Fallout series

I simply don't like the Legion. Done the play throughs, know the lore, don't care. Ruling by fear of extreme violence isn't much of a quality of life imo, so I'll just take my chances away from the faggoty cosplayers who don't even understand what they're imitating.

Also New Vegas is inferior to Morrowind because they put the Yes Man failsafe in there because they knew retards would be mad that their actions had consequences. Cowards.
 
Look at the dead eye stare of that person in the photo. If this person got thrown into the Colorado river on fire and survived they would still not find God.
yeah it's over for xer. Average Ulysses cuck. He's annoying and therefore my Courier finds him annoying and she snipes him.



 

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I simply don't like the Legion. Done the play throughs, know the lore, don't care. Ruling by fear of extreme violence isn't much of a quality of life imo, so I'll just take my chances away from the faggoty cosplayers who don't even understand what they're imitating.

Also New Vegas is inferior to Morrowind because they put the Yes Man failsafe in there because they knew retards would be mad that their actions had consequences. Cowards.
I think Fallout's current stock of writers can't actually do shades of morally gray. FNV wasn't even that good at it.
Fallout works best when there is a big obvious bad. I think the Big Bad Evil dude also gives Fallout 1 it's feeling of something like ancient literature. Striking notes similar to a Greek Legend.
Though I think they could do morally gray if they simply didn't try to grandstand on ideology. The big bad could just be a raider clan forced of their lands by some anomalous event and their choice is conquest or death.
 
Though I think they could do morally gray if they simply didn't try to grandstand on ideology.
That's definitely the biggest part of the problem.
That and just half-assing things. The Institute in Fallout 4 for instance are very obviously bad guys, a bunch of mad scientists more or less. Yet for whatever reason we're supposed to sympathize with them somehow? If they had just committed to making the institute bad guys it would've been a lot more tolerable imo.
Basically, if they can't do morally grey then they shouldn't fucking try. Just do what you know and try to do it well.

Not everything has to be some kind of fucking moral dilemma.

I think the Big Bad Evil dude also gives Fallout 1 it's feeling of something like ancient literature. Striking notes similar to a Greek Legend.
Honestly I think people give The Master too much credit. I even saw someone outright say "If it wasn't for the sterile thing his plan actually might've been a good thing." but the thing is, it's not. If you pay attention you realize The Master is a short sighted mad man imposing his will on others because he thinks he knows what's best for everyone.
The Super Mutants also weren't superior to humans entirely either, sure they're big and strong and immune to radiation but even if they didn't have a sterility issue super mutants were fucking dumb. A majority of them were actually and people who thought otherwise didn't pay attention. Not every Super Mutant was a Lieutenant in fact most of the super mutants were dipshits like Harry. Only "Prime normals" were guaranteed to retain their intelligence post-mutation. Everyone else was basically just a coin toss.
So basically his entire plan would've amounted to turning humanity into big stupid lugs who couldn't breed nor solve 2 + 2 to save their lives.
 
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I think it was either or Sawyer or Avellone talking about how they originally wanted to challenge the player's pre-conceived notions about both the NCR and the Legion by having them go to a Legion-controlled town in Arizona and showing them just how peaceful it is and how the inhabitants have all their needs met provided they don't cross the Legion.
This is why the first Legion encounter is them slaughtering an entire town with the lottery. You are meant to think that the Legion is run by maniacs. Then the further you go into Legion territory the cleaner the streets are and better the food and living conditions are. NCR and House territory were meant to be the opposite. With tons of poverty, gambling, drugs, and people puking in the streets and bathing in the fountains while drunk. It was meant to show that the NCR and Mr. House had lost control over their territories and were spread too thin to actually be effective rulers.
They wanted players to see the juxtaposition of a le heckin' nice NCReddit not being able to even keep fucking ants off the road and the brutal and violent Legion having peace back at home.
The reason that the roads are dangerous is because the NCR doesn't have enough troops to properly patrol the Mojave. This is why some of the endings allow the player to use Speech or Barter to show the leaders of each faction that they are resource exhausted and scarce and will never be able to hold New Vegas without giving up significant territory elsewhere. There are simply too many cities and towns for the NCR to actually occupy. And Mr. House in the long run doesn't nearly have the infrastructure to stave off the NCR and Legion from simply overrunning the Lucky 38 one day.

New Vegas is on its last legs is basically the entire point of the game. That the old world factions are collapsing rapidly. It's not that the NCR doesn't want to clean up the road of fire ants. It's that they are so swamped from fighting the Legion and their 'cold war' with Mr. House that they can barely maintain order anymore. Unfortunately this stuff is only surface level in the actual game because of the 18 month development time.
 
Also New Vegas is inferior to Morrowind because they put the Yes Man failsafe in there because they knew retards would be mad that their actions had consequences. Cowards.
It's still better than F3, where you can empty a magazine into your dad, wait for him to stand back up, ask him for another magazine and repeat.
 
Also New Vegas is inferior to Morrowind because they put the Yes Man failsafe in there because they knew retards would be mad that their actions had consequences.
...you know what, you're absolutely fucking correct.
Sanest Fallout 4 player
Oh hey, didn't expect to see a Fleekazoid post here.
 
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Stanning Ulysses, that I would be genuinely interested in hearing about. His entire character is just being overly pretentious and having motives that make no sense. What’s there to stan, exactly?
knowing this woman's logic, it's because he's le black and perceives him as a genius instead of an insufferable pseud.
 
New Vegas has had to most poz tranny playerbase forever. This is nothing new.
most interests ruined by trannies new vegas.jpg
 
Meh, fallout 1 wasn't any different. Take a shot at the overseer and he goes on some rant about how you betrayed them and guns you down on the spot
He is like the only case of that in the game and even then you could kill him at the end of the game anyways when he exiles you. I think you either needed to have low karma, bloody mess or just initiate combat before he leaves.
 
Meh, fallout 1 wasn't any different. Take a shot at the overseer and he goes on some rant about how you betrayed them and guns you down on the spot
F1 and F2 both had "main quest failed" condition (timer runs out or you turn against V13 for F1, you turn against Arroyo in F2) but it's still closer to Morrowind's "thread of the prophecy has been severed" than to F3's main quest NPCs being immortal.
 
to be fair morrowind has a safety net with Yagrum and the glove
you still can fuck it up by killing him
 
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