Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
Seems the "news" of Bioware Edmonton being shut down is a surprise even to the people working there.

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I know this specific "scoop" about the imminent shutdown is probably horseshit, but I still feel like these particular tweets are going to age like milk. When Bioware indeed gets nuked from orbit (it's the only way to be sure) I wonder how cocky "Raven" here will be.
 
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I know this specific "scoop" about the imminent shutdown is probably horseshit, but I still feel like these particular tweets are going to age like milk. When Bioware indeed gets nuked from orbit (it's the only way to be sure) I wonder how cocky "Raven" here will be.
I personally think Bioware will be shut down this year primarily for one reason. DA:V was not greenlit with DLC in mind.

The now disgraced lead dev claimed this was an intentional decision because "DAI's DLC should've been part of the base game". This is 100% a lie. They did it because of ME:A and Anthem flopping. ME:A had DLC plans ahead of time, and after the game flopped they were abruptly cancelled. Anthem had a multi year plan scheduled for it which was also cancelled. DA:V's DLC was cancelled fundamentally because EA expected it to flop and wanted to write it off asap.

It would be surprising if EA let Bioware stick around considering they shut down Visceral games despite how well liked their games were. And according to Andrew Winston it was because they wanted to focus on producing GAAS only games in the future. If they're not full on shutting the studio down I suspect they'll mass cull it at some point.
 
It's bullshit. EA didn't shut down Bioware after Anthem despite it being a much bigger flop and and money pit than the Veilguard. It's obvious pandering to anti-woke retards that are eating this up. If they were planning on shutting down, EA would have announced it, or the developers would have passed on the news to a mainstream outlet. Not some smoothbrained chucklefuck like SmashJT.

Also Grummz seems to be showcasing his gamer knowledge by referring to Bioware Edmonton as 'The Veilguard Studio'.



EDIT: I have a sneaking suspicion that JT was referring to Bioware Austin, which is still going.





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It’s so weird how companies do these things nowadays. I don’t want to listen to grifters like SmashJT and Grummz, but we did get the news that Ouka Studios, the creators of Visions of Mana, was shutting down not from Square Enix but by third parties. I wouldn’t be surprised if BioWare didn’t announce anything since the bullshit they did with the journalist game reviews for Veilguard.

Good riddance. Hopefully this is it. I don't want to see any Mass Effect or Dragon Age games anymore. BioWare should have been put to rest long, long ago. Someone at EA must had a sweet spot for the studio. Much better ones were shut down for less.
People keep forgetting that some things just need to end. The way that Mass Effect: Andromeda went, both in story and quality, should tell you that Mass Effect should have ended with the definitive third game. That was a definitive ending and trying to tack more stuff on it with the staff BioWare has currently doesn’t work. The same kinda goes with Dragon Age. I wish we had a much better ending than Veilguard, but it should just end there. You’re not going to get the same sense universes you got previously.

Sony have just announced they're axing another 2 of the live service games they had in development, although that's probably in response to Concord rather than troon stuff specifically, but it does seem like the industry is starting to shift.
If Sony was serious about that, they would honestly cancel all their live service stuff and move on to what made them recognizable in the first place: Wipeout, SOCOM, Killzone, etc.
 
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Anthem had a multi year plan scheduled for it which was also cancelled.
Ugh, they dropped the ball so hard with Anthem. It looked gorgeous and flying around the world in a big fucking mech was really fun. Shame the gameplay and everything else about the game sucked donkey balls. I still have no clue what they were thinking by releasing that turd in the shape it was in.
 
I still have no clue what they were thinking by releasing that turd in the shape it was in.
Anthem was about five years deep in production when it was released, back when game dev cycles still measured in single years or so. EA eventually cracked the whip at year 4 or so and forced Bioware to release something, instead of just sitting on their ass in endless pre-production, presumably at the threat of studio closure or worse.

Sounds like a familiar story, isn't it?
 
Femshep was obvious given current year(and I actually like femshep), I suspect...the Liara romance? But people may complain that's not "real" lesbianism. So maybe they'll do Ashley as a lesbian?

It'll be a hilarious disaster though, if it even happens at all.
Femshep belongs to Garrus and I will hear no other discussions on the matter tbh.
 
I still think Corinne Busch is likely to have been a symptom of Veilguard's failure and BioWare's likely demise rather than a real cause.
I think you're right. It's nice to have a specific person to blame for everything, but in reality no one person at any AAA studio is that powerful. It has to be rotten from the top down to get this bad.
Nah, Concord. 8 years to create, 10 days from release to shutdown.

This is setting records for franchise assassination, however, at least I think?
Concord definitely wins biggest overall fuck-up in gaming history for me, but they didn't have the benefit of nostalgia that Dragon Age did. If it's really true that Veilguard only shifted 1 million units that is beyond embarrassing.
Seems the "news" of Bioware Edmonton being shut down is a surprise even to the people working there.

