Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
It's kinda ironic that despite them going all in on LGBBQ representation, the only choice that ends up mattering from the previous games is a straight romance.

Also I just realised I actually voted Yes on the poll in here, years ago when it was still called Dread Wolf and not much was known about it. lol, lmao even. Seems like a rip-off to even pirate.
 
I don't want to sound like a centrist cuck, but the more Veilguard I play, the less I care about the DEI shit, and the more I care about how fucking uninteresting the game is. One thing in particular that annoys me the most is how insanely difficult it is to get people to disapprove of you. NWN2 (which was obsidian, but bioware adjacent) makes it difficult to gain approval, and easy to lose it. KOTOR, obviously the same. Wait, did KOTOR even have an approval system? I can't remember. I know KOTOR 2 did, and it was brutal, but that was also Obsidian.
But that is part of the DEI shit, toxic positivity and being heckin wholesome guise never teh bad guyz is part of the agenda.
 
I don't want to sound like a centrist cuck, but the more Veilguard I play, the less I care about the DEI shit, and the more I care about how fucking uninteresting the game is. One thing in particular that annoys me the most is how insanely difficult it is to get people to disapprove of you. NWN2 (which was obsidian, but bioware adjacent) makes it difficult to gain approval, and easy to lose it. KOTOR, obviously the same. Wait, did KOTOR even have an approval system? I can't remember. I know KOTOR 2 did, and it was brutal, but that was also Obsidian.

Anyway, you don't realise what you're missing until it's gone: in DAI, you had to think what you were to say. If a conversation had the choice between saying "It won't be easy, but we'll do it" and "Let's fucking go", you had to pick wisely, because a lot of your party would disapprove of one or the other, EVEN though it amounts to the same thing. Veilguard is safe, easy, and leftist. It's pure slop. Origins was a hilarious satire of the career of Margaret Thatcher (the blight is socialism, the farmers represent the miners unions, Tevinter is America, look it up), but Veilguard just feels completely aimless.

I talked about Outer Worlds. Outer Worlds may have been "capitalism bad", but at least it was SOMETHING. Veilguard isn't even "X is bad", it's just lots of diversity. I've heard it said that a sociopath is a man who understands that if he keeps talking, no one will notice he isn't saying anything. If that's true, Veilguard should be thrown into ADX Florence

EDIT: Speaking of let's fucking go, let's fucking go

View attachment 6640983

EDIT 2: OK, so I wanted to get through to the end, so I used Cheat Engine speedhack to run the game at 1.5x speed. It is significantly more fun and engaging. Recommend you all try that
 
i never need to change out of my armor now
wish i realized this sooner but at least i did
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Veilguard is safe, easy, and leftist. It's pure slop.
I am currently replaying DA:O as a based dwarf noble and I find it very sad we have regressed so far in RPG design. A lot of your choices in Origins are kind of pointlessly cruel but they are there and the reactions can be gold. Killing that wounded soldier at Ostagar in particular is something you really have no reason to do outside of roleplaying a psychopath, or "ruthless" as my character prefers.

They want you to be a generic Marvel hero in this game who is friends with everyone but what they don't get is without the option to be a prick, being heroic has no value.
 
I am currently replaying DA:O as a based dwarf noble and I find it very sad we have regressed so far in RPG design. A lot of your choices in Origins are kind of pointlessly cruel but they are there and the reactions can be gold. Killing that wounded soldier at Ostagar in particular is something you really have no reason to do outside of roleplaying a psychopath, or "ruthless" as my character prefers.

They want you to be a generic Marvel hero in this game who is friends with everyone but what they don't get is without the option to be a prick, being heroic has no value.
Man, the wounded soldier was dying; there's not point to help him.
What if he was cursed by taint?
First playing maybe is better helping but i don't care in my "ruthless" mage playthrought. I done so good in my warrior playthrought (albeit with some questionable actions, like the Dark Ritual).
Plus, you get a sellable item in his corpse.

