Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
shit was already fucked and the blight was there and not caused by humanity
That was introduced in inquisiton and completely forgotten about because it was stupid and inconsequential in comparison to almighty SUPER ELVES
because apparently the golden city is just where all their evil shit ended up, whoops
I think My Question hit a nerve...
 
Even ME2-the game DAV is clearly trying to emulate, requires maybe five companions. Everyone else is optional, at least members can be killed in their loyalty missions. Every other companion is optional-you'll get a better outcome admittedly if you recruit Tali or Legion, but you can play ME2 with a small party.
Most can't die in their loyalty missions. The only two I can think of would be Zaeed, and Samara. You can also skip recruiting some of the teammates even after clearing their intros, like choosing not to awaken Grunt and Legion. That being said, pretty much everyone but Joker and EDI can die in the suicide mission.
 
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Oh, I totally forgot about one of the things from FailHard that I really hated. You can go full lone wolf or reduced team size for most things in Origins, DA2, & DAI. It makes the games difficult (especially in lone wolf, and particularly so for the titles other than Origins), but not impossible. You literally can't do that in FailHard. If you try to go without two other team members, it stops you and tells you to fix the problem. I really fucking hate that. It completely removes one of the major challenge modes that has been present in other Dragon Age games. Why the hell would they remove this from FailHard? There is no reason other than trying to force you to play how they want you to play, just like with the troon bullshit.

Never take away more player agency than you have to. Players really hate it! Especially in a game that is supposed to have a Role Playing aspect! Don't force the player to play the way you want them to play more than you absolutely have to in order to prevent a total breakdown in gameplay. This removal of player agency happens so often in this game it seems to be a "feature" they intended rather than just really poor decision making by idiots that have no idea what the fuck they are doing and what players actually want.

They count total number of times people bought or rented the game, they don't count refunds or people dropping the game. Starfield also similarly boasted about 6 gorrilion sales, most of which ended up being game pass rentals or copies that were eventually returned via steam. If a game is on Game Pass, always subtract the total number of "sales" and then account for how many people are likely to return it on Steam. If a game is known for getting refunds, that's not good.
I would be surprised if Troonguard even got 1M sales total, and I mean actual sales not rentals. This game is DOA, it will never make the money back no matter how people cope about it.

Also, counting the copies they literally gave away for free for signing up for Geforce NOW would also be bullshit.

A little over a month and it's already got a sale for $38.99

View attachment 6742123
I'm sure that's not the fastest price drop, but it's gotta be up there.

The funny part is that currently the number of concurrent players is still just as flat and mishappen as Alyssa Mercunte's breasts.
 
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Most can't die in their loyalty missions. The only two I can think of would be Zaeed, and Samara. You can also skip recruiting some of the teammates even after clearing their intros, like choosing not to awaken Grunt and Legion. That being said, pretty much everyone but Joker and EDI can die in the suicide mission.

Even Zaeed can only die if you do his loyalty mission after the suicide mission, in which case you can literally leave him to burn alive. Pretty hardcore; should have been an option for Taash.

No, that is the honest to god answer to your question.
the answer is what hit my need for sense nerve

Back when this pustule of a game first flopped, I watched as many of the cutscene videos as I could stomach to tease out the lore reveals. I seem to recall that during one of the endless roundtable discussions among your party that they brought up the whole situation with the Golden City being nothing but a prison for the Evanuris and one of your intolerable munchkin partymembers gives a very Gen Z, "Hey, guys ... did we just, like, disprove Andrastianism?!?"

Absolutely tooth-gnashing, especially considering how Inquisition, hardly the best written BioWare game, tackled matters of faith and religion with much more respect.
 
So like Did they ever fully explain how the whole Darkspawn and Golden City thing actually went down?
Yes, but also no.

The Golden City: Elven god's (Evanuris) palace. No mention of who or what the Maker is. The Veil Jumpers seem to jump that the Chantry lied (it usually does) and that the Maker is not real (Solas seemed to think so in DAI).

