Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
2. The next crowd in is the late 20s to early 30s group of fuckups. These are people who have never experienced much of anything negative in their lives, spent their entire youth being lied to about how such a special snowflake they are and being awarded participation trophies by boomers, etc. What the fuck is someone who at best has spent most of their lives with most of the sum of mankind's knowledge at their fingertips, consuming brainrot, supposed to come up with that's interesting? Their idea of a struggle is trying to score oppression points for made up mental illnesses on tumblr and giving themselves the psychiatric version of Munchausen syndrome in the process. They didn't grow up with a cold war looming over their head, having friends or themselves eating government cheese, pondering the unlikely possibility of a draft, actually done a damned thing for any kind of real civil rights or equality, etc.
This is it. This is the real issue with games today.

Most of the younger, modern Western developers grew up reading fanfiction.net, Tumblr stuff, et cetera. They have no mental basis or drive to create an interesting world.

It's the same reason a lot of the Japanese output is not much better either: their newer developers grew up on a diet of mostly anime and manga. The older creators had to draw from other things, like how Silent Hill drew from Jacob's Ladder.

This, by the way, is why Korean output is going to get fucked eventually too; their devs and artists are basically aping anime at this point with a Korean spin.
 
Some gaming sites are alleging Failguard sold worse than Star Wars Outlaws which barely managed a paltry one million sales.

If true this explains why Bioware is refusing to release any figures, that's a fucking disaster.
It's become such a common bellwether for sales performance I'm really surprised publishers bother hiding bad numbers at all. It's well understood even by the dullest gamer and scummiest journalist that when a publisher doesn't publish numbers, it's because they're fucking terrible. Shareholders understand this too. It's arguably worse to allow rampant speculation than it is to just bite the bullet, publish the numbers, and brace for the hit. It never goes well hiding the numbers until the next shareholder's meeting.
 
This is it. This is the real issue with games today.

Most of the younger, modern Western developers grew up reading fanfiction.net, Tumblr stuff, et cetera. They have no mental basis or drive to create an interesting world.

It's the same reason a lot of the Japanese output is not much better either: their newer developers grew up on a diet of mostly anime and manga. The older creators had to draw from other things, like how Silent Hill drew from Jacob's Ladder.

This, by the way, is why Korean output is going to get fucked eventually too; their devs and artists are basically aping anime at this point with a Korean spin.
It's more than just games though. It affects games, TV shows, movies, comics, books, even music sometimes. Basically any kind of fiction. Sure there's the occasional gem that comes up, but most of it is shit. That's also not to say there wasn't a lot of shit back in the 80s, 90s, etc. because there absolutely was. TV shows getting cancelled left and right before airing more than a couple of episodes, trash movies flooding rental stores, and of course slop games that relied on a gimmick/license/whatever(think about it, the SNES had 700+ games released in North America, but how many of them were actually good? and the ps1 had 1200+ which just meant even more garbage). The difference was that over time the people who were good at their craft could actually rise to the top with some successes and that's where the big budgets went. Instead we get big budget projects that sit in development hell for years while a bunch of senior staff leave early(like with dragon age 4, for a variety of reasons), leaving nothing but turds to take their place, do a shitty job and then instead of learning from their failure, gnash their teeth on social media about how it must be everyone else's fault and that's their idea of a "struggle".
 
Yeah I should have said media instead of games, my bad. This phenomenon affects movies and books too, it's just games where it is most obvious I would say.
I wouldn't say most obvious. Just look at all of the people involved in movies and TV over the past few years whining about audiences and everything else on social media. Disney had a huge problem with this till they told everyone to knock the shit off, but then what's her name from the new snow white bullshit has been making the rounds acting a fool, or even the black actress from that Wicked movie made some insane tirades about shit. The slap fights over the witcher TV show were so ridiculous that Cavill quit, and when the people were given the freedom to do their own witcher spinoff series it was an utter joke. The entirety of discussion for the lord of the rings show season 1? The garbage star wars shows and movies, the MCU being a boring mess for the past few years. The entire "comics-gate" slapfight on twitter and youtube.

Even simpler, just think of all of the dumb movies and TV shows over the past 6 years you've probably forgotten but Hollywood keeps repeating the same shit. Gaming might be more obvious for people like us because we're into games and thus it's thrown into our faces constantly, but there's still more mainstream media in general that people are getting fed up with.
 
Some gaming sites are alleging Failguard sold worse than Star Wars Outlaws which barely managed a paltry one million sales.

If true this explains why Bioware is refusing to release any figures, that's a fucking disaster.
The writing was on the wall when Jason Schrier suddenly stopped talking about the game, even admitting that he didn't like it but he pretended to so he can make "chuds" mad. I can't think of anyone gayer than a soyjak jew that literally gets angry at big boobies and demands burly, hairy men to be added in their place, so if you lose even him then who is even left to defend your game?
 
The writing was on the wall when Jason Schrier suddenly stopped talking about the game, even admitting that he didn't like it but he pretended to so he can make "chuds" mad. I can't think of anyone gayer than a soyjak jew that literally gets angry at big boobies and demands burly, hairy men to be added in their place, so if you lose even him then who is even left to defend your game?
I don't understand why you would make it so horrible and insufferable on purpose.

People are saying propaganda but that doesn't make sense either because no one played it. Something like Baldur's Gate 3 has gross fetish shit and weird tranny shit but is also good so more people will see the propaganda because more people will play it.

The only thing that makes sense is that this game was made purely out of spite.
 
