- Joined
- Sep 27, 2023
Out of curiosity, I checked if there was a TCRF for this game yet. There wasn't, but I found a few videos on youtube. As boring and mediocre as Avowed is, these are precisely the kinds of games that are a wealth of cut content and ideas, which sometimes show the game was going to be better or more expansive at one point. I might as well archive what little I found, since nobody else seems to care:
Helmet system is fully functional, along with unique models and descriptions. They likely cut that out late into development when they realized it wouldn't work with the godlike facial features every player character has. Placeholder icon for items seems to be a dog. Description says there is more items than what is shown, so we can assume whatever the NPCs wear in the game can theoretically be worn by the player.
Legendary weapons are normally unique and placed in the world. These are cut generic Legendary weapons that would spawn in the end game, but I guess the game is too short for that or the devs decided to make the unique weapons even more powerful than ordinary weapons. It should be noted that in Outer Worlds, the weapons only went up to MK2 in the base game and you had to buy DLC to unlock MK3 weapons, maybe there was DLC planned for Avowed where similarly, you would find these generic Legendary weapons.
File too big, but this is a getting out of bounds video. Of interest is that there is a cutscene box where you meet the fungus voice and an area where NPCs float in the air, likely for spawning in later.
There is likely more, this game had to be bigger in scale at one point, but I can't find anything else at the moment.
Helmet system is fully functional, along with unique models and descriptions. They likely cut that out late into development when they realized it wouldn't work with the godlike facial features every player character has. Placeholder icon for items seems to be a dog. Description says there is more items than what is shown, so we can assume whatever the NPCs wear in the game can theoretically be worn by the player.
Legendary weapons are normally unique and placed in the world. These are cut generic Legendary weapons that would spawn in the end game, but I guess the game is too short for that or the devs decided to make the unique weapons even more powerful than ordinary weapons. It should be noted that in Outer Worlds, the weapons only went up to MK2 in the base game and you had to buy DLC to unlock MK3 weapons, maybe there was DLC planned for Avowed where similarly, you would find these generic Legendary weapons.
There is likely more, this game had to be bigger in scale at one point, but I can't find anything else at the moment.