The elves were originally spirits that wanted to become flesh so used lyrium to become elves, while basing their forms on humans. Then the elves and Titans went to war as the elves wanted more lyrium (Titan's blood). Solas ended the war by creating and using the Rite of Tranquility on the Titans, accidentally creating the blight from the Titan's loss of dreaming. Solas then placed the blight into the Black City to keep it from infecting anyone.

The Golden City does not seem to be real. There is only the Black City.

The Evanuris then used the blight as a super weapon (for some reason) against Solas' rebellion, the Forgotten Ones and maybe the Executors. It do not work out and most of the Evanuris seemingly got infected with the blight.

The Evanuris were trapped in Veil by Solas because they kept being retards playing with the blight and for killing Mythal when she tried to stop them.

Mythal became shattered after being killed (because spirits and demons shatter instead) and some of her essence landed on women throughout DA history like Flemeth, Morrigan, Andraste.

Yes, Andraste was a persona for an Mythal and most of the Veil Jumpers and the game do not seem too interested to look into the implications of what this means.

The Evanuris pretended to be the Old Gods (again for some reason) to gaslight the Ancient Tevinter Imperium Magisters to open up their prison in the Black City. It did not work. This is how the First Blight started, or at least how the magisters like Corypheus came to be. The Old Gods are sort of implied to be real also, just that the Evanuris somehow hijacked their connection to talk to the magisters.

Archdemons are phylacteries for the Evanuris so for each Archdemon killed, a Evanuris lost their life. Now they are only two Evanuris left: Elgar'nan and Ghilan'nain. Elgar'nan's Old God name was not Dumat, it was Lusacan interestingly enough. Why the Evanuris use High Dragons as furry personas is not really explained well other than dragons are magical.

Where darkspawn come from is sort of answered. It is just that the game is not really interested in following through. Like how come the Evanuris do not revive like Corypheus does? Or why use the blight as a weapon at all? What about broodmothers and awakened darkspawn? Where do the Titans come in, how are the involved? Why are the Evanuris commanding the Venatori instead of the Dalish elves that worship them?

TL;DR: Yes they do answer these questions. No, they do not really get into what really went happened with the Golden City or darkspawn. Only how it relates to how Evanuris did everything wrong and how Solas is a goodish guy.
 
Seems kind of dumb I mean I kind of just figured they were just natural like humans and dwarfs. Why do they need a special background story it just feels like they’re trying to make them the special race instead just another race.
Eh it is hinted at in Inquisition. Cole basically spoils the entire reveal with some of his lines in Trespasser.

So like Did they ever fully explain how the whole Darkspawn and Golden City thing actually went down?
Basically...the evanuris used their old gods(I mean horcruxes/archdemons) to whisper to the magisters Sidereal-who breached the black city, and the blight escaped.

I'm pretty sure that in ME1 Tali, Wrex, and Garrus are all optional with Liara being mandatory due to her Asari "embrace eternity" space magic, so that's just three.
Tali is mandatory. If you refuse Udina will insist on it. Likely because you need at the minimum three squadmates-due to inevitably losing on Virmire.

Where darkspawn come from is sort of answered. It is just that the game is not really interested in following through. Like how come the Evanuris do not revive like Corypheus does? Or why use the blight as a weapon at all? What about broodmothers and awakened darkspawn? Where do the Titans come in, how are the involved? Why are the Evanuris commanding the Venatori instead of the Dalish elves that worship them?
I think its sort of implied the archdemons allow the evanuris to be functionally immortal the way Corypheus was. Its the blight that makes this possible. Each dragon god is basically a familiar/pet/war beast/and voice.

The Golden City does not seem to be real. There is only the Black City.
To be fair, Corypheus does say as much in DA2 and Inquisition. That it was corrupted when he got there.
 
