The Elder Scrolls

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do you guys think theres a very real chance Bethesda switches to Unreal Engine for TES VI ? given Gamebryos limitations it could very well be the case, ive seen videos both happy and angry about Halo switching to Unreal Engine.
 
do you guys think theres a very real chance Bethesda switches to Unreal Engine for TES VI ? given Gamebryos limitations it could very well be the case, ive seen videos both happy and angry about Halo switching to Unreal Engine.

Gamebryo is not an engine, its a rendering backend. Bethesda's engine is entirely their own just using Gamebryo's rendering framework/scene graph and the NIF model format. They won't switch, especially not after spending a bunch of money to update the engine for Starfield
 
I started a new play through of Oblivion after not playing it for years, and I forgot how much fun this game really is. I had completely forgot the Mage and fighters guild had chapters around Cyrodiil, and how you have to earn access to the Arcane University. The best part being that most of the quests for the mage guild chapters are just dumb bullshit.


Is anyone following the Daggerfall spiritual successor Wayward Realms?
 
Bethesda's already saying they'll disappoint fans because their "expectations are too high". Even after they've been outshined by so many different RPG's that RPG so much better than any of their games. The Witcher 3 mogged Fallout 4 badly and then BG3 came along and totally stole the spotlight from Starfield.

TES 6 will have even more simplified armor, less weapon variety and procedurally generated exploration in a biggest, emptiest map ever.
 
Bethesda's already saying they'll disappoint fans because their "expectations are too high".
Bethesda claiming "fan expectations are too high" is a fucking cope. Pretty sure everyone's expectations are about as low as they possibly can get and I have no doubt they'll still manage to disappoint.
Actually yeah, the expectations are too high :story:
Is anyone following the Daggerfall spiritual successor Wayward Realms?
I'd be surprised if this ever comes out.
 
Bethesda claiming "fan expectations are too high" is a fucking cope. Pretty sure everyone's expectations are about as low as they possibly can get and I have no doubt they'll still manage to disappoint.
Actually yeah, the expectations are too high :story:

I'd be surprised if this ever comes out.
They're having a full on narcissistic meltdown over at Bethesda because their fans have standards now. They've been drinking their own koolaid for far too long and it finally caught up with them.
 
They're having a full on narcissistic meltdown over at Bethesda because their fans have standards now. They've been drinking their own koolaid for far too long and it finally caught up with them.
The standards aren't even high. Most TES fans would settle for Skyrim 2. All Bethesda needs to do is not remove even more features and make an enjoyable game that doesn't have gimmicks No Man's Sky did better. Bethesda has the easiest job in the gaming industry.
 
The standards aren't even high. Most TES fans would settle for Skyrim 2. All Bethesda needs to do is not remove even more features and make an enjoyable game that doesn't have gimmicks No Man's Sky did better. Bethesda has the easiest job in the gaming industry.
And yet they are still going to fuck it up.



My guess is they're going to neuter the racial bonuses.
 
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And yet they are still going to fuck it up.



My guess is they're going to neuter the racial bonuses.
Racial bonuses are for sure going away. My money is also on alteration and illusion getting tossed. Magic will be Healing, Offensive, and two sneak spells. Enchanting and alchemy will be nerfed so you can't have any fun. But we'll be able to build a ship!
 
Racial bonuses are for sure going away. My money is also on alteration and illusion getting tossed. Magic will be Healing, Offensive, and two sneak spells. Enchanting and alchemy will be nerfed so you can't have any fun. But we'll be able to build a ship!
I'll disagree with enchanting and alchemy. They'll be so broken that people can instantly become OP, cause God forbid people have to struggle and "git gud".
 
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The standards aren't even high. Most TES fans would settle for Skyrim 2. All Bethesda needs to do is not remove even more features and make an enjoyable game that doesn't have gimmicks No Man's Sky did better. Bethesda has the easiest job in the gaming industry.
Literally Skyrim 2 with a new map, the same mechanics and a better story would print money for Todd like no tomorrow but him and his cronies are too lazy and full of themselves to make something like that.
 
Bethesda should honestly just have another crack at starfield before making elder scrolls 6.
Besides the horrible gameplay and technical issues, the story and world are empty and godawful. The people who made Elder Scrolls lore good are long gone from Bethesda (or at ESO, which has proven to be a worthy steward for the series, lore wise) and Bethesda literally bought the Fallout world so they barely did any work. No one at Bethesda now can worldbuild an enticing universe from scratch - if ES6 is good it's only because of the 25+ years of lore already written for it.
 
Bethesda should honestly just have another crack at starfield before making elder scrolls 6.

Starfield is a joke straight out of Monty Python.

Yes, Starfield is a shit game, but other than the awful gunplay, ship combat, crafting, stories, lore, characters, questing, biome diversity, resource gathering, leveling system, setting realization, melee combat, factions, and general niggerfaggotization, WHAT ELSE is bad about it?
 
No one at Bethesda now can worldbuild an enticing universe from scratch - if ES6 is good it's only because of the 25+ years of lore already written for it.
Yes, Starfield is a shit game, but other than the awful gunplay, ship combat, crafting, stories, lore, characters, questing, biome diversity, resource gathering, leveling system, setting realization, melee combat, factions, and general niggerfaggotization, WHAT ELSE is bad about it?
Starfield isn't an unworkable idea. They could just scrap their current idea and maybe think of something new. A proto earth was uncovered and the human race has moved to it and cant return to the old world due to ambiguous reasons, here's the issue, while preperation was taken, people as they are aren't really prepared to actually rebuild society. Shenanigans ensue.

I'm gonna be honest here I do not want to see elder scrolls turned into a faggy franchise, and bethesda being distracted with starfield until they shape up again seems like a better prospect.

