I never got the appeal of Elder Scrolls (or Bethesda in general), it should very much be a PC series, but it's so badly optimized for PC and I'm not talking about performance. The UI and controls feel much better on a controller but with all the modding scene and origins, it's clearly meant to be played on PC. And it's not like it needs a controller for the stick or trigger, so why are all Bethesda games so clunky with keyboard and mouse?
Hell, I've seen RPG players who never got the appeal of Elder Scrolls in general and just stick to games like Final Fantasy or the Bioware games.
I myself, I got into Skyrim because an Oblivion fan made me play the game, and at most, we both remember fucking around with Morrowind for a bit before getting bored and tossing the game away to play better games like KOTOR or Paper Mario 1 and 2.
Morrowind has the best factions. I like that certain faction's quests are actually mutually exclusive and wish they built on that in future entries instead of being and to do everything on a single character.
It's funny how people think that's realistic, when in real life people have joined multiple mutually exclusive factions.
I mean, while it would be hard to do in today's digital age, in a Medieval age when the highest version of technology they have is a crossbow, it's not that hard to do. How many of these factions actually meet each other? In Skyrim, the only mutually exclusive factions you can't join without pissing off the other are the Stormcloaks and the Imperials, which make sense.
You can be Archmage of Winterhold, the champion of the Companions, the Listener of the Dark Brotherhood, or the Guildmaster of the Thieves' Guild, but it's not like those factions are at war with each other. The Companions aren't hunting for the Dark Brotherhood or the Thieves' Guild, and the Winterhold college doesn't give a rat's ass about moral restraints given that they legalized fucking necromancy, which is worse than what either the Thieves' Guild or the Dark Brotherhood do. So it's not really much of a stretch to accept someone being leader of all four organizations, since the only two organizations with beef against each other, the Empire and the Stormcloaks, ARE mutually exclusive, since when you join one, you cannot join the other.
Even if the actual quests are similar in content, having to follow directions and look for landmarks is miles more interesting than just "follow compass "
Most players get lost in such quests and just wind up looking over a strategy guide. Which in the end, doesn't really add to the experience.
Also, if you can't figure out combat you are probably just retarded. All you have to do is use a weapon your character is actually skilled in and maintain your stamina. It's not that hard.
Figuring out how Morrowind's combat isn't hard. It's just that it looks like shit compared to other RPGs. If Skyrim's combat is dogshit, then Morrowind's combat is dogshit covered in vomit.