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The elves were originally spirits that wanted to become flesh so used lyrium to become elves, while basing their forms on humans. Then the elves and Titans went to war as the elves wanted more lyrium (Titan's blood). Solas ended the war by creating and using the Rite of Tranquility on the Titans, accidentally creating the blight from the Titan's loss of dreaming. Solas then placed the blight into the Black City to keep it from infecting anyone.
So to sum things up.

Elves are fucking retards.
 
The basic gist of it is, the original Elvhen were spirits that wanted bodies,they wanted to become flesh and blood. So they used lyrim to "solidify" themselves into what became the elves.

Cole: They made bodies from the earth, and the earth was afraid. It fought back, but they made it forget.

That is-the elves broke the very foundations of the earth(the titans) out of lust and greed.

"Hail Mythal, adjudicator and savior! She has struck down the pillars of the earth and rendered their demesne unto the People! Praise her name forever!"
For a moment, the scent of blood fills the air, and there is a vivid image of green vines growing and enveloping a sphere of fire.
The vision grows dark. An aeon seems to pass. Then the runes crackle, as if filled with an angry energy.

A new vision appears: elves collapsing caverns, sealing the Deep Roads with stone and magic.
Terror, heart-pounding, ice-cold, as the last of the spells is cast.

A voice whispers:
"What the Evanuris in their greed could unleash would end us all. Let this place be forgotten. Let no one wake its anger. The People must rise before their false gods destroy them all."

(
Trespasser mural)

Basically-all of this is just explained to the player in DAV.

Or to resummarize

The elves waged war upon the titans and their dwarf servants/immune system, and shattered them. Leaving them basically tranquil, insane or dead.

They used this to acquire bodies for themselves, and then the evanuris sought to make use of corrupted titans' blood as a weapon against...each other? Or those across the sea its not clear?

The elves are why the blight exists, why the darkspawn exist, they are why the tevinter magisters broke into the fade, and indirectly it seems-Andrastianism(at least by implication).

Is there any fantasy setting/IP where the elves are directly responsible for everything like this? IDK of one.

this is why only origins is canon
Some of the elements here were probably conceptualized since Origins.

The Dalish origin in Origins for example-its strongly implied Tamlen saw the black city, and the Blight directly, and there is a reference to Elgar'nan driving the dil'galen(sp?) the dwarves deep under the earth. (Elgar'nan coincidentally is noted as a god of vengeance in DAO).

Beyond revealing basically every setting mystery-pretty much every anti alienage pogrom was absolutely justified in retrospect. The elves "brought doom upon the world' for no other reason than lust and greed.
 
Ah there you go.

Same with most people apparently playing male human inquisitors and doing a Cassandra romance.

Sometimes I get the feeling what general gamers experience and niche fans are two entirely different things.

(Or mass effect when people do soldier, male, john Shepherd).

That said-I don't think DAO has a "bad" Origin? All of them are worth doing at least on their own.
 
Even Zaeed can only die if you do his loyalty mission after the suicide mission, in which case you can literally leave him to burn alive. Pretty hardcore; should have been an option for Taash.
IIRC, it was even weirder, because didn't you have to take the Paragon initial route through the mission, leading to Zaeed getting trapped in a fire, and then a Renegade check to kill him? I could be wrong. Its been a while, and doing it is pretty insane.

Especially since then you'll miss him rigging your apartment to be a fucking kill zone with Garrus or waxing philosophical about abstract art and hitting on Samara in the Citadel dlc in ME3.
 
Dunno if it's been mentioned yet, but 35% off.

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So beyond the atrocious character writing, (and ridiculous plot),

What are everyone's opinions on the big Lore(TM) reveals?

Elves were spirits
Elves fought the titans
Dwarves were shattered like a fetus ripped from its mother.
Solas, and the Evanuris really are responsible for basically everything bad in Thedas.
It's retarded and doesn't mean anything
 
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