The Elder Scrolls

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I don't think so.
Civil War was made by the Thalmor to weaken Skyrim. Ulfric is a dormant agent by them.
If they win the war only to using as a metaphor of Trump and MAGA, that could be worse than before.
If is like Trump was influenced by Jews or something...
Oh, isn't that right?
I was literally about to say this lol

It would be great if they wanted to continue on with political drama and inter-imperial/international warfare, it would be good to have this whole thing of a shadowy ethno-religious cabal moving things behind the scenes as an obvious villain but it does risk bordering too much on the idea of the jews and israel so they won't
 
Quite literally like that pirate mod, if they can't do better than that old pirate mod that came out in 2015...oh who am I kidding they're going to sucker people like the retards they are. I bet you they'll barely do better than Wanderer's Heart (releases peak, abandons it immediately, quits modding not long after) or Functional Ships.
The oblivion pirate mod is even older

I forgot that ESO cyrodil is just hours of this
1740430163110.png
 
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Virtually all of ESO is the same damn thing over and over and over.

I discovered this on my own. Most of the people who play ESO have never played Skyrim. Or Oblivion. Or Morrowind.

They are simple MMORPG addicts. You ask them a single question about lore and they go back to discussing KOTOR or something else


...wat? That's retarded.
It’s just as large as the Oblivion map but no Kvatch and beyond to the west and anything south of bravil is also blocked. (Bravil got butt fucked in the war according to lore and cannot be visited)

Basically it’s a great big oval with pressure points along rivers and mountain passes.
 
Bethesda gets a lot of undue criticism for their engine. 90% of the things they bring up applied to Oldrim, but haven't been relevant since SE came out.
It also wasn't so much the engine as the hardware as well. Keep in mind they had to put Skyrim on the fucking PS3 and base Xbox 360. Devs NOW can't even make seamless open worlds with current gen. Given what we have seen from devs these days, Skyrim is practically technical wizardry.
 
Ten septims says they'll have that bug-eyed nigger bitch they have in every game these days, the one that was on MadTV back in the day. They'll also have the Stormcloaks win the civil war and be used as a ham-fisted metaphor of Trump and MAGA. TES: VI will suck so hard.
Worst case scenario:
Redguards will be everywhere and they won't be the reguards they were. They'll be kangz. They'll introduce some middle eastern / Indian human race that no one heard of before. Whites will be the minority among humans. Its gonna be starfield all over again but with cats and lizards occasionally.
 
Virtually all of ESO is the same damn thing over and over and over.

I discovered this on my own. Most of the people who play ESO have never played Skyrim. Or Oblivion. Or Morrowind.

They are simple MMORPG addicts. You ask them a single question about lore and they go back to discussing KOTOR or something else



It’s just as large as the Oblivion map but no Kvatch and beyond to the west and anything south of bravil is also blocked. (Bravil got butt fucked in the war according to lore and cannot be visited)

Basically it’s a great big oval with pressure points along rivers and mountain passes.
I think there is a large community of people who play ESO for the lore, speaking as a former member. It introduced a lottt of stuff and was fan servicey in a way with Morrowind and Clockwork City DLCs. More strange lore, and even out of game meta canon stuff (c0da) was referenced. I think MK did some contract work?
That being said, the combat is absolutely horrible and they’re stuck with an engine that started development around 2012. You need ESO+ if you’re a serious player, and it’s really all worth it just for the writing (which probably is only good if you’re a lorehead).
Just play Oblivion.
 
I should probably go play oblivion again, it was definitely my most played game as a kid. Now my main intersection with elder scrolls is my friend telling me about his Skyrim mods.
 
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...wat? That's retarded.
It's actually not that bad an idea.
Cyrodil was always the least distinct area in Tamriel, specifically the heartlands around the imperial city.
Here's a map showing the area covered.
1000012447.jpg
The imperial really got the worst of it in ESO. Your capital is being occupied by Daedra who are turning it's citizens into undead slaves, Chorrol and Bruma got destroyed by Daedra, Bravil slaugthered by deserting legions. Only Anvil, Kvatch, Skingrad, Cheydinhal and Leyawin has survived. But in the heartlands you only find refugees, bandits, daedra, armies invading from the other provinces, and still surviving legionaries who have to camp out in the Wilderness and see the Imperial City burning

I think it's a missed opportunity that more areas haven't been made into open world pvp zones. Cyrodil hasn't seen an update since the year it launched.
 
