Avowed - Obsidian's new game, like Pillars of Eternity meets Elder Scrolls

The lizard in question, her soul twin, is literally on the next little "island", right behind the same house. You can attempt to communicate with it and later talk to the woman about it. While the story might be dogshit, it's you being a midwit that made that quest look bad. And both the lizard and the woman get a cameo later in the game, depending on what you've done.

:winner:
I'll have to go back for this. I'm trying to "ironman" my criticism of this game as much as possible.
 
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The first side quest taught me that I should never do the side quests. It's about a woman elf who lets these monsters into her home because she's losing her mind and thinks that one of the lizard creatures is her spiritual twin. Silly concept, but they don't do ANYTHING with it. Just go to her house, kill lizards, see a mural of her holding hands with the lizards. When you ask her about it she says that one of them is her "soul twin" and that's it. You ask her what she's gonna do about it and she says "lol idk"
And that's the end of the quest. A good quest would have given you a choice to encourage her to seek out her soul twin or tell her to forget the whole thing, with consequences playing out based on your choice. Avowed, however, just says: "yea that's the quest. Pretty wacky, huh?" which is a massive missed opportunity and goes back to what I was saying about the game being unfinished
A good quest would have used this side quest as an opportunity to learn more about xaurips. With the lore describing them as hard to establish diplomatic relations with, I was expecting this to unfold into a deeper look at xaurip social behavior and maybe lead into some sort of consequences for my choices

Nope. Here's 100 gold. Not even gonna acknowledge you probably killed the xaurip she was soul twins with just to deliver the news.
 
A good quest would have used this side quest as an opportunity to learn more about xaurips. With the lore describing them as hard to establish diplomatic relations with, I was expecting this to unfold into a deeper look at xaurip social behavior and maybe lead into some sort of consequences for my choices

Nope. Here's 100 gold. Not even gonna acknowledge you probably killed the xaurip she was soul twins with just to deliver the news.
This was my thought as well. I'll definitely look into what @SpellforceFan said, but I will be avoiding side quests moving forward. All this really did was prove that they are dogshit and not worth my time.
 
The problem with those quests isn't that there are no options, but that the writing is reddit tier Borderlands 2/3 shit. The lore and options are there, just buried under brainrot lingo and niggers.
This is why I'm ok with judging these side quests at face value.
 
Tim Cain left to found Troika
He... made a time machine? Troika games was founded in 1998. It went defunct in 2005.
Tim is in semi-retirement, working for Obsidian as a contractor. I believe he's involved with TOW2. He was co-director for TOW1.

Notably, though, he's not and never been a writer - he's talked before about how his dialogue sucks and he learned early-on that his creative chops don't really captivate. The rot of writing at the company has a lot more to do with Avellone's sidetracking specifically, which one can glimpse as far back as Pillars 2. That guy was the company's Atlas.
 
This is why I'm ok with judging these side quests at face value.
Sure, judge the vocabulary and NPC appearance, but you criticized it not exploring options other than what was effectively the laziest one.

For once I'd like to play an RPG that takes itself completely seriously. No jokes, no quips, no funny banter, no le wholesome chungus companions, just the crushing reality of being given a difficult task, and the gravitas associated with it. Something like Mad Max Fury Road comes to mind, a game with not an ounce of humor in it, miserable (in an immersive way) from start to finish, and because of that compelling enough that you want to play more.
 
A friend of mine got the game and wanted to talk about it so I caved and got a month of game pass. It's taking forever to install. Will report on what a piece of shit it is.

I heard magic is pretty all right but just knowing I can't fuck with NPCs means it will be far from the coveted "Insane Wizard Simulator" that I dream of finding one day.
 
Sure, judge the vocabulary and NPC appearance, but you criticized it not exploring options other than what was effectively the laziest one.
The game is to blame for putting those options out of the way instead of shoving the choices down my throat.
For once I'd like to play an RPG that takes itself completely seriously. No jokes, no quips, no funny banter, no le wholesome chungus companions, just the crushing reality of being given a difficult task, and the gravitas associated with it. Something like Mad Max Fury Road comes to mind, a game with not an ounce of humor in it, miserable (in an immersive way) from start to finish, and because of that compelling enough that you want to play more.
Really too bad that the Mad Max game was utter slop. The RPG you're thinking of is The Witcher 3, btw.
 
