Mass Effect Andromeda: Shitstorm Edition - RIP Biowear

Turians and Quarians had dextroamino acid within their biological makeup, which is what made trying to resettle the Quarians such a giant pain in the ass, the only people that could really take in the weak space gypsies were the Turians and they just did not give a fuck.



Yeah the worse was always stuff like the idiotic crap they pumped out after like "WE WANTED LOTS OF SPECULATION!"

Which mostly horrified the fans because it largely involved watching the Quarians and Turians starve to death in two of the three endings, while the Krogans eventually outbread everyone else and murdered the shit out of people.

But yes, Mac screwed the ending so badly (and Bioware refused to change it enough) that the entire Milky Way setting was completely fucked.

The best is that they said, "Oh the ending won't be A-B-C" and it was identical to A-B-C. I remember watching the original ending, I stared in disbelief. I could not imagine how fucking terrible it was. Anyone defending that shitshow is retarded. It was one of the worst conclusions in any media I've seen, with writing lazier and worse than fanfiction. And I've seen the Third Matrix movie. The redone ending with the slideshow barely fixed it.

I imagine they refused to change it because they didn't want to give in to those awful, awful gamers. Instead of actually, you know, listening to their audience instead of the piece of shit games journalists nobody really likes.

Yeah Mass Effect could've been the Gaming Star Wars really, but they pretty much pulled a Matrix on the whole thing, too much money got involved, too many people wanted to put their hands on it so they could credit for the product. And then they basically trashed everything that had been built up. ME3 got people so mad because they cared about the whole franchise, and literally watched it fall apart before their eyes. But they did get the Tumblr crowd. With these gems.


It makes me think that some people on the ME 3 team hated what the first two did with it, so they decided to trash it. I mean, nobody is fucking stupid enough to trash a popular setting for no reason. I believe they just did it out of arrogance and thought that their 2001: Space Odyssey ending was 'brilliant' and they could just remake it with whatever tumblr shit they wanted.

They were completely unprepared for the backlash, so they decided to abandon the setting altogether.

I enjoy that Polygon wrote an article about the upcoming nudity like it's empowering and adult but they lambasted other games for it in the past? So I guess the rule of thumb about gratuitous nudity is, it's okay when WE do it.

Hah, they did? Holy fuck, what pieces of shit. I know journos are some of the most hypocritical cocksuckers on the planet, but to tout nudity in one game and talk down to others (whose characters aren't even naked, just good looking) in others...fuck. I know Polygon is basically the joke of the industry, but this is terrible, even for them.

Just when I think that they couldn't sink lower, they do. And these people wonder why no one listens to them and just use YouTube/Word of Mouth/Steam Reviews instead of them.

I also haven't purchased a Bioware title since I got burned on ME 3 (I played the multiplayer more than the single player, which pretty much shocked me. Because the SP was such garbage with its story and ending). I have no plans to purchase Andromeda after getting burned on ME 3. The fact that it looks like they model/animate worse than SFM porn animators only reinforces my decision. That and I don't trust them to write anything good worth a shit anymore. I'll just go with Torment: Tides of Numeria and The Witcher 3 for my RPG fixes.

Cyberpunk 2020 is also going to blow Andromeda out of the fucking water as well (CD Projekt is also doubling down on the sexy women angle, which will make it all the more beautiful when it crushes Bioware).
 
I enjoy that Polygon wrote an article about the upcoming nudity like it's empowering and adult but they lambasted other games for it in the past? So I guess the rule of thumb about gratuitous nudity is, it's okay when WE do it.

Like boning a green skinned space babe on the floor of the engine room isn't a toxic male power fantasy while boning a sorceress on the back of a stuffed unicorn is PROBLEMATIC.

How long until sjws complain that the female characters have no penises?

There'll probably be some supporting character whose entire role is, "have I mentioned I am trans today?"

Of course, call them out on this type of tokenism and much reeeeeeing will ensue.
 
Cyberpunk 2020 is also going to blow Andromeda out of the fucking water as well (CD Projekt is also doubling down on the sexy women angle, which will make it all the more beautiful when it crushes Bioware).

CDProjekt still have some sort of commitment to writing a cohesive and engaging story unlike Bioware, so same. I'm looking forward to what they come up with especially since I believe Mike Pondsmith has a hand in the game creation too and I got nothing but admiration for the dude.
 
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Cyberpunk 2020 is also going to blow Andromeda out of the fucking water as well (CD Projekt is also doubling down on the sexy women angle, which will make it all the more beautiful when it crushes Bioware).