Worst case scenario:
Redguards will be everywhere and they won't be the reguards they were. They'll be kangz. They'll introduce some middle eastern / Indian human race that no one heard of before. Whites will be the minority among humans. Its gonna be starfield all over again but with cats and lizards occasionally.
This is exactly what is going to happen, and you already know it. Especially if its set Hammerfell which is where they are from, at least that would make sense. Or even worse it could just be like Starfield with every city occupied by a wholesome equitable blend of all races with 70 percent of them being obese to show body diversity.
 
It also wasn't so much the engine as the hardware as well. Keep in mind they had to put Skyrim on the fucking PS3 and base Xbox 360. Devs NOW can't even make seamless open worlds with current gen. Given what we have seen from devs these days, Skyrim is practically technical wizardry.
I will say the engine does have problems that had to be fixed by modders to a sad extent. They'll update the game with microtransaction trash no asked for, but they never fix their shit even when the work has already been done for them.
I think there is a large community of people who play ESO for the lore, speaking as a former member. It introduced a lottt of stuff and was fan servicey in a way with Morrowind and Clockwork City DLCs. More strange lore, and even out of game meta canon stuff (c0da) was referenced. I think MK did some contract work?
That being said, the combat is absolutely horrible and they’re stuck with an engine that started development around 2012. You need ESO+ if you’re a serious player, and it’s really all worth it just for the writing (which probably is only good if you’re a lorehead).
Just play Oblivion.
From what I see most loreheads generally do not like what ESO did with it.
 
This is exactly what is going to happen, and you already know it. Especially if its set Hammerfell which is where they are from, at least that would make sense. Or even worse it could just be like Starfield with every city occupied by a wholesome equitable blend of all races with 70 percent of them being obese to show body diversity.
It makes me sad because Redguards actually have pretty interesting lore, but you already know they're going to fuck it up and African Americanize it.

Never forget the loss of the Nordic pantheon, sky whales, ice vampires, and the ass raping they gave Cyrodiil and the Empire in Oblivion. Oblivion is still my favorite TES game though.
 
Redguards will be everywhere and they won't be the reguards they were. They'll be kangz. They'll introduce some middle eastern / Indian human race that no one heard of before. Whites will be the minority among humans. Its gonna be starfield all over again but with cats and lizards occasionally.
The pill that modern Bethesda will nuke their game to avoid swallowing is that Redguards were never the niggers of Tamriel.
 
It makes me sad because Redguards actually have pretty interesting lore, but you already know they're going to fuck it up and African Americanize it.

Never forget the loss of the Nordic pantheon, sky whales, ice vampires, and the ass raping they gave Cyrodiil and the Empire in Oblivion. Oblivion is still my favorite TES game though.
Given how they toned down the schizo lore to make Oblivion more appealing after Morrowind, then did so again for Skyrim, no doubt they'll continue for TES6 too. The fact that so many people complained it became too generic fantasy in Skyrim, compared to Morrowind's authentic strageness, will mean fuck all due to the success of Skyrim. It's sad cus the lore of the regions where the game is meant to be set has the potential to make it as beautifully strange as Morrowind was, while keeping some of the familiar fantasy aspects
 
It makes me sad because Redguards actually have pretty interesting lore, but you already know they're going to fuck it up and African Americanize it.

Never forget the loss of the Nordic pantheon, sky whales, ice vampires, and the ass raping they gave Cyrodiil and the Empire in Oblivion. Oblivion is still my favorite TES game though.
Agreed, Oblivion was fantastic, and I still have to admit that I like Skyrim as well. I enjoy when the different ethnic groups within the lore feel like unique peoples, including being racist to one another. After having played a few hours of Starfield, I no longer trust the current team at Bethesda to be able to write in a way that makes anyone, let alone the Redguard feel authentic or non-pandering.
 
So even though Skyrim quests and Oblivion quests can be pretty similar, Oblivion quests feel better and I don't know why. I'm not talking stand-out quests, I mean generic go to X and kill Y kinds of quests. Is it just because Oblivion characters have better dialogue and personality, and the quests having more flavor due to not being radiant?
 
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