Do any of you niggers actually play and/or run games that you enjoy? Do you always hit your players up with this kek or cringe inquisition instead of trying to enjoy the hobby or find people to enjoy the hobby with? I hate theater kid tourists as much as the next guy, but damn, it seems like some of you guys are just incapable of having fun with a game.
All the games i am dming are the games i enjoy to some degree (apart from that one time when i accepted to st a vtm game because i pittied my friends) Of course not everything can be as i desire but i have my fun.
There is no escape. I started recruiting for Dungeons & Dragons and this is these are the characters a bunch of randoms from Roll20 made:
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Bland, disposable, what the kids these days call "freakshit".
I advertised the game on /tg/ since I popped in and there was a Gamefinder thread for the first time in 15 years. To honor the traditions of my forebears, I called the first poster a cuck and was told I'd "flagged myself as someone not worth playing with" for "randomly attacking people in the thread". Zero players from there. Joined the Gamefinder Federal Honeypot posted, advertised, got a single ladyboy from South-East Asia doing the laziest trolling I've seen in a while claiming to not be able to find or edit his sheet, which yes, I doublechecked it. His roll20 has way too many hours for it to be a real problem he's having. So I banned him and left the Honeypot. I got a swath of Roll20 Randos because my game at the advertised time is the only one that's free to play and not in chinese or spanish. Half of them randomly vanish and this is what I'm left with. No wonder so many GMs on Roll20 run Pay-To-Play. I can't imagine anyone looking at these characters and thinking it's worth even reading whatever pathetic tripe their players have fat-fingered into a "backstory".
Unsure if I should remove them, torture them or give in to my inner-jew and run Pay 2 Play myself. At least then they'd be fueling me with the alcohol and cigarettes I'd need to swallow the stilted, awkward, inattentive mumbling they undoubtably consider "role-play."
HATE. HATE. HATE.
This is the corruption of society after the late 20th century, which, of course, has spread into everything known to man.
The keyword here is "feel." In the past, D&D focused on achieving something, but now it’s all about the 'feel' of it. For example, 4th Edition (which I really like and respect) aimed to make people 'feel' powerful and players 'feel' special. 5th Edition adopted a design philosophy centered on 'feel.' They asked players what a rogue should 'feel' like. This concept of 'feel' mirrors society, where a man might 'feel' like a woman because he likes pink, or a white woman 'feels' like a Black person just because she likes jazz.
Because my friends have different preferences in games, I DM 4e or Lancer for them. I’m kind of bored, to be honest. 4e is especially underrated, but it’s not a game I can truly enjoy. So, I convinced some of my players to try AD&D 2nd Edition Birthright. I feel blessed—it's so fun to prepare for a game because it’s so different from 5e in design philosophy.
In 5e, people can play any race in any way they 'feel.' It’s often a fetishistic, superficial, and idiosyncratic way of playing. I’ve seen many Tabaxi monks chosen simply because they move fast, all of them played like a person in a furry costume—burping up hairballs, grooming with their tongues, that sort of degeneracy. They never look at the books, and even if they do, there isn’t much there beyond "Oh, they are hunters, killers," etc.
Beyond aesthetic and build value, race doesn’t matter.
Then you look at Dark Sun’s Thri-Kreen. There are 60 pages of lore behind them: their habits, culture, behavior, psychological and physiological traits, their speech abilities, their written and spoken languages, their behavior toward others, and so on. In 5e, they are just there for their traits and maybe for some quirky degenerate to have fun with.
In older games, they are having an adventure. They are checking supplies, investigating, trying to survive. In 5e, all abilities are focused on combat. A wizard with Survival skill is as useful in survival as a ranger. The ranger is the only class with abilities not solely focused on combat, and even those are weak. They tell you it’s an RPG with exploration, role-play, and combat, but outside of combat, everything is secondary. Even then, the combat itself is lackluster. There’s no need for tactics or strategy—bounded accuracy and the advantage system have prevented it from being any deeper.