EDIT: People actually weren't prepared to rebuild society*
 
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Probably best to wait until the current retards leave and just fuck around with another Poor Man's Sky. Have a feeling most of the current writers would struggle with getting away with another dragon break. The lore is already tailor made for bullshitting and asspulls, but you still have to make those entertaining.
 
Starfield isn't an unworkable idea. They could just scrap their current idea and maybe think of something new. A proto earth was uncovered and the human race has moved to it and cant return to the old world due to ambiguous reasons, here's the issue, while preperation was taken, people as they are aren't really prepared for making something new. Shenanigans ensue.
Just remake Star Control II and call it a day.
 
I'm looking through the Elder Scrolls wiki on Daggerfall, and the amount of shit they absolutely fucked up with the character stats and skills is baffling.
  • Attributes don't matter to Skills, AT ALL. (Even Unity fucks this up, assigning Personality to the Foreign Language skills instead of Intelligence.)
  • Agility is completely fucked, because it copy-pasted the system from Arena, while changing the values from a 20-point scale to a 100-point scale; in other words, a point of Agility increases your chance of not being skullfucked by zero-point-two percent. Luck is equally fucked. Do you know how fucked you have to be to make Luck and Agility the same fucking stat?
  • They fucked Personality in the polar opposite direction to how they fucked Agility, such that you are basically guaranteed good reactions from people if your Personality is 20 or higher... on a 100-point scale. (Unity fixed this SORT OF, making Personality four times as weak, but I think they didn't go far enough.)
  • According to the wiki, they just straight-up forgot to actually implement the racial and sexual modifiers on attributes. Now sure, this doesn't matter at all because Attributes hardly matter at all; however, they kept the fucked-up racial bonuses to things OTHER than Attributes. I have no idea if Unity fixed this or not, since it's been too long since I last played.
    • You should never play as a Dark Elf, or a Wood Elf. Black Man (Redguard) has the same bonus as Wood Elf, except that it also applies to melee. Therefore, the bonus is the same as what Dark Elves get, but much stronger. Thus, you should only play Black Man, if you only care about Combat.
    • You should never play as a Nord. Britbong (Breton) has the same bonus as Nord, except that it also applies to fire, lightning, and every other sort of magic. You were a fucking idiot if you played Nord in Arena (provided that they also forgot to apply Attribute modifiers in THAT game), and you're a fucking idiot if you play Nord in Daggerfall. You're also an idiot if you play Breton, since magic damage is insignificant for the first twenty-to-forty hours of playing.
    • You should only play Khajiit (the weird furless furry) if you intend to do a flip off the tallest towers, due to their +30 on Climbing checks.
  • The Dodging Skill was applied BACKWARDS. When you level Dodging, you actually make EVERYONE BUT YOURSELF more evasive. Unity fixed this, so I guess that's okay, but how did the game devs miss that?
  • Burglars can only wear Plate armor. This makes absolutely no sense, unless it's that they're posing as guards. Even the wiki doesn't know what the fuck the devs were doing; they assume that Burglars were meant to be able to only equip Leather and Chain, but that also makes little sense, since they were locked to Leather in Arena.
So yeah, stupid game. Arguably worse than Pokemon Red, in how it was put together.
 
I'm looking through the Elder Scrolls wiki on Daggerfall, and the amount of shit they absolutely fucked up with the character stats and skills is baffling.
  • Attributes don't matter to Skills, AT ALL. (Even Unity fucks this up, assigning Personality to the Foreign Language skills instead of Intelligence.)
  • Agility is completely fucked, because it copy-pasted the system from Arena, while changing the values from a 20-point scale to a 100-point scale; in other words, a point of Agility increases your chance of not being skullfucked by zero-point-two percent. Luck is equally fucked. Do you know how fucked you have to be to make Luck and Agility the same fucking stat?
  • They fucked Personality in the polar opposite direction to how they fucked Agility, such that you are basically guaranteed good reactions from people if your Personality is 20 or higher... on a 100-point scale. (Unity fixed this SORT OF, making Personality four times as weak, but I think they didn't go far enough.)
  • According to the wiki, they just straight-up forgot to actually implement the racial and sexual modifiers on attributes. Now sure, this doesn't matter at all because Attributes hardly matter at all; however, they kept the fucked-up racial bonuses to things OTHER than Attributes. I have no idea if Unity fixed this or not, since it's been too long since I last played.
    • You should never play as a Dark Elf, or a Wood Elf. Black Man (Redguard) has the same bonus as Wood Elf, except that it also applies to melee. Therefore, the bonus is the same as what Dark Elves get, but much stronger. Thus, you should only play Black Man, if you only care about Combat.
    • You should never play as a Nord. Britbong (Breton) has the same bonus as Nord, except that it also applies to fire, lightning, and every other sort of magic. You were a fucking idiot if you played Nord in Arena (provided that they also forgot to apply Attribute modifiers in THAT game), and you're a fucking idiot if you play Nord in Daggerfall. You're also an idiot if you play Breton, since magic damage is insignificant for the first twenty-to-forty hours of playing.
    • You should only play Khajiit (the weird furless furry) if you intend to do a flip off the tallest towers, due to their +30 on Climbing checks.
  • The Dodging Skill was applied BACKWARDS. When you level Dodging, you actually make EVERYONE BUT YOURSELF more evasive. Unity fixed this, so I guess that's okay, but how did the game devs miss that?
  • Burglars can only wear Plate armor. This makes absolutely no sense, unless it's that they're posing as guards. Even the wiki doesn't know what the fuck the devs were doing; they assume that Burglars were meant to be able to only equip Leather and Chain, but that also makes little sense, since they were locked to Leather in Arena.
So yeah, stupid game. Arguably worse than Pokemon Red, in how it was put together.
no u
 
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