I just had sex with Morrigan. When Leliana appears, i'm gonna fuck her too.
Al least in the romance mage playthrought, is Morrigan having the normal baby and Leliana being the lover.

Maybe in a rogue playthrought, i'm gonna get Anora.
 
I don't want to sound like a centrist cuck, but the more Veilguard I play, the less I care about the DEI shit, and the more I care about how fucking uninteresting the game is
Look, I like Bad Games, in part because some of them loop back around to being so bad they're almost Good, as long as the game is Fun at its core. Easy example, shit on the Saints Row reboot as we all do, if you put that game on mute it's almost tolerable. I can ignore/tolerate the DEI nonsense up to a certain point, and considering how long Dev times are I'm just accepting that the next few years are going to suck while this shit hopefully starts to shake out now that it's proven to be unprofitable without Fink bailing them out.

They made a game more focused on preaching at the player than entertaining the player, and that's probably the biggest sin in entertainment. Fucking hell, Michael Bay figured this shit out years ago, and he's probably the definition of entertaining slop - people want to be entertained. Instead the faggots at nuWare went all in on the Message, and now even the games journalists are walking back their support for this pile of shit (either the cheques bounced, or they realized how little credibility they had after the reviews met word of mouth once everyone moved on from culture war to the game itself)
 
I don't want to sound like a centrist cuck, but the more Veilguard I play, the less I care about the DEI shit, and the more I care about how fucking uninteresting the game is. One thing in particular that annoys me the most is how insanely difficult it is to get people to disapprove of you. NWN2 (which was obsidian, but bioware adjacent) makes it difficult to gain approval, and easy to lose it. KOTOR, obviously the same. Wait, did KOTOR even have an approval system? I can't remember. I know KOTOR 2 did, and it was brutal, but that was also Obsidian.
That's still DEI.

If you're allowed to hurt, harm, or disagree with companions that means that they're not perfect and we can't have that.
 
That's still DEI.

If you're allowed to hurt, harm, or disagree with companions that means that they're not perfect and we can't have that.

Yeah it's absolutely DEI, and I sure as shit wouldn't pay money for any of this. I just mean that the game is so uninspired that it would be awful even without the DEI crap, but I don't think anyone disagrees with that anyway
 
Everything introduced after Origins is pretty retarded lore-wise. I'm going to pretend like everything ends after Witch Hunt when I complete it. World is more cohesive and less knife-eared vine swinger centric.

they setup demons, dragons, and gods with Flemeth's dragon morphing self being a super abomination that Morrigan is sure will come back even if you kill her and the entire thing with the god child
but she was possessed by an elf god the entire time

Honestly, it ties up quite well with just Witch Hunt. It leaves many things with no conclusion, but it allows for fans to decide for themselves how it all turned out for Morrigan, Flemeth, and the HoF. Considering what we got afterwards, it's for the better.
 
Beat Awakening.
Justice is a really interesting companion. I'm sad I picked him up last. Shame about his ending, but that's probably how he wanted to go.
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Anders was alright. Oghren was a weird choice for keeping a companion from the original game. I really like Howe and kind of regret I killed him with my noble warrior but it needed to be done. Sigrun was weirdly adorable and endearing. Didn't have any of that stronk womyn nonsense you see so much these days. Probably will never be another female character like her for some time.

I was surprised and amused by the surprise high dragon. It died like a bitch though. Hard for it not to when I can safely say if there were any bonafide gods in the setting they'd be jealous of me.
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I had to kill this fuck because there is no way I'm letting intelligent darkspawn run around, however good their intentions might be. Have no idea what his deal was, but he's dead now. Can't outmagic me, even when you zap my mana with sigils. The mana from damage ability turns me into a perpetual motion machine as I can regenerate my health with mana than use my health for mana.


Time to retrieve my witch bitch and our divine bastard.
unless golemns or whatever is canonically next
i've been up for nearly 24 hours on a simultaneous game and coffee binge so i'm going to sleep
 
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