I'm slightly concerned about Cyberpunk 2077, because it's been in development now for a while with so so little to show for it, indeed it's first (and only) trailer was way back in 2014 and got the scantest of nods in Witcher 3.

They also plan to double the size of the game versus Witcher 3 which honestly breaks my brain.
 
The best is that they said, "Oh the ending won't be A-B-C" and it was identical to A-B-C. I remember watching the original ending, I stared in disbelief. I could not imagine how fucking terrible it was. Anyone defending that shitshow is exceptional. It was one of the worst conclusions in any media I've seen, with writing lazier and worse than fanfiction. And I've seen the Third Matrix movie. The redone ending with the slideshow barely fixed it.

I imagine they refused to change it because they didn't want to give in to those awful, awful gamers. Instead of actually, you know, listening to their audience instead of the piece of shit games journalists nobody really likes.



It makes me think that some people on the ME 3 team hated what the first two did with it, so they decided to trash it. I mean, nobody is fucking stupid enough to trash a popular setting for no reason. I believe they just did it out of arrogance and thought that their 2001: Space Odyssey ending was 'brilliant' and they could just remake it with whatever tumblr shit they wanted.

They were completely unprepared for the backlash, so they decided to abandon the setting altogether.



Hah, they did? Holy fuck, what pieces of shit. I know journos are some of the most hypocritical cocksuckers on the planet, but to tout nudity in one game and talk down to others (whose characters aren't even naked, just good looking) in others...fuck. I know Polygon is basically the joke of the industry, but this is terrible, even for them.

Just when I think that they couldn't sink lower, they do. And these people wonder why no one listens to them and just use YouTube/Word of Mouth/Steam Reviews instead of them.

I also haven't purchased a Bioware title since I got burned on ME 3 (I played the multiplayer more than the single player, which pretty much shocked me. Because the SP was such garbage with its story and ending). I have no plans to purchase Andromeda after getting burned on ME 3. The fact that it looks like they model/animate worse than SFM porn animators only reinforces my decision. That and I don't trust them to write anything good worth a shit anymore. I'll just go with Torment: Tides of Numeria and The Witcher 3 for my RPG fixes.

Cyberpunk 2020 is also going to blow Andromeda out of the fucking water as well (CD Projekt is also doubling down on the sexy women angle, which will make it all the more beautiful when it crushes Bioware).

You know, I just realized a lot of the same journalists who were yelling about how entitled everyone was because they were complaining about the ending being shit were the same ones who couldn't shriek any harder about trivial bullshit (Linkle for instance).

Some things really don't change.
 
Whoops, confused the titles.

Well, CD Projekt does have a large team, but they were really focused on development for The Witcher 3. It probably hadn't gone underway until really recently. Also, they were re-writing their engine for it around the time the last expansion of The Wticher was released. They definitely did announce too early though.

I do see them advertising for positions on Twitter still, so I imagine development (besides the engine) is still early. And double the size of the Witcher is a bit ambitious in my opinion. Skyrim was huge, but the content suffered. Hopefully that won't be the same.

You know, I just realized a lot of the same journalists who were yelling about how entitled everyone was because they were complaining about the ending being shit were the same ones who couldn't shriek any harder about trivial bullshit (Linkle for instance).

Some things really don't change.

Yup, the same people screeching about 'Deus Vult' being an alt-right phrase. They really don't. Expect their whining to only get louder as they grow more and more irrelevant
 
I'm slightly concerned about Cyberpunk 2077, because it's been in development now for a while with so so little to show for it, indeed it's first (and only) trailer was way back in 2014 and got the scantest of nods in Witcher 3.

They also plan to double the size of the game versus Witcher 3 which honestly breaks my brain.

Imagine the Velen / Novigrad map. Now imagine it filled with city blocks, parks, slums, skyscrapers, and other buildings, together with a tube system, motorways, roads, and so forth.

Now imagine another map the size of Skellige to represent cyberspace.

Now on top of that populate it with literally thousands, nay, hundreds of thousands of people all with individual names and thought processes and motivations. When they say it'll be twice the size of W3 I expect they mean depth rather than breadth. Novigrad concentration of quests and happenings over the entire map.

Is your brain broken yet?

Meanwhile, ME:A will have DLC upon microtransaction and masses of empty square kilometres and linear dungeons.
 
I wonder if Bioware will continue their trajectory of learning absolutely nothing from the first 3 games and put critical story revelations in ME:A's DLC. In fact, I'll bet that if we ever get anything more than vague references to how the Milky Way is currently doing it'll be in DLC instead of the main game.
 
