Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

It's not "skill based damage," it's desync between the client and the server. Maybe SBMM has an effect on the connection quality and matchmaking, but "skill based damage" sounds like a conspiracy too far.
Skill Based Damage was confirmed, keyword CONFIRMED in 2022 with MW5. This is nothing new, "conspiracy" is just a cope for Activision's sliminess. They probably patented that too, SBMM was also called " a conspiracy theory" btw even after the patents were posted.
You are correct that the shitty, third world servers aren't helping, tho. Probably it's the two side by side.
 
There are guys who agree with everything this video showed, say it’s slop, it’s fallen, and will still boot up black ops 6 later today.
I'm one of them.

The comments of that video called it "the Fortnite effect." It's not just Call of Duty, practically every shooter nowadays has these zany, extravagant cosmetics/animations for sale that completely ruin any artistic direction the original product had.

Activision let Warzone regress CoD from an arcade shooter with identity to a run-and-gun glorified shopping mall. I blame the player base for falling into this mess.
 
On the topic of WaW, Black Cats remains as my favorite of all the unique campaign missions in Cod. A very fun and engaging mission with a banger soundtrack.
TAKE OUT THOSE FUCKING PT BOATS!!!
 
On the topic of WaW, Black Cats remains as my favorite of all the unique campaign missions in Cod. A very fun and engaging mission with a banger soundtrack.
TAKE OUT THOSE FUCKING PT BOATS!!!
I never liked the "AC-130" missions, felt way too railroaded even for COD. The soundtrack and the vibes the mission gets is cool, tho. This one also has some sort of replayability to see how many crew members you can save and how many ships/Zeroes you can shoot down.
 
I'm one of them.

The comments of that video called it "the Fortnite effect." It's not just Call of Duty, practically every shooter nowadays has these zany, extravagant cosmetics/animations for sale that completely ruin any artistic direction the original product had.

Activision let Warzone regress CoD from an arcade shooter with identity to a run-and-gun glorified shopping mall. I blame the player base for falling into this mess.
I am the biggest MW2019 simp in this thread, its clear that the more "Hardcore" COD heads unironically think that games an actual milsim. Notice how crowbcat didn't show ANYTHING from 2019. The cod playerbase are just slopheads especially the youtubers and I will still say 2019 was too good for COD REGULARS
 
I am the biggest MW2019 simp in this thread, its clear that the more "Hardcore" COD heads unironically think that games an actual milsim. Notice how crowbcat didn't show ANYTHING from 2019. The cod playerbase are just slopheads especially the youtubers and I will still say 2019 was too good for COD REGULARS
It was, and I wish I got to play it more. It's probably full of shitty skins, nerfs and hackers now. I just couldn't play it out of principle once all these changes were being made at the start to ruin the original vision of it.
There was a time, for a brief second, where COD was making a comeback, and it was at the launch of MW4. When Warzone came out and all the clueless streamers became the main audience, that's when people got the clue that nothing is changing with COD. There were many other factors, but this was the big one.
 
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It was, and I wish I got to play it more. It's probably full of shitty skins, nerfs and hackers now. I just couldn't play it out of principle once all these changes were being made at the start to ruin the original vision of it.
There was a time, for a brief second, where COD was making a comeback, and it was at the launch of MW4. When Warzone came out and all the clueless streamers became the main audience, that's when people got the clue that nothing is changing with COD. There were many other factors, but this was the big one.
MW 2019 basically placed COD back on top of the map and was relevant again. Fortnite was killing it badly, the games still sold the most of the year but sold less and less compared to the previous years COD. 2019 was the stim shot it needed and its success basically allowed them to go back to bad habits again.

Seriously, we are reliving time lines now

>MW2019/COD4 - A modern day FPS that utterly changes the landscape of FPS games

>Weird Treyarch game that has its fans World At War/Cold War but the COD4/MW2019 fans did not care for it also throw in a strange WW2 release for some reason

>Sequel to highly anticipated game doesnt quite have the same power like the original but is a big deal for a bit MW2/MWII

>Its sequel is made by a developer that kinda throws shit at the wall to see what sticks people either love it or despise it MW3/MWIII

>Treyarch game that is considered the second coming of Christ for some reason? BO2/BO6


Basically tldr infinity ward will save us again in 2030
 
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MW 2019 basically placed COD back on top of the map and was relevant again. Fortnite was killing it badly, the games still sold the most of the year but sold less and less compared to the previous years COD. 2019 was the stim shot it needed and its success basically allowed them to go back to bad habits again.

