Chud's Vacation - Lazy TempleOS offering

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this year I felt too burnt out and busy to make a true game instead of this walking simulator stuff
People who were introduced to game creation through dragging and dropping assets into the editing viewport of a modern engine to make a quick shitpost-walking-sim don't appreciate the effort behind making this.
This is very fucking cool!
Thanks for using Terry's tools for having fun with computers - to have fun with computers!
 
The double-barrel shotgun is so powerful that it causes the world around it to warp when fired. Amazing. I love it.
I don't know how intuitive it is to do any of this on holy C but whoa, some of this shit must've been a massive bitch to get working at all, let alone efficiently. Normal maps and shit? Fuck! This shit's fucking cool and runs well. A bountiful supper of technological spectacle for all to witness.
The impressive best from the best in the world at something barely anyone does. Kudos!
 
AS WAS FORETOLD BY RANDOM_TXT
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@Null continues his problematique pattern of spreading misinformation and disinformation. The CyberChud engine is not written in HolyC. There's a thin HolyC layer but the engine code is C. This was done due to the performance benefits of optimizing compilers versus TempleOS's non-optimizing JIT compiler, along with the total lack of SIMD instructions.

CyberChud would be 100x slower if written in HolyC.
 
@Null continues his problematique pattern of spreading misinformation and disinformation. The CyberChud engine is not written in HolyC. There's a thin HolyC layer but the engine code is C. This was done due to the performance benefits of optimizing compilers versus TempleOS's non-optimizing JIT compiler, along with the total lack of SIMD instructions.

CyberChud would be 100x slower if written in HolyC.
Edited Community happenings post to reflect this clarification. :informative:
 
Has it truly been that long already? Terry taught us about the glowies among us but he wasnt able to stop the glowies in his own mind.

Rest in the Eternal TempleOS, Terry

Here's to you

 
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