Something just occurred to me:

They've got multiplayer in this trainwreck. Now ME3's Multiplayer was an enjoyable mode, but it also was fucking dumb. It was feature-crippled, bug-ridden, Bioware could never be arsed to fix actual issues in the game, enemies were constantly buffed while players were nerfed, and the entire thing has the worst fucking unlock system in the history of video games.

The fucking crates.

For those not familiar, the system in ME3 was that rather than have milestones or specific upgrade paths, your entire gameplay experience was hinged to the fucking RNG. You earn credits, you buy crates, and these crates can maybe have some of the stuff you want. If you were a sharp player you spent time buying out the cheapest ones first so you got all the common and uncommon items so at least you'd stop getting those (and some were decent), but eventually you'd get that and wind up in the land of where all you have are rares and ultra-rare to get, two pools which were steadily-inflated with each update until they outnumbered the Common and Uncommon pools by a factor of about 12.

You could guarantee a rare from a Spectre Pack, but you had no control over what you got. You could, if the RNG felt like it, go your entire career without ever seeing the gear or character you really wanted. As I recall, @KidKitty didn't get his first Krogan character until like six months in. Eventually, you'd get to where most of the old guard was, where you'd have everything maxed except ultra rares, which the game would just refuse to give you and there was no way to guarantee you could get. And there was like 20 of the fucking things. To date there's like half a dozen weapons I've never had the chance to see.

All of this was done to shove a fucking free-to-play style microtransaction economy in a $60 fucking game. Don't think anyone who played this mode - even the ones who really enjoyed it - will ever forgive this fucking system. It was a fucking barely-functional abortion of a system that served no purpose except as a cash-extraction apparatus and with how fucking incompetent they were with fixing bugs, it only served to drive home bitterness and spite, especially when they started ramping up the difficulty in response to people actually being able to do shit without the magic space points economy.
 
Imagine the Velen / Novigrad map. Now imagine it filled with city blocks, parks, slums, skyscrapers, and other buildings, together with a tube system, motorways, roads, and so forth.

Now imagine another map the size of Skellige to represent cyberspace.

Now on top of that populate it with literally thousands, nay, hundreds of thousands of people all with individual names and thought processes and motivations. When they say it'll be twice the size of W3 I expect they mean depth rather than breadth. Novigrad concentration of quests and happenings over the entire map.

Is your brain broken yet?

Help.

Meanwhile, ME:A will have DLC upon microtransaction and masses of empty square kilometres and linear dungeons.

Of course it will, it's the only way they're getting this out by the due date.
 
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....That is not how arms work.
 
I'm slightly concerned about Cyberpunk 2077, because it's been in development now for a while with so so little to show for it, indeed it's first (and only) trailer was way back in 2014 and got the scantest of nods in Witcher 3.

They also plan to double the size of the game versus Witcher 3 which honestly breaks my brain.
CP2077 was not really in development for so long. If I remember correctly, half of the work the Cyberpunk team did during announcement to Witcher 3 launch was engine work. Most of the CDPR team was working on Witcher 3 with I believe a lot of the workforce moving to CP2077 development only after the release of Blood and Wine. Also would like to point out that the Cyberpunk team itself was moved to help get Witcher 3 launch ready during that game's development. I expect some sort of teaser or trailer at this year's E3. Or at least some significant news this year.
 
They also plan to double the size of the game versus Witcher 3 which honestly breaks my brain.
It weirds me out that they got $7 million from the Polish government to research seamless multiplayer.

a) why is seamless multiplayer a $7 million priority for the Polish government?
b) why does CP2077 need seamless multi?
 
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It weirds me out that they got $7 million from the Polish government to research seamless multiplayer.

a) why is seamless multiplayer a $7 million priority for the Polish government?
b) why does CP2077 need seamless multi?

Because Polanball asked for it.

The polish government will basically hand chunks of cash over to CDPR because its currently their biggest (and completely independent) gaming studio which they want to safe guard as best as possible.
 
Are Bioware animations actually getting worse as they make more games? I'm legitimately shocked at the insane amount of QUALITY we've been seeing in fucking EDITED PRE-RELEASE FOOTAGE.

Damn Bioware! You made KOTR! And now you are a SJW cesspit, your female characters are ugly, your animations suck and your games have an idiotic story.

I don't think every female character has to look like a supermodel or even be attractive but come on ALL of them look shitty.
 
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