Seriously, we are reliving time lines now

>MW2019/COD4 - A modern day FPS that utterly changes the landscape of FPS games

>Weird Treyarch game that has its fans World At War/Cold War but the COD4/MW2019 fans did not care for it also throw in a strange WW2 release for some reason

>Sequel to highly anticipated game doesnt quite have the same power like the original but is a big deal for a bit MW2/MWII

>Its sequel is made by a developer that kinda throws shit at the wall to see what sticks people either love it or despise it MW3/MWIII


Basically tldr infinity ward will save us again in 2030
Not sure about that, all these games other than MW4 were slop. Comparing them to older games is kind of disrespectful, even a reskin mod like old MW3 blows the nu-CODs out of the water.
I will say this: It was hilarious to see the COD fanboys cry about the maps having some nuance for once, since all they wanted was the same old three lane slop like we see in BO6. If anything, there is a bit of callback to Ghosts here: Similar gameplay style, focus on actual tacticool operator stuff(at least at launch), similar hate both games received, hell one map is just a remix of a Ghost map "Freight", with a different layout. There was even going to be this weird Extinction like "Modern Warfare Zombies" mode that was cancelled, sadly.
Anyways, seeing COD fanboys cry about Picaddily, that one cave map and others for daring them to think about their engagements? Shitting themselves over basic features like doors, that rightfully fuck over retards that just run around the map with a handgun like it's BO2? Boy, this community DESERVES what it got. I had very few kind words to COD fans even back in BO4 days and before, but I have absolutely none now, anyone that has an opinion worth anything jumped the ship.
>Infinity Ward will save us again
:optimistic:
 
MW2019 was the best cod since BO2 and ever since, the ones afterwards had inferior gunplay and their MPs were never as much fun as 2019 which is a shame.
 
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MW2019 was the best cod since BO2 and ever since, the ones afterwards had inferior gunplay and their MPs were never as much fun as 2019 which is a shame.
I actually dont hate Black Ops 6 but the maps are killing me, they are made for TDM first objective second while 2019s maps were objective first and TDM second thats quickest explanation I can provide
 
I haven't been keeping up with BO6 since the leaks happened, and, uh...I am not surprised in the slightest with what's happening right now.
Seems most of this video is freaking out that you get more XP per kill in objective-based modes on larger maps where you are generally going to get fewer kills overall, then sperging out because blood puffs were determined client-side without validating with the server that a hit had landed.
 
Seems most of this video is freaking out that you get more XP per kill in objective-based modes on larger maps where you are generally going to get fewer kills overall
No, it's XP based on the mode and THEN each map has a different XP earning rate, making some objectively better for grinding, on top of 2xp being a blatant lie. This wasn't the case before, just shows how much Activision is willing to meddle to get their engagement quotas. COD fans are literal cattle with how they're treated and they don't even realize it.
 
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MW 2019 basically placed COD back on top of the map and was relevant again. Fortnite was killing it badly, the games still sold the most of the year but sold less and less compared to the previous years COD. 2019 was the stim shot it needed and its success basically allowed them to go back to bad habits again.
I swear I saw/heard an interview about Modern Warfare (2019) and its realistic direction. Something about having camos that were grounded to reality.
 
@The Ugly One
I don't care enough about nu-cod to look into autism statistics which gamemode/map combo earns you how much XP. They should have given you a base amount of XP per mode and left it at that, the whole point here is how disingeneous Activision is about even the tiniest thing. Imagine supporting a franchise that prods every single small number it can to maximize profit and engagement, past a certain point your "video game" just becomes a casino and that's where we're at with COD right now. Your skill doesn't even matter when the patented Activision algorithm decides if you win that game or not, you might as well be playing slots since "skill" has nothing to do with how your game goes. Fucking with even the amount of XP you earn is just beyond petty.
 
>Treyarch game that is considered the second coming of Christ for some reason? BO2/BO6
Am I the only that that doesn't like Black Ops II like that?

Raul Mendenez is an interesting villain, love that they provided him with a backstory unlike MW's villains. To me, the story makes no sense when it goes to the future. The Strike Force missions are tedious to go through. Multiplayer is serviceable. Zombies only improved from DLC; TranZit was a slog to proceed through.
 
I feel like the skill based damage shit is *very* apparent if you are pretty decent at the game and then try to play prop hunt.

Retards are killing me with two bullets just spraying and praying, meanwhile I see an out of place box in the middle of nowhere and I'm having to dump a full clip and half my pistol mag to kill them.
 
BO2 released 12 years ago and I have never, in that time, seen anyone complaining about the story for it.
I'm not complaining, I'm just saying I don't view Black Ops II as THE greatest CoD ever. I can see WHY it's beloved, but I don't share the same sentiment.

Fun fact: I was playing WWII and I said on open comms that Black Ops II was overrated, half the lobby reacted like I was naked.

Seems most of this video is freaking out that you get more XP per kill in objective-based modes on larger maps where you are generally going to get fewer kills overall, then sperging out because blood puffs were determined client-side without validating with the server that a hit had landed.
It's not just objective game types, it's certain maps or playlists that adjust their kill per XP rate without telling the player.
 
I'm not complaining, I'm just saying I don't view Black Ops II as THE greatest CoD ever. I can see WHY it's beloved, but I don't share the same sentiment.
Fair enough. At the time, it was a breath of fresh air for having a different kind of story than the previous titles, the new setting(two actually) and having freedom in choosing your loadouts and getting different endings/missions/having side missions. This might not be impressive today, but it was a big deal after 3 Modern Warfare games, especially when anticipation for a Black Ops sequel was red hot, maybe even reaching levels of Halo 2/3.

Fun fact: I was playing WWII and I said on open comms that Black Ops II was overrated, half the lobby reacted like I was naked.
Well, they're right. Especially since WW2 is such a cookie cutter game. It's story mode is the most boring thing I have ever seen, the oldschool WW2 CODs easily beat it. Only good thing I can say about it is that it's not as bad as Vanguard(but then again, what is?)
 
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