Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
>Opening presents X-mas day.
>Jolly cheer all around.
>Grandpa passes my wife a gift.
>Excitedly unwrap it.
>Dragon Age : Veilguard on PS5

Lol
You kindly but firmly ask him to leave.
Man, I can't believe that they really pawned that off on the old people as a "good" gift.
Was it bargain binned? I hope he didn't pay more than 15 dollars for it.
 
PC Gamer is now backpeddling over BioWare. And The Veilguard was the nail in the coffin.
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PC Gamer is now backpeddling over BioWare. And The Veilguard was the nail in the coffin.
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To be fair, that particular writer was actually complaining about veilguard being bloodless, not having any character moments, not having any real exploration, not having locations in the area even seem like they're connected to eachother, and so on in previous articles. He wasn't PC Gamer's veilguard shill. While they also apparently shat out some garbage 7 tips for dragon age, and how to romance Harding garbage articles, because they were getting paid by the article or word or whatever.

But yes, it's PC Gamer allowing one of their writers to pull back on the obvious return to form goty material bullshit takes that they never should have published in the first fucking place.
 
I don't understand why you would make it so horrible and insufferable on purpose.
I think there are two possibilities, I'll let you decide which is the more horrible proposition:
  • They get off on deliberately ruining things they know other people love, and don't care if it tanks the IP or studio because they can easily monkey-branch into another DEI-hire position elsewhere.
  • They are actually proud of what they created and think it's genuinely good.
 
Was it bargain binned? I hope he didn't pay more than 15 dollars for it.
I don't know, it looks like it's on sale most places but not by a whole lot. I don't blame him really, imagine you're an older guy with no culture war mindset at all, trying to pick out a gift for your grandson and his wife.

He played the first Dragon Age and we talked about it before since he games himself. He probably just remembered me liking that one and extrapolated.

Regardless, now I can play it for free and riff on it until I get bored. Isn't a total loss I guess.
 
I think there are two possibilities, I'll let you decide which is the more horrible proposition:
  • They get off on deliberately ruining things they know other people love, and don't care if it tanks the IP or studio because they can easily monkey-branch into another DEI-hire position elsewhere.
  • They are actually proud of what they created and think it's genuinely good.

It's the latter. They don't distinguish between something being good and something having the correct current-year wokescold morals, because they can't distinguish between those experiences (i.e., a "good" game or movie is one that makes the chuds mad, and the I am not an evil chud feeling has become a positive experience indistinguishable from I actually genuinely enjoy this entertainment and it gives me nice feelings).

So, removing boobs from a game and making everyone look like a troon isn't just forgivable, it actually makes the game better, because now the game is anti-chud and on the right side of history.
 
I don't remember what review it was but one of Skillup's reviews had this line

"The entire game feels although you're trapped in a prison with the world's most annoying cellmate."

I think that's essentially my biggest issue with this game's characters and most modern game characters really. I played games to escape the annoying people people and situations in my life not add on to them.
 
I think there are two possibilities, I'll let you decide which is the more horrible proposition:
  • They get off on deliberately ruining things they know other people love, and don't care if it tanks the IP or studio because they can easily monkey-branch into another DEI-hire position elsewhere.
  • They are actually proud of what they created and think it's genuinely good.
both?
 
So, removing boobs from a game and making everyone look like a troon isn't just forgivable, it actually makes the game better, because now the game is anti-chud and on the right side of history.
So it's the same logic by which most of the modern Star Wars/Trek content is judged to be good? Not because it's well written or entertaining, but because it upsets the right people (i.e. the fans who are the reason the IP still exists today).
 
My "thats a man baby!" scan is off the chart!
As was famously said:



If Bioware was really, really smart, they'd take Baldur's Gate 3, really polish it up where Larian obvious rushed things (such as Act 2 feeling like an end game, with Act 3 feeling like it was just stuck on/it's own self-contained game, the High City area being cut out, etc...) and just make it sci-fi, and they'd have a guaranteed best seller that they haven't seen the likes of since Mass Effect 2. BG3 as Sci-Fi, done correctly, would have people drooling on their keyboards. Of course, Bioware is terminally retarded, and would never be smart enough to do anything like that.

>Opening presents X-mas day.
>Jolly cheer all around.
>Grandpa passes my wife a gift.
>Excitedly unwrap it.
>Dragon Age : Veilguard on PS5

Lol

That's when you say "Oh, Grandpa, you shouldn't have!" and you actually mean it.
 
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I'm replaying all the games to see how it goes, since I started out in DA2 and never originally played DAO. DA2 is not as good as I remember, back when I was a wee little sperm. The combat is especially fucking grating, where it just keeps spawning in waves and waves and waves and waves and waves of chaff. The companion stuff is decent; the Arishok is neat.

One thing I am enjoying a lot, is just how genuinely horrible Kirkwall is. The place looks evil, you could not pay me to live there, it looks like Orcs built it under the command of the Witch King. One thing I am enjoying less is how retarded the mage/templar conflict is. Because objectively, the Templars are corrupt, abusive, insane, paranoid and have zero ground to stand on. On the other hand, every single mage without fail in this fucking game will gleefully leap headfirst into blood magic. They don't even hesitate. The city as presented in DA2 should not make it to act 3, it should be halfway through Act 1 before the Arishok, you, and your companions have to cut your way out of the legion of raised undead, abominations and manifested demons running amok.

