Sony hate thread

It's a good thing the back catalog is fucking infinite.
It really, really is. Even if you cherry-picked only the best of the best from, say '85-'05, you'd never be able to finish them all.

I think the only big releases they have left for the Switch are Donkey Kong Country Returns and Xenoblade Chronicles, which are just remasters of old games, and of course Metroid Prime 4 which still has a vague "2025" release date, probably because they are timing the game with the Switch 2 launch next year.
That's all they currently have announced, yeah, though I'm sure they have a few more games coming aside from remasters, probably smaller games. And they're definitely timing Metroid Prime 4 for Switch 2.

You never know, they just might make it so that Switch ends with a bang. And I expect games that are weaker to do go to Switch too for a few years. Not to mention we do not know when the Switch 2 releases either.
I think the "bang" it'll end on is Metroid Prime 4. We could get a surprise but I can't imagine what'd it be. The next main Mario and Zelda are definitely Switch 2 exclusives. Maybe Pokemon is the only thing that would make sense, they might want to milk the 150m+ playerbase one last time with their biggest franchise, then release an enhanced version on Switch 2 later.

And I agree, just live with 3DS they're gonna keep Switch on life-support with smaller releases. We don't know when Switch 2 releases, but I can't see it being anything other than a Christmastime release at this point.
 
So was the PS5 Pro given extra production or something? I was expecting them to be harder to find but I’ve been to Walmarts in two different states these past few days and they all had at least 4-6 in the display cases.
Sony are stuffing the channels with consoles and using the number of console that they sold to stores, as sales. Microsoft did the same when their Xbox 360 and X1 numbers were abysmal.
If customers only want 1 million Pros, Sony can send 10 million to stores and celebrate that figure.

The sales number Sony are using is 5-10 million behind real sales. It's hit a brick wall and the Black Friday sales were just stores clearing old stock. Microsoft did the same.

2025 PS5 sales are going to be horrendous and it won't improve. PS5 is on track to be the worst selling Playstation console and will pull a reverse ps3; good sales at the start, devastatingly poor at the end.
 
Sony are stuffing the channels with consoles and using the number of console that they sold to stores, as sales. Microsoft did the same when their Xbox 360 and X1 numbers were abysmal.
If customers only want 1 million Pros, Sony can send 10 million to stores and celebrate that figure.

The sales number Sony are using is 5-10 million behind real sales. It's hit a brick wall and the Black Friday sales were just stores clearing old stock. Microsoft did the same.

2025 PS5 sales are going to be horrendous and it won't improve. PS5 is on track to be the worst selling Playstation console and will pull a reverse ps3; good sales at the start, devastatingly poor at the end.
If Sony has any business sense left whatsoever they'll drag this generation out as long as possible, only moving on when Microsoft makes their move. It might end up selling better than PS3 at least.
 
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If Sony has any business sense left whatsoever they'll drag this generation out as long as possible, only moving on when Microsoft makes their move. It might end up selling better than PS3 at least.
Maybe from a sales perspective, but from a customer happiness perspective, they either need to bin this generation and start fresh with a whole new roster of IP's, or take a yuge financial hit and sell this console for £199, ironically doing a reverse ps3 again and taking a big hit at the end of the gen.

They need this console and many, many games, into the hands of customers, with as much good will as possible. They won't, because they're copying MS's strategy of product suicide.

A handheld console would give them the 'out' of making games for the handheld first, then port to PS5 with better res, effectively cutting the dev costs without saying they're cheaping out on dev time.

It's beyond a meme at this point but where are the fucking games? Sony acted like this at the start of the PS2 gen; not innovating or releasing games, because they had no competition. Once the Xbox and Gamecube hit, it lit a fire under their arse and they went on to make a bajillion games.
 
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Can you imagine how dry 2025 will be if Nintendo releases Switch 2 in late November? Nintendo can't have much left in the tank at this point, and the other two woketards definitely don't. Might be the absolute deadest year in gaming ever, especially if Switch 2 has a lackluster launch.
Pretty sure they announced a Pokemon game set in Kalos is suppose to come out in 2025. Sony is suppose to release Death Stranding 2 too. Meanwhile Microsoft was likely banking on Avowed to be a hit but after all the drama, that game is probably going to flop. Microsoft also has that Indiana Jones game but I don't have high expectations for that.

