Koei-Tecmo's Warriors Series - DON'T PURSUE LU BU

DWO has officially sold over 1 million copies, meeting their sales goal for the game, and KT will add a free costume for the PC as a gift:

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I ultimately think Origins is an amazing foundation for the new direction of the franchise as there are many things they can add and improve while the core aspect of itself is fine. I ultimately believe that when developers actually go out of their way to try something new while also putting a bunch of effort behind it they should be rewarded for it.
Absolutely. The graphical upgrades and combat were first tested in One Piece Warriors 4 and it's paid off here. That however does bring up my biggest problem that made me quit Origins 20 hours in. That being the armor system.
I was facing a generic officer with 4 shields and the T3 commander's sword. He had 5k health and took 3 shield break rushes before he could die, that took me 5 minutes and also on normal, not realistic. In Warriors 4, Zoro for example has really good Y combos that mean you're always hitting the enemy, being 1080 pound phoenix or black dragon twister. It means even if a special officer like Buggy is running 6 or more shields you should break through them pretty quickly. In Origins, due to it's more "grounded" setting, there's less AoEs to constantly hit an officer with, meaning fights take longer. Specials also have to be built up with fodder kills. And it turns what should be <60 seconds fight into something that lasts 5 minutes due to enemy HP bloat.
I was liking the game but it becoming a slog is something I don't want from a musou.

Speaking of slogs, Warrior's Abyss was surprised released a few days and I've been playing it.
It's a Vampire Survivors/Hades type roguelike with almost all the DW and SW cast. Each character has their respective combos and costumes from DW8 for instance. I was trying out Zhurong and her boomerang is as overpowered as I remember it being.
With it being a roguelike, when you clear a floor you can form a bond with an unlocked hero. Some heroes are better than others and will give the player character emblems. These are needed to unlock more combos, dodge further, regen health on kills. The first problem for me comes from that first boss. He has a shield that you have to whittle down then goes into a down state where you have 20 seconds to kill him or you do so little damage the shield comes back and he goes into his near death crazed state. That has filtered me from using a decent set up of heroes like Xiahou Dun, Zhurong and others. It wasn't until I got lucky with Zhou Yu that I made it to the third level, only to die there.
There's only 4 bosses so runs can last 5 minutes or a full hour and you do get stronger initial states from unlocking everyone plus their unique weapon but that brings up my biggest complaint, why is there no manual healing?
Meat buns would be perfect here in a rogue like. Instead you have to rely on slayer talents for health on kills or wisdom talents for health on hits. You can find a peach tree but that means you miss out on forming a connection with a hero. I've had runs stopped short because your character can not take a hit till high level, there's no way to mitigate it and due to dash being on a 3 second cool down, you just die by being in a bad spot. Have the meat buns for the first 2 tiers of runs, then remove it for a full rogue like experience later. It really was a hassle to get to the end boss because you really are at the mercy of RNGesus.
So why play it then? DW and SW characters in a roguelike. I haven't used these characters since I played DW8 years ago and they're as fun as I remember. Combined with using heroes at the end of a Y combo and the screen just fills with particles as you wipe away bad guys. It's just the roguelike gameplay is so hostile to the user that it's artificially hard to extend playtime.

Okay, that's my bitching over. Musou is in a good spot right now. They released a bunch of DLC for Warriors 4 and Origins sold a million copies. People still want it.
 
I still don't know how i feel about DWO. I played the fuck out of it, started skipping every non-store scene because its just a bunch of dudes trying to fuck me or get fucked by me. I don't know if i like the story campaign yet. Playing as the main character and just switching weapons didn't feel as unique as in previous games playing completely different characters. I feel like I would have liked it a lot more if i waited till it came down $20.
 
i literally came here just now to post this. After buying DWO, I wanted to see what people here thought first.

GDI I want a European based Musuo game
Okay, but when and where would you set it? Troy? The Viking epics? The arc of the Western epic tends more towards leadership and charisma than it does personally slaughtering 10,000 men every single battle like how you see in the East.
 
Okay, but when and where would you set it? Troy? The Viking epics? The arc of the Western epic tends more towards leadership and charisma than it does personally slaughtering 10,000 men every single battle like how you see in the East.
I didn't say it had to make any sense (maybe the Viking at Stamford Bridge). I JUST WANT WHAT I WANT.
 
I didn't say it had to make any sense (maybe the Viking at Stamford Bridge). I JUST WANT WHAT I WANT.
Fair, I mean, you could do it Orochi-style with the greatest warriors in Medieval Europe all summoned to a shadow realm to face some horrid demon lord and they have to team up to escape.

