sparse information and needed the DM’s creativity to flesh out the specifics.
When a Star Falls
4th- to 5th-Level Characters
Coming out of TSR UK in 1984, this adventure has been remembered for its intricate plot and inventive adventure hook. Graeme Morris, the author, crafted this adventure to revolve around the events of a fallen star and a faction that is attempting to recover it.
Beyond the Crystal Cave
6th-Level Characters
Inspired by Shakespeare’s Romeo and Juliet, this adventure was highly touted when it was published in 1983 for its emphasis on compassion and pacificism as the resolution to its conflict. It was the first in the series of adventures produced by TSR UK.
Pharaoh
7th- to 8th-Level Characters
This adventure was the first of the Desert of Desolation trilogy. Published in 1980 by Tracy and Laura Hickman’s company, DayStar West Media, it was sold to TSR, who reprinted it in 1982 and hired Tracy. It was praised for its masterful dungeon design that seamlessly blended a compelling narrative.
The Lost Caverns of Tsojcanth
9th- to 10th-Level Characters
The Lost Caverns of Tsojcanth was a tournament adventure created by Gary Gygax for Winter Con V in 1976. This adventure took players into the caverns beneath the Yatil Mountains, where they could explore the former lair of Iggwilv, the Witch Queen. While Iggwilv—also known as Tasha on some planes—had been absent for some time, players still had to contend with various dangers.
Expedition to the Barrier Peaks
11th- to 13th-Level Characters
Designed by Gary Gygax in 1980, this adventure served as an introduction to the science fantasy genre for many a D&D fan. It contained futuristic tech, malfunctioning machines, and the first appearance of the froghemoth.
Quests from the Infinite Staircase whisks players away to the eponymous Infinite Staircase, a mysterious realm that allows unfettered access to the multiverse.
This chaotic, sprawling expanse first appeared in Tales from the Infinite Staircase, a second edition collection of adventures written by Monte Cook. True to its name, the Infinite Staircase features staircases extending into infinity, leading up, down, sideways, and even upside down. Dotted across the staircase’s landings are doors beyond imagination.
These doors lead everywhere across the multiverse, from dreary destinations like a forgotten tomb in the Shadowfell to legendary locations like the bustling marketplaces of the City of Brass. While some are nondescript and half-forgotten, others are protected by powerful guardians who seek to keep the borders of their domain free from invaders, witting or otherwise.
A doorway to the lair of an archdevil of the Nine Hells may be guarded by an erinyes, whereas a doorway that leads into a chamber containing Candlekeep’s most prized books may have a sphinx protecting its threshold.
While doors leading to multiversal adventure may sound familiar to those who have ventured into Sigil, the City of Doors, the Infinite Staircase doesn’t restrict travel into or out of its gateways. You could encounter any kind of creature among the staircase’s steps, be it a commoner who stumbled into the expanse by accident or a god traveling the Outer Planes.
Nafas, the Noble Genie
Floating among the neverending steps of the Infinite Staircase resides Nafas, the noble genie. Unlike his counterparts from the Elemental Planes, Nafas only desires to help those whose wishes he hears echo across the Infinite Staircase.
To this end, Nafas seeks worthy adventurers from across the multiverse. He then tasks these heroes with quests that fulfill the wishes of those in need.
Oh yeah, they're trying to just convert it into a Demiplane for Fucking Shit Realms. Same with I think a couple of other settings, since they just want to rip off and steal for Faerun.Q: How badly are things going for D&D right now?
A: Bad enough in the D&Done DMG they are trying to bring back Greyhawk in an appeal to nostalgia
So the CRIT awards for TTRPGs...
Inclusivity and Respect
1.1. No Racism: We do not tolerate any form of racism, racial discrimination, or xenophobia. Treat all individuals with respect and fairness, regardless of their race, ethnicity, or cultural background.
1.2. No Homophobia: We embrace diversity and do not condone any homophobic behavior or discrimination against individuals based on their sexual orientation or gender identity.
1.3. No Ableism: We are committed to being accessible and accommodating to all individuals. Avoid ableist attitudes or behaviors and strive to make the CRIT Awards inclusive for people of all abilities.
1.4. No Sexism: Gender-based discrimination, stereotypes, or harassment will not be tolerated. We promote gender equality and a supportive environment for all genders.
1.5. Individuals who identify as Zionists, promote Zionist material, or engage in activities that without a doubt support Zionism are not eligible for nomination
Yeah it’s not a surprise at all.Yeah, there haven't been new ships released for Armada for years now, this comes as no surprise.
They’re going to slaughter it worse than Disney did to Star Wars.I for one can't wait to see how they made Gay Prom a holiday in Greyhawk, and the new Barista class.
I'm sure Israel is just devastated by this and will promptly withdraw all forces from the West Bank, return the Golan Heights back to Syria and report themselves to HR immediately.So the CRIT awards for TTRPGs...
Inclusivity and Respect
1.5. individuals who identify as Zionists, promote Zionist material, or engage in activities that without a doubt support Zionism are not eligible for nomination
In a bit of funny news, the circular firing squad has found its way to Gencon this year. A heckin diverse and affirmative RPG awards show that was scheduled for the con decided to do a last-minute amendment of their rules to say that anyone they believe is a Zionist is banned: https://archive.is/mlNW8
When this came out, it was quickly brought to Gencon's attention, and they booted the award show, for "safety", is the claim that the award show people made. Now the dangerhair legions are brigading Gencon on twitter with claims that they're going to boycott the con.
You love to see it.In a bit of funny news, the circular firing squad has found its way to Gencon this year. A heckin diverse and affirmative RPG awards show that was scheduled for the con decided to do a last-minute amendment of their rules to say that anyone they believe is a Zionist is banned: https://archive.is/mlNW8
When this came out, it was quickly brought to Gencon's attention, and they booted the award show, for "safety", is the claim that the award show people made. Now the dangerhair legions are brigading Gencon on twitter with claims that they're going to boycott the con.