Outside of the big 3, the other games coming out are:
>Kingdom Come Deliverance 2 (February)
hopefully it's good
>Monster Hunter Wilds (February)
I don't play MonHun but apparently people are hyped
>Marvel 1943 (no date)
Marvel game written by Amy Hennig, so coin toss
>Mafia: Old Country (no date)
potentially good
>Vampire Masquerade Bloodlines 2 (no date)
likely shit based on the development hell it has gone through)
>Metal Gear Solid Delta: Snake Eater (no date)
More remake slop
>Dying Light: The Beast
Hoping for the best but considering how Dying Light 2 went, this will likely be mid/ok at best

GTA6 is suppose to release in late 2025, so I guess the rest of the industry is afraid of releasing anything in late 2025 and getting obliterated by GTA6.
 
Pretty sure they announced a Pokemon game set in Kalos is suppose to come out in 2025. Sony is suppose to release Death Stranding 2 too. Meanwhile Microsoft was likely banking on Avowed to be a hit but after all the drama, that game is probably going to flop. Microsoft also has that Indiana Jones game but I don't have high expectations for that.

Outside of the big 3, the other games coming out are:
>Kingdom Come Deliverance 2 (February)
hopefully it's good
>Monster Hunter Wilds (February)
I don't play MonHun but apparently people are hyped
>Marvel 1943 (no date)
Marvel game written by Amy Hennig, so coin toss
>Mafia: Old Country (no date)
potentially good
>Vampire Masquerade Bloodlines 2 (no date)
likely shit based on the development hell it has gone through)
>Metal Gear Solid Delta: Snake Eater (no date)
More remake slop
>Dying Light: The Beast
Hoping for the best but considering how Dying Light 2 went, this will likely be mid/ok at best

GTA6 is suppose to release in late 2025, so I guess the rest of the industry is afraid of releasing anything in late 2025 and getting obliterated by GTA6.
I hope GTA 6 was mostly written before the leave of Houser and wasn't soyed up. Gosh I hope. The vidya drought is upon me at the moment and all I can do now is fantasize about games I know have a high chance of being turrible.
 
I hope GTA 6 was mostly written before the leave of Houser and wasn't soyed up. Gosh I hope. The vidya drought is upon me at the moment and all I can do now is fantasize about games I know have a high chance of being turrible.
It will be awful, don't build up any hopes for it. The leaks didn't really impress, it looks like a GTA 5 mod and should be treated as such. I'm not saying that's a bad thing, but after all the time it took to make I expected much more. Maybe mods will unfuck it a little when it comes to PC.
 
It will be awful, don't build up any hopes for it. The leaks didn't really impress, it looks like a GTA 5 mod and should be treated as such. I'm not saying that's a bad thing, but after all the time it took to make I expected much more. Maybe mods will unfuck it a little when it comes to PC.
For as long as GTA 5 has been out I haven't played it or heard anything about it. What's the story? I only ever see friends doing 9/11 in online and I was always just pretty disinterested. I loved 4 and it's story of Nico, and driving around with lil Jacob going bowling with your cousin etc, and my friends and I would constantly say "I'm genetically different". Maybe I'm too old, but how has such a popular game like GTA 5 not even made it into my brain through osmosis?

Edit: what I'm saying is it feels like it's been dead.
 
