GPUs & CPUs & Enthusiast hardware: Questions, Discussion and fanboy slap-fights - Nvidia & AMD & Intel - Separe but Equal. Intel rides in the back of the bus.

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Oh wow, I just checked the price of the 4070 TI Super I got on Sunday and it jumped back to being $850 before taxes. I guess I got lucky with that sale and discount coupon.
 
You should upgrade from the RTX 3080 10GB to the Arc B580 12GB. Huhehehehueheheheu
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I detuned my 6700 XT to keep it around 200W so this is nice. A B580 looks like a good buy.
 
Intel’s A GPUs were fairly good too. Not necessarily for gaming, they were all fairly low-end, but the tech was reliable, the price was fair, and it was surprisingly efficient for an Intel product. The Bs look fit to continue that trend, but may creep into offering mid-range performance for games, too.
 
Unraid sped here, unless you’re going mad (3+ lots of IO use) with VMs and have the domains share mapped to that cache drive you’ll be fine.

I’m more interested in what you’re using as a transcode/scratch disc for Jellyfin? If you have enough disks on your license still I’d recommend throwing an old 250+ Sata SSD in, excluding it from your main pool shares and putting a dedicated transcode share on that. That way you can thrash it to death with transcodes in isolation from your main shares/cache.
As it stands, i have 4x12TB drives and an 18TB parity, because thats what i have. Surprisingly I don't have a spare SSD unused.

I only just got it set up properly yesterday. I'm more than welcome to suggestions on set-up, budget withstanding.
 
unlikely to happen for a while. your cheapest 1tb is gonna be a little over 40 bucks and lacks a cache which may or may not be useful to you
Luckily, we are still seeing new TLC NAND. For now.

Samsung prepares to unveil 10th generation V-NAND with 400+ layers — ready to power future PCIe 5.0 and 6.0 SSDs
Samsung's ultra-fast 10th Generation V-NAND memory maintains the TLC (Tri-Level Cell, or three bits per cell) architecture and has a capacity of 1Tb (128 GB) per die. Samsung claims that its new 4xx-layer 3D TLC NAND has a storage density of 28 Gb/mm². That's just slightly lower than Samsung's 1Tb 3D QLC V-NAND, which has a storage density of 28.5 Gb/mm², currently the world's densest non-volatile memory.
 
Well I stopped by Micro Center and I picked up more of what I need to build my PC.
  • I picked up a Corsair RM750x fully modular PSU. The sticker price was $120 but they had a $90 tag for Black Friday/Cyber Monday that they honored.
  • I got a Cooler Master Hyper 620S CPU cooler for $50. I technically have a Thermalright Phantom Spirit 120 EVO coming in but I’m iffy on it being legit. Either way I’ll hold onto both just in case one goes kaput.
  • I also picked up an electronics tool kit, I’ve been meaning to get one even before I decided that I’d build a PC.
  • I was shown a few more cases, some which looked nicer than the Lancool 207 but didn’t have the right port layout.
  • I picked up my 4TB SSD but there was some funkiness and the cashier came up with the heatsink-packing Samsung, thankfully it wasn’t that much of a problem and was easily fixed.
Now all that’s left is the case, the OS, and any additional bits and bobs needed for building.
 
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After the embarrassing failure of Qualcomm to launch the Snapdragon X Elite Dev Kit, the "world's first" mini-PC with the chip has been revealed.

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GEEKOM is a Chinese brand (how could you tell?!). Some of their mini-PCs are expensive, but this could be a sign that the X Elite is going to be whored out for cheap.

Only about 720,000 Qualcomm Snapdragon X laptops sold since launch — under 0.8% of the total number of PCs shipped in Q3, or less than 1 out of every 125 devices (archive)
I'd buy a qualcomm laptop or desktop if it isn't too expensive. it would be nice to play my games but I have other devices for that
 
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The issue is mostly that Qualcomm's performance per watt isn't actually any better than AMD's. Apple proved that ARM laptops are awesome, but there's more to M* than just the processor architecture.

Nobody bought Qualcomm Snapdragon X laptops because they're basically just slightly beefed up chromebooks. Cheaper to hand out to schoolchildren than Apple laptops, but really not comparable.
 
Crossposting this from the Xbox Game Studios Stupidity Hate Thread, Bethesda posted the PC requirements for Indiana Jones and The Great Circle.
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I don't think I've ever seen a PC release say you need to have a $2k-$3k graphics card for full raytracing Ultra settings, it almost feels like they'd rather have you play on a console over PC.
 
Crossposting this from the Xbox Game Studios Stupidity Hate Thread, Bethesda posted the PC requirements for Indiana Jones and The Great Circle.
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I don't think I've ever seen a PC release say you need to have a $2k-$3k graphics card for full raytracing Ultra settings, it almost feels like they'd rather have you play on a console over PC.
I'm sure it works fine at a proper PC resolution like 1280x1024 or 1600x1200 (best experienced on a 21" Sony Trinitron), you can always just play actually fun games until they optimize this horseshit.
 
The issue is mostly that Qualcomm's performance per watt isn't actually any better than AMD's.
AMD proved with Bergamo that Arm's energy efficiency has little to do with the ISA and everything to do with high transistor density and low clock speeds.

I don't think I've ever seen a PC release say you need to have a $2k-$3k graphics card for full raytracing Ultra settings

Crysis would not run at a playable frame rate on any current GPU with max settings.

, it almost feels like they'd rather have you play on a console over PC.

Consoles won't be running at full raytracing Ultra 4K, either. And it's really nothing impressive. You can calculate on a napkin how many texels, what screen resolution, how many raytracing samples, and how much screen overdraw it would take to choke any given GPU to 30 fps or less. All this means is they set the max number on those things when you click Ultra to a higher value than past games.
 
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I don't think I've ever seen a PC release say you need to have a $2k-$3k graphics card for full raytracing Ultra settings, it almost feels like they'd rather have you play on a console over PC.
"Just play at DLSS Performance bro"
Games are supposed to get harder to run over time. Which is why Archeops is getting an RTX 4070 Ti instead of an RTX 3050 6GB.

They have set the baseline "minimum" to play this game at 1080p60 "Low" with no DLSS. It could go lower, such as 720p30 for Steam Deck. The Full "Ultra" column recommending the RTX 4090 is for 4K60 "Ultra" settings (upscaled), and the consoles will have to use more aggressive settings and upscaling to reach that (worse quality).

1080p is still the resolution of the majority (55.98%) according to Steam, and you could play this graphics-focused game with a GPU that was/is under $200. That majority isn't all iGPU peasants either since iGPUs in Steam Survey add up to about 10% (or >19% including "Other").

Consoles Are Now Close To Final Spec for What a Console Could Be, Former PlayStation Boss Shawn Layden Says; PlayStation Games on Xbox Wouldn’t Make Much Sense

We're in the endgame now! Moore's law is so over!
 
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They have set the baseline "minimum" to play this game at 1080p60 "Low" with no DLSS. It could go lower, such as 720p30 for Steam Deck. The Full "Ultra" column recommending the RTX 4090 is for 4K60 "Ultra" settings (upscaled), and the consoles will have to use more aggressive settings and upscaling to reach that (worse quality).

I think most people just don't realize that "Ultra" has no objective meaning. They think if a game from 2010 runs like butter on their system at ultra settings while a game from 2023 runs like ass, there must be some problem with the latter game.

I've heard developers talk about how a real issue with console gaming, especially in the earlier days of 3D, is that users expect better and better graphics each release because 90% of gamers do not understand that their hardware is a fixed platform. Eventually you're just sacrificing frames and screen resolution to make the game prettier.
 
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