For once I'd like to play an RPG that takes itself completely seriously.
You might want to try Colony Ship on Steam, it's pretty bleak and played straight outside of a hand full of lines, but those are exclusively gallows humor. It is however also pretty expensive for what it is.
 
Really too bad that the Mad Max game was utter slop. The RPG you're thinking of is The Witcher 3, btw.
Already played it, on release as well, but it's still not what I want. Geralt is too much of a smartass at times, even if he pays for it dearly every now and then. Mad Max is still the only game I've played where I could 100% it and not even once stumble upon reddit writing.
 
You might want to try Colony Ship on Steam, it's pretty bleak and played straight outside of a hand full of lines, but those are exclusively gallows humor. It is however also pretty expensive for what it is.
I've been tempted to buy that whenever it's been on sale but never pulled the trigger. Is the $25 sale price worth it?
 
I knew the moment I saw the ugly bitches that this game would be awful (if you haven't realized that pattern by now, your IQ could freeze a glass of water), but it looks so much worse than I expected that I am genuinely shocked. I saw a couple of videos doing a side by side comparison to ESO: Oblivion, and that nineteen year old game actually, genuinely was better than Avowed. I find it truly shocking how quickly and badly the gaming industry has degraded in recent years, to the point that a jankware game from the early 2000s is better.

It's unbelievable just how dull, lifeless and boring this game is. Calling it slop is an insult to slop. I saw the video where it's compared to Oblivion and I don't know if any of you guys remember (mostly because only Eurofags would remember this particular game) but a year and a half after Oblivion came out a notorious Eurojank ripoff game called Two Worlds released, it was billed as the "Oblivion killer." When it came out it was completely panned and called the worst game ever by gamers but looking back at it it wasn't terrible, it was just painfully mid. The voice acting was funny because they got the devs to do all the VA work and the jank was charming in its own way.

If you're wondering where I'm going with this, there is this notorious aspect of Two Worlds where you can beat the game in like a minute and it doesn't involve any crazy out of bounds teleporting major glitches or whatever the fuck, just a massive sequence break. You see, the final boss is a character who appears in the starting town, if he's flagged as dead you beat the game, the way you beat him a minute into the game is to provoke him to attack you, then you run around the town and all the town guards and townsfolk aggro on him because he's committing a crime and kill him. Seeing that Disavowed footage where you're being chased around town by bandits and nobody in town even reacts to it in any way was just sad. I honestly can't see how there's still some coping fags saying that gaming isn't dying when they see something like this. Asset flips on Steam that were quickly slapped together in a week and have a bitcoin miner injected into it have worlds with more life than Disavowed in it.
That story about the Euro knock off is funny, honestly, because it shows that even bad games from 15 years ago are better than the "good" games of today. I remember feeling a similar way when I saw the Lolipop Chainsaw remake, checked out the original, and realized that a middleware hack and slash game that was basically forgotten was genuinely better than most AAA offerings of today. No wonder softcore porn gambling simulators out of Asia outsell Western games by leagues...

As for why consoomers still defend this garbage, it's because of ideology. They do not actually think these games are good, and they do not actually think the gaming industry is doing well, but progressives control the industry and crap out awful progressive propaganda, which means that they must defend it and signal boost it at all opportunities. You have to remember that progressives are devoid of any integrity whatsoever, and they would 100% rather destroy the entirety of gaming than allow straight White and Asian men make good video games again. There is no sacrifice too great for their cult. All that matters is the cult. If they can't strongarm people into consuming their trash propaganda slop, then they would rather destroy the entire industry to spite us.
 
Mad Max was great. I wish Avalanche made another one instead of that awful Rage 2.
Max is a game I always keep installed.

You can fire it up just meandering around and feel great doing so. It nails the proper Road Warrior vibes perfectly. The combat feedback was done really well too. When you hit someone in that game it feels like you turn their jaw into powdered sugar just meaty nasty impacts. The wasteland, immersion, sounds all of it just amazing in every aspect.
 
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