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Can consoles continue to exist, long-term? Xbox is already publishing to multiple platforms, and now rival consoles. Will PlayStation survive another 30 years just publishing on its own consoles and PC? Will Nintendo?
Layden: Let's put Nintendo aside for a second, because they live in their Own Private Idaho, where the laws of physics apply in different sorts of ways. But with Xbox versus PlayStation, the Ali versus Frazier fight... Frankly, we have to start interrogating what the purpose is of a proprietary console, and whether that can continue to be true. If you look at it from my lens, which is of course the PlayStation lens, the leap from PS1 to PS2 was dramatic. I remember seeing the PS2 demo for Gran Turismo and not believing this could happen in a home console, but it did. The jump from PS2 to PS3 was also remarkable. We got to an HD standard. We got - not all, but a lot of - 60fps gameplay. It had a network capability, nascent though it was. Then PS3 to PS4 was just, like, getting the network thing done right. Then to PS5, which is a fantastic piece of kit, but the actual difference in performance... we're getting to the realm, frankly, where only dogs can hear the difference now. You're not going to see another PS1 to PS2 jump in performance - we have sort of maxed out there. If we're talking about teraflops and ray-tracing, we're already off the sheet that most people begin to understand.
When your own ex-boss is questioning your future....oof.
 
The console strategy is
  1. Make a console
  2. Get people to buy it
  3. Make really cool games for it that so that more people to do #2
  4. Hope 3rd parties buy in and give you a 10-30% cut
  5. repeat
Sony forgot how to make cool games and also they sell the console at a loss and their games are so expensive to make anything less than 10 million units sold is a failure, same with 3rd party games.

Is it really shocking this strategy isn't working for them?
 
For as long as GTA 5 has been out I haven't played it or heard anything about it. What's the story?
It's fucking dull. Bank heist goes wrong, several of the team are killed or captured. One, Michael, gets out unscathed with a good chunk of the money. Another, Trevor, is batshit insane to begin with and being abandoned by Michael at the end of the heist doesn't help matters. He escapes too though.

Fast forward a few years, and Michael lives in a fancy mansion, being cucked by his whore wife and constantly scolding his astonishingly stupid, selfish and worthless son for doing such "boys will be boys" things as trying to steal and resell a yacht for spending money. Trevor lives in a trailer park being insane and holding a bit of a grudge. And there's a nigger named Franklin shoehorned in too for some reason.

There is nothing entertaining about the plot. In fact I think it may have been a first strike in the ongoing "straight white men suck" nonsense, since the game goes out of its way to blame Michael for everything from the "FIB" agents being crooked, his wife being a whore and probably someone's bicycle tire deflating across town. Even his therapist basically tells him he's shit.

The only moment I was actually proud of Michael throughout the game was when he chased the guy he caught dicking his wife back to his fancy house, chains a truck to a support beam and rips the whole fucking thing down. Of course he's cucked again the next morning by the actual owner of the house (who turns out to be some mob shithead, the kind that in past installments would have been clobbered immediately by the protagonists) who demands repayment for the damages, and naturally Michael just bends over and takes it.

Fuckin' hated the "plot" in 5. Nico was always better.
 
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When your own ex-boss is questioning your future....oof.

The concept of the console as a viable alternative to have affordable and easy access to play video games is running on fumes, Not only have consoles become ever more complex and less plug-and-play as in the past, these have become so much more expensive that the insurmountable gap that existed between the cost of a console and a PC is becoming a very narrow leap.

Launching a proprietary console at $700 is high enough for a lot of people to see themselves spending a bit more for a PC that can do far more and can be upgraded later on. Even if the "ease of use" is brought up, the efforts of Valve in the development of the Steam Deck and SteamOS are minimizing the barrier of entry to PC gaming to a lot of people that are interested in the pick up and play concept that defined consoles at one time.

Then there is the ever growing computing power of mobile phones which are able to deliver graphical fidelity on par with what was state of the art just a few years ago. There are plenty of controllers that can be attached to these phones effectively turning them into handheld gaming systems. Never before people have had this much choice and access to hardware capable to play games with ease.

Sony forgot how to make cool games and also they sell the console at a loss and their games are so expensive to make anything less than 10 million units sold is a failure, same with 3rd party games.

Is it really shocking this strategy isn't working for them?