Errr, shit, did I accidentally describe the Fate universe somehow, just with less gender-bending?
 
Fair, I mean, you could do it Orochi-style with the greatest warriors in Medieval Europe all summoned to a shadow realm to face some horrid demon lord and they have to team up to escape.

Errr, shit, did I accidentally describe the Fate universe somehow, just with less gender-bending?
And less of Nasu's autistic bullshit
 
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Spartan: Total Warrior by Creative Assembly also looks pretty musou.
I don't know if it's just the person playing but it doesn't appear to have the combos of DW and seems like it'd get boring fast.
 
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Okay, but when and where would you set it? Troy? The Viking epics? The arc of the Western epic tends more towards leadership and charisma than it does personally slaughtering 10,000 men every single battle like how you see in the East.
The hundred years war.
I can buy La Hire slaugthering thousands of peasants
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Of all games, DW is probably the one I played in my childhood to the point I bought 5, then 4, then 3, and enjoyed them all. They're great games for seeing nobody-generals get a unique character and be playable in future installations. Granted, I've never touched Samurai, and once I was finally interested in one, the 'reboot' cartoony one, it's fucking €60 despite being a clone of the one piece warriors one down to ability activation and juggling. That shit should be €20 on sale.

Origins looks good for a game but it does not seem like the new mainline direction for DW. A soulsclone akin all those other samurai/japanese takes on.. Soul. I hope we don't become a self-insert traversing different parts of the Romance for the next 3 games. Nor that it becomes a 'travel between officers' boss rush game, which I guess DW always was, but now it's become too on the nose with how many mechanics are only boss-related.

I'll buy origins at a sub-€30 sale sometime but sounds like it's decades away.
 
Of all games, DW is probably the one I played in my childhood to the point I bought 5, then 4, then 3, and enjoyed them all. They're great games for seeing nobody-generals get a unique character and be playable in future installations. Granted, I've never touched Samurai, and once I was finally interested in one, the 'reboot' cartoony one, it's fucking €60 despite being a clone of the one piece warriors one down to ability activation and juggling. That shit should be €20 on sale.

Origins looks good for a game but it does not seem like the new mainline direction for DW. A soulsclone akin all those other samurai/japanese takes on.. Soul. I hope we don't become a self-insert traversing different parts of the Romance for the next 3 games. Nor that it becomes a 'travel between officers' boss rush game, which I guess DW always was, but now it's become too on the nose with how many mechanics are only boss-related.

I'll buy origins at a sub-€30 sale sometime but sounds like it's decades away.
When it comes to Samurai Warriors, I personally recommend 2XL, 2 Empires, 4 (but not 4-II it's a ripoff honestly), Spirit of Sanada and 4 Empires. 5 is fucking trash.
 
So I just bought Warriors Abyss mega deluxe edition or whatever its called, played it for about 30 minutes.

You start with a lot of characters at least with the mega edition so you're bound to have a favourite available right away. The costumes you get are for the most part good, a lot of the costumes are DW4 and SW1 costumes which just so happen to be my favourite.

The gameplay I am not quite sure on, I beat the first 8 levels and so far it seems easier than the usual warriors game.
You pick one character and as you clear levels you gain the ability to get support characters that come with various stat boosts and sometimes abilities like a second dodge.
These characters can be called upon as you do your combos and some of them have insane AOE damage, their cooldowns are about 30-50 seconds as far as I can tell.

It plays like a Warriors game though your jump has been replaced with a dodge so you do not have access to jump attacks, the ground lights up with danger markers and you got to dodge out of them to avoid getting fucked.

I am not so sure about this game yet, at the very least the story doesn't seem to get in the way though this also means that your character also doesn't have anything to say...

At first I was worried, as part of the mega deluxe edition I received a currency called "Karma Embers" 5000 of it.
You spend this currency on a large screen to supposedly unlock and strengthen characters?
I am not sure, didn't pay much attention to it.

In either case it seems to be a big part of the game and just playing through the first level I gained 5500 Karma Embers, it is not a pay to win or microtransaction currency I am pretty sure.
You can easily gain these Karma Embers as far as I can tell and the advantage I have from starting out with 5000 seems to be negligible...makes me wonder why this was even included and advertised, maybe I am wrong.

Overall, just from playing 30 minutes of it I am not quite sure about the game, I like the isometric perspective though and the game controls well so far.
 
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Went back playing Origin as Wu. Gameplay is still fun but no way will i even try doing the hardest difficulty yet. Lu Bu weapon is still fun as always but not as OP as it used to be. Good for clearing mocks but not that great in duels.
 
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