- Joined
- Dec 13, 2022
Pretty much every one that came to mind has already been mentioned.
On the AAA side, we've got too many soulslikes, hero shooters, FPS, gachas, and Snoy-style interactive movies.
On the indie side, 90% of them seem to be metroidvanias, roguelikes/lites, survival games, and Paper Mario-style RPGs
Farming sims have also infested the indie scene ever since Stardew Valley released, and they're often shitty SV clones with a twist, like 'with witches!' or 'with dinosaurs'!
On the AAA side, we've got too many soulslikes, hero shooters, FPS, gachas, and Snoy-style interactive movies.
On the indie side, 90% of them seem to be metroidvanias, roguelikes/lites, survival games, and Paper Mario-style RPGs
Farming sims have also infested the indie scene ever since Stardew Valley released, and they're often shitty SV clones with a twist, like 'with witches!' or 'with dinosaurs'!
This is so extremely specific yet so extremely accurate.Overrepresented: third person over the shoulder cinematic camera with bog standard rpg tree and romboidal UI
Sonyggery, if you will.
Sim City was the shit back then. Modern city builders are too autistic for my tastes.Understaurated: City builders, modern city builders to be precise. Apart from some games like Cities Skylines, or Worker's & Resources, there's not that many of them currently. At least historical city builders are having an slightly better time with games like Anno 1800 or Manor Lords, or the upcoming Tlaotoani