The video game industry has become a victim of its own success. It grew too fat and bloated pursuing the "blockbuster" mentality of Hollywood. Triple A games are these overly complex and over budgeted monstrosities made by companies that are bogged down by people who have no direct role with developing the game and are just filling some administrative role that did not exist nor was necessary decades ago. Couple that with the outright infiltration of activist that do not care whatsoever whether or not what they are making is fun or pleasing to the audience and instead they just want to push a specific type of narrative to the audience.

It is not that they "forgot" how to make cool games, they never knew how to. The people that actually cared to put "fun and cool" at the forefront of game design were ostracized, pushed out and fired from the company.

This is why all these companies are skin suits, they may have the same name of the companies that we once loved in the past but these have been hollowed out of their soul. The really talented, good and passionate game makers are gone, it is all greedy corpos and hate filled activist running the show. And then they wonder why their games don't sell.
 
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Sony forgot how to make cool games and also they sell the console at a loss
No they don't. They haven't made a loss on hardware since PS3. It's cope by sonyfags to handwave away why the console was so fucking expensive up until recently, where it's just expensive.

Sony hitting more console sales than PS3 by 2026 is a fairy tale without a drastic change in direction.
 
I mean, the real problem is that consoles traditionally have had better hardware than you could get on consumer PCs when they came out. The PS1 predated 3D accelerator cards on PCs and could absolutely shit on the software rendering on PCs at the time. The PS2 had insane fill rates and did things that PCs weren't really able to replicate until their shader pipelines became fully programmable. And the 360's GPU was a full year ahead of what GPUs on PCs could do when it came out.

The PS4 and Xbone were the first console gen where the hardware was noticeably behind existing midrange PCs on release and while they did well (due to the performance bump they got from abandoning the retardation of late-stage PPC), this was also the generation where we saw people abandoning consoles in favor of PC. And now the gap is so large that consoles are competing with midrange PCs from 2 years in the past rather than current midrange.
 
they sell the console at a loss
They actually sell it at a profit, it's why they refuse to lower the price. Unfortunately for them, that means their pricing scheme counteracts one of the original arguments of console gaming which was that it was cheaper. Between the high console prices, the fat subscription fee just to play online that they increased when Starfield came out, and the new $70 price on games, they have made people stop and think "hey, I already need to get a PC, I can spend how much to make it a gaming PC. Steam games are how cheap?". It's no surprise a lot of the dedicated console gamers are those you expect to be bad at math.

PC gaming use to have to worry about their hardware becoming outdated within 2/3 years. Ever since the PS4 gen, PC gaming reached a point where you could buy a good piece of hardware and not have to worry for 5-8 years, which was what the point of console gaming was.
 
FWIW I'm not convinced they are selling at a profit all in, as in factoring in cost of shipments & product returns. Plus their costs keep rising over time, it's opposite land for consoles these days.
They actually sell it at a profit, it's why they refuse to lower the price. Unfortunately for them, that means their pricing scheme counteracts one of the original arguments of console gaming which was that it was cheaper. Between the high console prices, the fat subscription fee just to play online that they increased when Starfield came out, and the new $70 price on games, they have made people stop and think "hey, I already need to get a PC, I can spend how much to make it a gaming PC. Steam games are how cheap?". It's no surprise a lot of the dedicated console gamers are those you expect to be bad at math.

PC gaming use to have to worry about their hardware becoming outdated within 2/3 years. Ever since the PS4 gen, PC gaming reached a point where you could buy a good piece of hardware and not have to worry for 5-8 years, which was what the point of console gaming was.
This may surprise you but pre-2008ish we would just play completely different games on PC than were released on console. There was very little overlap, every now and then a console port would come out and usually suck or a PC port to console would release and almost always suck. A high end FPS like Half Life 2 or Far Cry or Crysis would push you into new hardware, not Ubisoft's shitty port of Prince of Persia: The Warrior Within. When that changed it meant that all console games were just also on PC and the baseline for what you need to enjoy games is just something a bit better than a console which averages being pretty old hardware.

In spite of what you're saying many people prefer to just get a dedicated console for games, it's not down to "being bad at math" when something as basic as a reliable sleep mode or turning on the system with a controller or physical games continue to be missing from the PC experience.
 
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