Meredith going schitzo because of her demonic lyrium sword felt like a massive cop out. I also didn't buy the idea that the Templars would just assault the mages in the circle; and it'd be seen as hopeless. Templars are not good at anti magic, they are better than the average mong sure; but the mages could have unleashed literal hell on earth if pressed and the templars should know this. The mages should know this. It always felt very arbitrary; like some retarded X-men skit. "OH NO!!" Said Collosus the man made of solid tungsten. "THE POLICE ARE ABUSING ME, THEY ARE HITTING ME WITH TRUNCHEONS, WHATEVER WILL I DO!" But the game expects me to take it seriously. In game you fight demons with no issue; lore wise a desire demon can make an entire army her bitch with a smile.

There's also the issue that the Templars are just kind of...shit. They're mage-knights that do drugs to get knockoff magic. Meh.
DAO is next to see what I missed out on, then maybe Inquisition. If I can be bothered.
 
I don't understand why you would make it so horrible and insufferable on purpose.
It's just a symptom of a larger problem in Games Development.

Veilguard is terrible because the old "soul" of Bioware left - it's a new game director, a new story writer, a new lead dev, a new <yadda yadda> - all the way down. Talented people leave and because game dev is so niche, there's no real way of really sourcing a good replacement - much less finding the core 20 or 30 people you need to make a game truly great.

It isn't just Bioware - you're seeing it play out in ever major studio that's roughly the same age. Blizzard lost all of their senior talent and is floundering (and hiring a new president every few years), Ubisoft lost theirs and is on the verge of bankruptcy as a result, and so on. God help us when Gearbox loses Randy Pitchford (if they haven't technically already have) or Bethesda loses Todd Howard.

Veilguard is also terrible because it's an unfinished shitpile that the parent company was tired of paying for. It's been in some form of development for 10 years and they wanted some revenue to show for it and for the studio to stop bleeding money. The only thing worse than a shitty game you funded for 10 years making not a lot of money is having an even shittier game that you funded for 14 years make even less.
 
It's just a symptom of a larger problem in Games Development.

Veilguard is terrible because the old "soul" of Bioware left - it's a new game director, a new story writer, a new lead dev, a new <yadda yadda> - all the way down. Talented people leave and because game dev is so niche, there's no real way of really sourcing a good replacement - much less finding the core 20 or 30 people you need to make a game truly great.

It isn't just Bioware - you're seeing it play out in ever major studio that's roughly the same age. Blizzard lost all of their senior talent and is floundering (and hiring a new president every few years), Ubisoft lost theirs and is on the verge of bankruptcy as a result, and so on. God help us when Gearbox loses Randy Pitchford (if they haven't technically already have) or Bethesda loses Todd Howard.

Veilguard is also terrible because it's an unfinished shitpile that the parent company was tired of paying for. It's been in some form of development for 10 years and they wanted some revenue to show for it and for the studio to stop bleeding money. The only thing worse than a shitty game you funded for 10 years making not a lot of money is having an even shittier game that you funded for 14 years make even less.
they would have been better of just scrapping it, sure they made back a little bit of money from the sales but the money lost in consumer trust is way higher, now even normies are worried about mass effect, most won't touch it until long after launch if at all unless it comes out as a 10/10 masterpiece at launch.
 
Someone put into far more words than I would have bothered with, why the "pulling a Bharve" pushup scene was so shitty. (imo it's even worse since it involves Bellara who kind of apologizes for existing all through the game)
The “pulling a Bharv” scene honestly demonstrates so much that is wrong with the character-writing in this game, but I want to focus on the very end of it.

Narratively, after teaching the audience something like “pulling a Bharv” AKA doing pushups to show you mean your apology, you want to have one of the audience stand-ins then participate in the ritual. It makes the scene more satisfying and feel less like a random lecture. (Though…)

However, “pulling a Bharv” requires a character apologizing for committing a wrong, and one thing Veilguard cannot tolerate is any of the companion characters doing anything hurtful, ignorant, prejudiced, or otherwise incorrect.

So what do they do? They have Bellara apologize for eating food that was meant to be shared at a gathering of friends.

Unless you are from Minnesota*, which I’m fairly certain Bellara is not if only based on her accent and not the fact that Thedas doesn’t have a Minnesota, eating food at a party is not something you are ever expected to apologize for. She didn’t eat all of Taash’s favorite food. She didn’t sneak the food before the party or cut a piece of birthday cake before the candles have even been lit. She didn’t go into someone else’s pantry and take some random item of food that wasn’t meant for the party.

The food had been served. Presumably it had been out there for a while, because we join the scene as things seem to be winding down. The food is available, it is for Bellara to eat, and she eats some. It is a completely non-objectionable action, the only kinds of actions Veilguard companions are allowed to take.

She still has to apologize for the scene to work, however, so she does. Bizarrely, this has the outcome of making Taash come off as a bully, because what kind of immature jackass gets upset that someone ate the provided food at a party? How domineering is Taash that Bellara immediately resorts to apologizing and placating them in order to avoid their anger?

It also makes the scene nonsensical and makes the gathering seem like a complete drag. Feel free not to invite Rook to these ever again, thanks.

*If you are from Minnesota, eating the last piece of food off a shared plate is punishable by being immediately ejected from Minnesota, but most people do not consider this much of a hardship.
 
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