The Tumblr Files - Official Thread (Case I: Steven Universe) - An exposé on the media and people that destroyed the Internet

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Have to disagree with this one. The tendency to latch on to things with gay content has ALWAYS been part of the LGBTQIAPEDO community, ever since it started to emerge as a distinct identity and community (and probably even earlier).

Prior to the 2010s, it was things like nightclubs, musical theater, and a wide variety of pop culture, like "gay icon" female singers or swords & sandals films, particularly "campy" retro media, which means otherwise normal art and entertainment that would be subverted with (in most cases probably unintentional) gay readings, such as Batman being reimagined as a Robin-diddling pedo. Hell, at one point, Early Modern fags were obsessed with the Catholic Saint Sebastian, because he was buff and he got poked by arrows. It was common for mincing homosexuals of the 20th century to see themselves in Judy Garland or Liza Minnelli, for example, and from then on, belting out showtunes would be tied to their sense of self, and their need to reinforce this sense of self through representation.


Current Year Queers haven't really changed this pattern of self-absorption and preference for media that makes their fetishes the center of attention; rather, Queers became mainstreamed, even dominant, in upper-middle class shitlib society, and since the 2010s what we've been seeing is not a change in behavior started by Steven Universe, but old fringe deviant behavior becoming the "new normal" in media produced by the increasingly detached and insane liberal/Marxist caste.
"Friend of Dorothy " used to be a slag term for a gay man, stemming from the Wizard of Oz.
 
Jesus, dude, just what kind of rabbithole did you find?
A lot of research was done on the people Toby worked with, and that's on top of documenting how the Internet reacted to the game upon release. This is on top of some personal analysis on why the game exploded in the first place.
 
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A lot of research was done on the people Toby worked with, and that's on top of documenting how the Internet reacted to the game upon release. This is on top of some personal analysis on why the game exploded in the first place.
You can't have a tumblr research/essay without talking about the homestuck fandom (and it's consequences) in some form. I know you won't delve too deeply on that fandom here but that fandom deserves an autistic research paper on it one day lol
I'm excited to read what info you have dug from the various rabbit holes you stumbled upon.
 
A few days late, but Happy 10th to the episodes that changed everything:
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A little musing to remeber people that this thread still up, i remember playing Undertale and thinking the humor, gameplay & everything else was quite original until i played the Mother 3 fan translation, that is when my mind clicked and realized why critics disregarded it as some clone or glorified fan Game, turns out that almost everthing was derivate of Shigesato Itoi's work, can you even call copying someone else humor & writting style a form of plagiarism?
 
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A little musing to remeber people that this thread still up, i remember playing Undertale and thinking the humor, gameplay & everything else was quite original until i played the Mother 3 fan translation, that is when my mind clicked and realized why critics disregarded it as some clone or glorified can Game, turns out that almost everthing was derivate of Shigesato Itoi's work, can you even call copying someone else humor & writting style a form of plagiarism?
Same can be said about stardew valley.
Used to think it was its own little thing, with minor "inspirations" from other games.
And then i found out about harvest moon.
images (16).jpegimages (11).jpeg
Notice how the well, fence, and even the path are on the EXACT same positions.
Theyre also "Coincidentally" Both starting places.
Now compare the animals on the first image and this one.
images (17).jpeg
Literaly a shameless fucking ripoff of harvest moon, down to gameplay, mechanics, graphics, and even the story, except way worse.
Tldr: indie fuckers are lazy fuckers.
 
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A little musing to remeber people that this thread still up, i remember playing Undertale and thinking the humor, gameplay & everything else was quite original until i played the Mother 3 fan translation, that is when my mind clicked and realized why critics disregarded it as some clone or glorified can Game, turns out that almost everthing was derivate of Shigesato Itoi's work, can you even call copying someone else humor & writting style a form of plagiarism?
Same can be said about stardew valley.
Used to think it was its own little thing, with minor "inspirations" from other games.
And then i found out about harvest moon.
Literaly a shameless fucking ripoff of harvest moon, down to gameplay, mechanics, graphics, and even the story, except way worse.
Tldr: indie fuckers are lazy fuckers.
I feel a common issue with this style of indie is that from their perspective, they're trying to satisfy the demand of fans of a franchise that is either dormant, or is drastically different from the earlier titles. For example, Pizza Tower and AntonBlast were made as an answer to Wario Land being MIA since 2008. Pretty much the entire "Earthbound-inspired indie game" genre was made as an answer to Itoi ending the series with Mother 3, and so on.

At the same time, you run the risk of so many of these games feeling too derivative. Granted, that's an inevitability when you have people trying to create a genre. For example, all the Street Fighter clones that tried to ride off SFII's success before the fighting game genre finally expanded and covered a wider variety of themes and gameplay styles. Or all the Doom clones that popped up after that game exploded while iD tried to push the genre forward with the Quake engine.
 
They're lazy fuckers who don't know how to mod console and handheld games to become PC ports/got beat to the punch by emulators.

Undertale came off as Earthbound but if it was in the Yume Nikki universe to me.
Yume nikki has its own Fanmade sequel
"Yumme 2kki"
Unlike the games mentioned in this thread, its actually an improvement of what its based on, and also a masterpiece by itself.
It's free so you can go and try it if you want.
 
Literaly a shameless fucking ripoff of harvest moon, down to gameplay, mechanics, graphics, and even the story, except way worse.
As a long-time fan of Harvest Moon, I feel like this needs a little context. Not to defend ConcernedApe, since I still think that what he did was little more than piggybacking on an already tried formula in a way that the "spiritual successor" excuse doesn't really fly, but the way the franchise was handled before Stardew Valley was released was, to put it mildly, embarrassing (and that's ignoring the pants-on-head retarded publishing slap-fight that resulted on the split between the Harvest Moon / Story of Seasons brands). The level of technical and design incompetence on display was almost unheard of, with each new iteration regressing further and further to the point where they refused to implement any kind of 21st-century technology (outside of predatory DLC, of fucking course) like functioning co-op, any sort of PC port that was nearing a playable state or graphics that weren't below Nintendo 64's standards, with even their own spin-offs putting them to shame. To put things into perspective, this is how a Harvest Moon game released FIVE YEARS after Stardew Valley looks like in official promotional material. Just don't ask how it actually plays.
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As much as I love the franchise, I can't truly put into words just how bad and stuck on the past the worst Harvest Moon games were.
They had gold sitting on their hands, for decades, a formula proven to work with the general audience. They refused to do anything with it for whole console generations, to the point they couldn't compete with their own work during the PSX or even SNES era until some literally-who, with a budget consisting of ramen, good intentions, and cigarettes took their ideas and developed in his gooncave what's basically a 1:1 conversion of their good games with a few modern QoL additions to become a worldwide phenomenon and an indie darling while they were struggling to keep the lights on. As much as it infuriates me how astroturfed Stardew Valley got, and how difficult it is to convince any fan of Stardew Valley to actually play one of the good Harvest Moon games, they deserved to get their lunch eaten by the first autist to try his hand at doing better than them.
 
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