Sony hate thread

A new Mario Kart is definitely being set aside as an exclusive to push sales for the Switch 2.
and this is why nintendo make a killing. New hardware, exclusive games as an incentive to buy new hardware.

Sony best be praying for a major industry crash. It is the only thing that will save them, barring a massive coming-to of their senses and cutting the Western division loose.
 
Wii U launched with New Super Mario Bros U, if you wanna count that. It's also the cover game for the last issue of Nintendo Power. At least it was an original game.
But no one cared about the Wii U tho, hell I remember walking into Best Buy the week it came out because I was looking for an external HDD and they literally had a whole fuckin pallet of 'em just sitting there in the middle of the store.

I actually wanted to buy one for the longest time back then but since I was a broke ass college student with a shitty part time job back then that wasn't happening, especially since Nintendo never lowered the price of the Wii U below $249 I think and the prices on the games never went below $50 anywhere, even on Ebay.
 
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Nintendo has been doing incredible, especially considering what their output has looked like. It isn't bad by any means, good even, but there's several cases where you wonder what's up.
Nintendo focuses on varied game projects with a generally smaller production scale than what SIE aims for, thus leading to Nintendo releasing a lot more titles by comparison: Mario of various kinds, Zelda, Kirby, Metroid, Splatoon, Fire Emblem, Pikmin, Animal Crossing, Xenoblade, Arms, Smash Bros, Ring Fit Adventure, alongside of Famicom Detective Club and other collaboration projects (Bayonetta, Another Code, Astral Chain, Buddy Mission Bond).

Nintendo also has multiple internal development teams where members can be relocated to other projects when needed, I recall this was the case for instance with the TotK team helping out Monolith Soft for Xenoblade 3.

Meanwhile, Team Asobi had 35 people in 2021 and which later grew to 60 in 2022. But Japan Studio was made out of over 200 people and most of the former talent were either hired by Nintendo/Monolith Soft or went on creating their own studio. Nevermind that Japan Studio also acted as a vital business bridge between Sony and Japanese third-parties for collaborated projects.

They definitely got better 3rd party support than they had with either the Wii, or Wii U, but it's well below their NES & SNES hayday. I'd say it's been about on par with GC, at least in terms of notable exclusives.
The most impressive thing remains Nintendo absorbed the third-party support that was a lot more synonymous with the Playstation brand in prior generations. Hence why I sometimes jokingly call the console a Playstation Switch (and one main reason it became my current main platform for vidya).

Playstation Switch.jpg

This turn of events obviously didn't happen overnight back when the Switch started but it evolved slowly and progressively across the last seven years. And it's more or less expected to see the franchises/titles missing on the current Nintendo hardware (such as From Software, Ryu ga Gotoku, Granblue Fantasy, EDF5 & 6 for example) to finally appear on the successor.

And unlike SIE, Nintendo doesn't depend on third-parties as an essential part of its success thanks to the large gallery of its own active IPs.
 
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This turn of events obviously didn't happen overnight back when the Switch started but it evolved slowly and progressively across the last seven years. And it's more or less expected to see the franchises/titles missing on the current Nintendo hardware (such as From Software, Ryu ga Gotoku, Granblue Fantasy, EDF5 & 6 for example) to finally appear on the successor.
Considering the rumored power of the Switch 2, I wouldn't be surprised if we see some ports of the PS4 titles like Yakuza 0 to the Switch 2.
 
Considering the rumored power of the Switch 2, I wouldn't be surprised if we see some ports of the PS4 titles like Yakuza 0 to the Switch 2.
There were Yakuza games on Wii U. They're just not on Switch because I guess Sega doesn't expect them to do well, they must've performed poorly there because they never even left Japan. If that's the case I wouldn't expect Yakuza on Switch 2 either because it's clearly not the power of the system that's preventing their ports.

Nintendo focuses on varied game projects with a generally smaller production scale than what SIE aims for, thus leading to Nintendo releasing a lot more titles by comparison: Mario of various kinds, Zelda, Kirby, Metroid, Splatoon, Fire Emblem, Pikmin, Animal Crossing, Xenoblade, Arms, Smash Bros, Ring Fit Adventure, alongside of Famicom Detective Club and other collaboration projects (Bayonetta, Another Code, Astral Chain, Buddy Mission Bond).
A lot of those weren't even developed by Nintendo, some aren't even Nintendo IP either, though I think they were all at least funded by Nintendo. I don't think that's the reason why releases are a little light in certain ways.

The most impressive thing remains Nintendo absorbed the third-party support that was a lot more synonymous with the Playstation brand in prior generations.
Yeah, it's kinda like a super Vita, it feels like its successor in regard to that type of 3rd party support. I hope that continues into the next generation.
 
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I actually wanted to buy one for the longest time back then but since I was a broke ass college student with a shitty part time job back then that wasn't happening, especially since Nintendo never lowered the price of the Wii U below $249 I think and the prices on the games never went below $50 anywhere, even on Ebay.
Nintendo went so far as to never lower the price of the WiiU, that they bought back stock from some stores in the US that were planing to slash the price because it wasn't selling.
 
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Nintendo went so far as to never lower the price of the WiiU, that they bought back stock from some stores in the US that were planing to slash the price because it wasn't selling.
What the hell were they thinking? I'd assume it's because it would look bad for them, but they cut the 3DS price hard and fast and made a spectacle of doing so, so I really don't get it.
 
Sony best be praying for a major industry crash. It is the only thing that will save them, barring a massive coming-to of their senses and cutting the Western division loose.
there won't be another crash (unlike the global economy goes down the drain alongside it, but then people have other things to care about), just a slow, sad decline.

What the hell were they thinking? I'd assume it's because it would look bad for them, but they cut the 3DS price hard and fast and made a spectacle of doing so, so I really don't get it.
#justcorpothings
I remember sega making sakura wars ecxlusive (or they were too lazy to release on PC/switch alongside) and then never porting it afterwards to squeeze some money and get the people into the franchise.
 
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What the hell were they thinking? I'd assume it's because it would look bad for them, but they cut the 3DS price hard and fast and made a spectacle of doing so, so I really don't get it.
I would assume that they didn’t wanted to damage their brand further, but then again, by calling it WiiU the damage was done by themselves.
 
Polyphony Digital messed up the physics update with the new GT7 patch, leading to these bouncing cars and cars going literally TO THE MOON:



















The physics glitch even happens in GT Auto:



There's also another glitch where your car crashes in the pre-race rolling start part of the new track:



PD has acknowledged these physics glitches, but a fix for them is TBA.

1721963039488.png
 
What the hell were they thinking? I'd assume it's because it would look bad for them, but they cut the 3DS price hard and fast and made a spectacle of doing so, so I really don't get it.

At some point Nintendo decided that anything bearing their brand was worth full price and there would be no discounts, ever. In a twisted sort of way it is a strategy that has worked for them. If you want a Nintendo product might as well buy it day one because waiting was pointless, it was not going to come down in price. In a way it's a devious form of FOMO.
 
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