Chud's Vacation - Lazy TempleOS offering

CrunkLord420

not a financial adviser
Forum Staff
True & Honest Fan
kiwifarms.net
Joined
Jul 22, 2017
Today, on the 6th anniversary of Terry David's death I release my 5th annual TempleOS tribute. It is a small refinement to last years release; CyberChud.



Website: https://scumgames.neocities.org/chudsvacation
Play in Browser: WASM
TempleOS Distro ISO: ChudsVacation-0.01.ISO
Linux x86_64 (SDL2 required): chudsvacation-0.01_linux64.tar.gz
Git: gitgud.io

Last year was a massive effort, this year was casual. For more details on the CyberChud engine check last year's thread: https://kiwifarms.st/threads/cyberchud-a-templeos-3d-game-engine.169605/
 
I'm gonna become a vtuber specifically for this game.
chuddie.png
Controls:
controls.PNG

I'll go ahead and assume this is a lie and is NAWT TRUUUUUUUUUU!!!!!!!!!!!!!!!!!!!!! @CrunkLord420 :feels:
lie.png
 
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Thanks you for gracing us with another blessed game, CrunkLord. One thing I will say is that the movement is kinda slidey, like I'm walking on ice. Can you give us more traction?
Every time we get more traction around here we have many MORE newfags to onboard.

...anyway this is cool Crunklord, as usual. Doing Mister God's work.
 
I'll go ahead and assume this is a lie
No lie. This year's release is just an assortment of small engine improvements/fixes along with a thrown together level. Last year was an extreme effort to build the engine, this year I felt too burnt out and busy to make a true game instead of this walking simulator stuff.
 
No lie. This year's release is just an assortment of small engine improvements/fixes along with a thrown together level. Last year was an extreme effort to build the engine, this year I felt too burnt out and busy to make a true game instead of this walking simulator stuff.
It's still cool nonetheless. I've honestly taken a small curiosity to Operating Systems and what not because of TempleOS.
 
No lie. This year's release is just an assortment of small engine improvements/fixes along with a thrown together level. Last year was an extreme effort to build the engine, this year I felt too burnt out and busy to make a true game instead of this walking simulator stuff.
Aw come on. As with any craft, it's always worthwhile to slow down and refine the details. :winner: :feels: :semperfi: :achievement:
 
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