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Please archive these tweets because, even if it's not confirmed, in the event Bioware really does get shut down this smug dipshit's preening is going to be so much funnier.
 
Anthem was about five years deep in production when it was released, back when game dev cycles still measured in single years or so. EA eventually cracked the whip at year 4 or so and forced Bioware to release something, instead of just sitting on their ass in endless pre-production, presumably at the threat of studio closure or worse.

Sounds like a familiar story, isn't it?
DAV was in production hell apparently as late as 2022, and Busche and Epler basically just tard wrangled everything and mashed a mix of two rebooted games to get it out the door.

I wouldn't be surprised if EA told them "we want it out by Q1 2025, else the studio is closing" hence what we got.

You see the evidence throughout DAV of it being a MMO game, of cut content and stuff added that was clearly supposed to play a larger role in an earlier iteration.

Ignoring the woke stuff, this game had a very troubled development cycle, and suffered from BioWare taking away resources for MEA, Anthem and then rebooting it when Anthem failed, and then again.

I mean, what other industry lets this happen? Dreadwolf should have come out in 2019-that was when memories of Inquisition were still (relatively) fresh, and BioWare hadn't shed even more of its staff. (Though a lot did leave in 2015-2016).

A ten year delay, and a bad product that shows beyond all doubt the company was incapable of getting it done without the go too tranny being told to put something on the market-if it were any other company, or really most other industries, this sort of ineptitude and just...complete failure to deliver would be grounds for a complete dismissal of all staff and said company being shut down.

Yet BioWare hangs on.
 
Seems the "news" of Bioware Edmonton being shut down is a surprise even to the people working there.

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>Make ridiculous statement nobody has said
>Attribute it to someone you don't like
>Make fun of it with ALL CAPS to show you're the one who knows what you're talking about and that your enemy is a silly billy
>Propagate it as gospel

Communist agenda 101, little wonder nobody takes "anti anti SJWs" seriously.
Note how they will not deny that the game bombed.
 
they literally bound 3 or even 4 functions on the same button. you don't wanna know how often I died trying to get out of cover, start to sprint, then go in cover ON THE OTHER SIDE
This led to a recurring joke between me and my friends.
"I died because I hit shift when I meant to hit shift"
"No, you died because you hit shift when you meant to hit shift"
 
DAV was in production hell apparently as late as 2022, and Busche and Epler basically just tard wrangled everything and mashed a mix of two rebooted games to get it out the door.
that's just another indicator how shit bioware is tbh.
at it's core there's not much difference between a standalone rpg and live service game, you still have an overall plot and a progression to make numbers higher. biggest difference is in the systems and numbers, which can be tuned/changed much easier than whole re-writes and other stuff. it's not even difficult really, just needs some planning and a math nerd to crunch numbers.

of course that requires a competent person in charge, the whole aftermath of anthem has shown bioware didn't have that for a long time, and even if they did they didn't stay long - because why would anyone wanna wrangling with those retards.

It’s so weird how companies do these things nowadays. I don’t want to listen to grifters like SmashJT and Grummz, but we did get the news that Ouka Studios, the creators of Visions of Mana, was shutting down not from Square Enix but by third parties. I wouldn’t be surprised if BioWare didn’t announce anything since the bullshit they did with the journalist game reviews for Veilguard.
they do listen, remember they are perfectly able to give you want you want - they just don't want to.

it also sounds the never worked in a corporate office before, you don't announce a shutdown weeks or months in advance giving disgruntled former employees a change to take some form or revenge, you lock the doors one morning and allow them to collect their personal belongings escorted by security before getting the pink slip. maybe some HR talk to clear up some legalese.
 
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Femshep was obvious given current year(and I actually like femshep), I suspect...the Liara romance? But people may complain that's not "real" lesbianism. So maybe they'll do Ashley as a lesbian?

It'll be a hilarious disaster though, if it even happens at all.
We need a BroShep who manages to get an Ashley/Liara threesome going.

And then forces the two of them to sit and spin on the Normandy as he goes off and has fun with Wrex and Garrus.
 
Veilguard was meant to be an mmo you say? In what way?
live service game like Anthem somehow. It's one of the reasons various senior staff at bioware quit back in 2017.
Because during early development back in 2017 or so, the game was going to be made into a multiplayer live service game and was on target for that up until 2021 and only changed because Anthem shit the bed so hard, and then on top of that they wanted to make it an action oriented game like fucking modern God of War of all things, so as a result the party only exists a vestigial thing tacked on because they knew some players would expect it.
This is honestly more hilarious now with the recent news that Sony cancelled a god of war live service game.
 
Ignoring the woke stuff, this game had a very troubled development cycle, and suffered from BioWare taking away resources for MEA, Anthem and then rebooting it when Anthem failed, and then again.
I wish we'd got Anthem 2.0 instead of Veilguard. That game was at least fun to play, despite their being fuck all to do but re-run the same handful of raids and watch the purple rain.
 
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