NerdShamer
kiwifarms.net
- Joined
- Aug 21, 2018
Devs barely know what they're doing or that their using the wrong engine for it. Going by an old run of Violet, the background becomes an fuzzy mess after a few hundred meters where Odyssey and BOTW manages to largely hold their shit together. Although, in Zelda's case, it has trouble rendering NPCs and some foliage if you're riding a horse at full speed.This may sound like some "hot take", but why does it seem like graphics of core pocketmons vidya always lag behind?
And also, GF couldn't be bothered to design the interior of most of the houses in Scarlet & Violet for some retarded reason.
But I haven't really heard much of anything bad about Arceus, aside from the non-reflective water that someone else bitched about. That one had always felt a bit on the lifeless side, to me.