I don't understand why you would make it so horrible and insufferable on purpose.
Simple: They didn't think it was bad. It's no secret that modern devs love the smell of their own shit, but Bioware thought that Veilguard in particular was a MASTERPIECE. While most modern gamers see a boring story with all edges sanded off and a really creepy therapy-patient relations with their "allies", the devs and woke audience see this as the perfect conclusion to the Dragon Age franchise, free of all the problematic chud influences. Veilguard is what the ultimate goal in today's industry is: Turn EVERY game into Veilguard, every franchise into a Dragon Age. This is why there is such a big focus on making everything hyper-political within video games, so only the "right" people can be hired to work on them. Not the most talented or fit for the job, mind you, only those best suited to make a "Veilguard". You can bet that not only seeing Veilguard but also Concord and Dustborn not selling or outright shutting down in the case of Concord is sending shockwaves thruout the industry: All these diversity hires promoted to make "the perfect game" are finding out nobody wants whatever they're selling. Their very presence in the video game industry is about to be called into question when the investors finally accept what a giant waste of money this entire DEI endeavor has been.
 
remember when games were made to escape? to tell a story like an old epic except with you as the protagonist?
the only studio that seems to remember that is owlcat because it's the only studio that has released a game since the new decade that i can think of that lets you be a crusading hero against the endless forces of hell without any hint of irony
 
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remember when games were made to escape? to tell a story like an old epic except with you as the protagonist?
the only studio that seems to remember that is owlcat because it's the only game released since the new decade that i can think of that lets you be a crusading hero against the endless forces of hell without any hint of irony
Did the new Space Marines game have any postmodern bullshit in it? I didn't get around to playing it but it looks like a good old fashioned power fantasy.
 
Did the new Space Marines game have any postmodern bullshit in it? I didn't get around to playing it but it looks like a good old fashioned power fantasy.
I haven't seen anything wrong with that one. Space Marine 2 is just a good old fashioned single player game about big hunks of steel murdering space bugs.
 
Did the new Space Marines game have any postmodern bullshit in it? I didn't get around to playing it but it looks like a good old fashioned power fantasy.
your squadmates are an asian and black dude... which is weirdly diverse for a space marine chapter or humanity at large in the 40th millennium.

beyond that there's not much else really, if anything for the usual soytards it looks borderline fascist having a white protagonist with strong convictions.

Most of the younger, modern Western developers grew up reading fanfiction.net, Tumblr stuff, et cetera. They have no mental basis or drive to create an interesting world.

It's the same reason a lot of the Japanese output is not much better either: their newer developers grew up on a diet of mostly anime and manga. The older creators had to draw from other things, like how Silent Hill drew from Jacob's Ladder.
anime is mostly adaptions from LN and manga, and that's still a creator driven medium. you won't get an anime adaption if your work isn't popular/sells in the first place. as much as people whine about isekai it is a easy plot device and popular, otherwise no one would see it in the first place. so essentially it's a matter of simple supply & demand, whatever the literal boomerfag miyazaki thinks.

the problem is that most western shit is run by committees and gatekept to a large degree. you either never get to make the game you want (unless you go indie, which limits your budget and options) or if you make your own stuff get no support or outright discriminated against for the sake of "minorities and boosting marginalized voices".
 
How you know the sales were dire - Walmart currently has physical copies of Veilguard down to $30 CAD (for you Americans that use real money, $20)

I know, it’s Boxing Week and thus likely an outlier, but that’s the literal “Get this the FUCK off our shelves” price up here in Leafistan, and just before Christmas it was still sitting at $90 a copy. You don’t see a price slash THAT big outside of Steam Sales, it might be FAR worse than we think it is…
 
beyond that there's not much else really
There's also the pajeeta (along with the atrocious streetshitter call center subhuman accent) girlboss, but at least she shows proper subservience and reverence towards Space Marines. The nigger squadmate also has a chimpout moment for which he's admonished, so even though he's a nigger, he doesn't have race card absolving him of acting like an ape. He's a good soldier, he was just created black as a mistake.
 
It's more than just games though. It affects games, TV shows, movies, comics, books, even music sometimes. Basically any kind of fiction. Sure there's the occasional gem that comes up, but most of it is shit. That's also not to say there wasn't a lot of shit back in the 80s, 90s, etc. because there absolutely was. TV shows getting cancelled left and right before airing more than a couple of episodes, trash movies flooding rental stores, and of course slop games that relied on a gimmick/license/whatever(think about it, the SNES had 700+ games released in North America, but how many of them were actually good? and the ps1 had 1200+ which just meant even more garbage). The difference was that over time the people who were good at their craft could actually rise to the top with some successes and that's where the big budgets went. Instead we get big budget projects that sit in development hell for years while a bunch of senior staff leave early(like with dragon age 4, for a variety of reasons), leaving nothing but turds to take their place, do a shitty job and then instead of learning from their failure, gnash their teeth on social media about how it must be everyone else's fault and that's their idea of a "struggle".
Thoreau noticed this phenomenon ages ago: 'how vain it is to sit down to write when you have not stood up to live.' It's a consequence of nepotism - dumb, suburban, middle to upper class kids who've never experienced hardship, or even been expected to navigate life on their own terms, being handed cushy creative roles and pumping out dreck.
 
That second article is a dangerhair screeching about "How slippery slope fallacy is totally not real guys." When if you look at Dragon Age as a whole. Origins and 2 had gay romances, Inquisition pushed the pronouns and Veilguard has a tranny character everyone hates, then yeah it is true.
Anyone who pushes the lie that slippery slopes don’t exist is benefiting from what’s at the bottom of the slope.

A lot of what’s wrong with gaming, from politics to practices, started being incrementally pushed years ago. We didn’t just arrive at chest scars and throttling XP gains to sell mtx.
 
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