Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
The only I really hated about dragon age is how they always had expansions tacked on a year after the initial release forcing me to pay more money just for the final chapters of the story. Annoying
Hiding plot critical lore (and in Inquisition's case, the actual third act of the game) behind DLC has been a BioWare issue since Mass Effect with Arrival and Leviathan. As with most things, I blame EA.
 
Hiding plot critical lore (and in Inquisition's case, the actual third act of the game) behind DLC has been a BioWare issue since Mass Effect with Arrival and Leviathan. As with most things, I blame EA.

Dragon Age wasn't the worst in terms of lore, but it was offensive in other ways, with an NPC loafing in the party camp and shilling DLC, apparently in character. I've only ever owned versions with all DLC pre-installed, so I don't know how bad it was, but I've heard it was as jarring as anything Taash says in Veilguard. Regardless, it was so off-putting they never tried to shill DLC that way again. On the other hand, Witch Hunt's status as the game's "true ending" is overstated; it's a cheap piece of trash that features zero new environments and only one new enemy (which was meant as advertising for DA2 anyway) and it only teases rather than resolving anything (and the teases ultimately led to nothing anyway) ... but it was clearly tacked on. Origins' ending is perfectly satisfying without ever exploring any post-game DLC. Trespasser, From Ashes, Leviathan, and Citadel are far more egregious in terms of DLC that should have been part of the core experience.
 
Oli Welsh of Polygon is mad that Dragon Age: The Veilguard is not Game of the Year. And looking at what he looks like, he's literally a soyboy with beta male energy that looks like he's into DEI cuckoldry.
View attachment 6663013View attachment 6663012

'A game engineered to succeed at a games award ceremony'

Uh, sure. Excluding the part where it was a good game and had any artistic value??? But sure, dude. It was engineered to 'succeed'.

Game journalist are the worse of the journalism stack. Said it before Gamergate even and I will probably be saying it forever after.
 
Hiding plot critical lore (and in Inquisition's case, the actual third act of the game) behind DLC has been a BioWare issue since Mass Effect with Arrival and Leviathan. As with most things, I blame EA.
i feel sorry for the people who bought witch hunt full price
Dragon Age wasn't the worst in terms of lore, but it was offensive in other ways, with an NPC loafing in the party camp and shilling DLC, apparently in character. I've only ever owned versions with all DLC pre-installed, so I don't know how bad it was, but I've heard it was as jarring as anything Taash says in Veilguard. Regardless, it was so off-putting they never tried to shill DLC that way again. On the other hand, Witch Hunt's status as the game's "true ending" is overstated; it's a cheap piece of trash that features zero new environments and only one new enemy (which was meant as advertising for DA2 anyway) and it only teases rather than resolving anything (and the teases ultimately led to nothing anyway) ... but it was clearly tacked on. Origins' ending is perfectly satisfying without ever exploring any post-game DLC. Trespasser, From Ashes, Leviathan, and Citadel are far more egregious in terms of DLC that should have been part of the core experience.
"Things are changing."
no fucking shit, morrigan; you were pregnant with my godbaby
how?
"They're changing."
nooooooooo

at least they'll definitely elaborate in the sequel.....wait
 
"Things are changing."
no fucking shit, morrigan; you were pregnant with my godbaby
how?
"They're changing."
nooooooooo

at least they'll definitely elaborate in the sequel.....wait

How about that mysterious thing she left you? What was that thing? No clue, and it certainly doesn't matter now.

I'll say one nice thing about Witch Hunt: the companions, Ariane and Finn, were actually fun to be around. (And they did a little more with Dog, which is always welcome.) It had a nice torch passing quality, with the Warden at the absolute peak of his abilities and power, hanging around with a couple of noobs who could be the next generation of adventurer. That felt like a more appropriate ending than vague Morrigan woo-woo bullshit.
 
How about that mysterious thing she left you? What was that thing? No clue, and it certainly doesn't matter now.

I'll say one nice thing about Witch Hunt: the companions, Ariane and Finn, were actually fun to be around. (And they did a little more with Dog, which is always welcome.) It had a nice torch passing quality, with the Warden at the absolute peak of his abilities and power, hanging around with a couple of noobs who could be the next generation of adventurer. That felt like a more appropriate ending than vague Morrigan woo-woo bullshit.
didn't care for them
i wanted to see my baby and got my witch bitch threatening to be retarded because she has weird intimacy issues

walked through the mirror with her each time because it turns out no from her means yes and yes means no
typical woman thing when you're in a relationship

now that i think about it, did we just leave dog there?
 
Excluding the part where it was a good game and had any artistic value???
What award shows have you been watching they haven't given a shit about that in at least a decade, that's why the game awards are the last big one standing I can think of, nobody takes them seriously anymore anyway thus nobody watches.
 
Couldn't even get a best RPG nomination, lost to 5 Japanese games, including a DLC:View attachment 6659231

It only got one nomination:
View attachment 6659255
1732115512063.png
It didn't even get a nomination for Games for Impact, the literal social justice prize. I was expecting it to be a shoo-in for Dustborn, but that wasn't nominated either.
A game engineered to succeed at a games award ceremony'

Uh, sure. Excluding the part where it was a good game and had any artistic value??? But sure, dude. It was engineered to 'succeed'.
It's calling the game Oscar-bait. It might even be intended as a compliment.
 
View attachment 6665976
It didn't even get a nomination for Games for Impact, the literal social justice prize. I was expecting it to be a shoo-in for Dustborn, but that wasn't nominated either.

It's calling the game Oscar-bait. It might even be intended as a compliment.
>thought provoking game with pro-social meaning or message

wtf does this even mean? is it literally just the "wokest game" category?
 
The only I really hated about dragon age is how they always had expansions tacked on a year after the initial release forcing me to pay more money just for the final chapters of the story. Annoying

Dont gotta worry about that, Bioware already said "lmao XD" and jumped ship so no DLC for this. They say they are off to work on M.E 5, aka, destroy it so the last bit of their legacy is in the toilet and they can be properly shut down.
 
'A game engineered to succeed at a games award ceremony'

Uh, sure. Excluding the part where it was a good game and had any artistic value??? But sure, dude. It was engineered to 'succeed'.

Game journalist are the worse of the journalism stack. Said it before Gamergate even and I will probably be saying it forever after.
He is right though, DA The Veilguard should have received a lot of nominations at the Game Awards, given how pozzed the game is, it was built to appeal to the gaming press.
Same thing with Dustborne, a literal agitprop.
 
I haven't played that, but I thought it was mostly bad because of Felicia Day?
Her entire character appears only in the DLC and not even mention afterwards, incluiding all of Inquisition.
Apart of the voice, the entire concept of the Qun being basically communism rapes the entire idea Sten talked to you in Origins, even the hints Arishok gave to you in the base game.
 
SteamDB has adjusted how they display data so we can easily see since its day of release the fail of Veilguard on a day-to-day beat:

EpicFail.png

You can easily see the weekend peaks, and then the large drop off the following week, with the numbers rapidly collapsing. It's like watching a patient flatline. The data itself is just beautiful as a pattern.
 
Back