The Elder Scrolls

Anyone else starting to notice the new marketing gimmick of deliberately putting in token wokeshit like body type one and two, then waiting for people to complain and start publishing articles with the general message of "people you hate hate this, so you should buy it" before the game goes on to sell fine? I have just seen this pattern more than a few times lately.
 
If nothing else, the reaction more or less gives Bethesda an infinite money cheat for the foreseeable future. Low on cash? Simply remaster Morrowind/FO3/NV/Skyrim ad inifinitum to get a fresh injection of revenue.
I believe it was leaked FO3 was already remastered and they're just waiting until a really bad quarter to release it?

I can't goon to pixelated marble statues in my vidya anymore, it's so over bros.....
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Reddit is over there, faggot. KYS and maybe take a few of your buddies with you.
 
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Anyone else starting to notice the new marketing gimmick of deliberately putting in token wokeshit like body type one and two, then waiting for people to complain and start publishing articles with the general message of "people you hate hate this, so you should buy it" before the game goes on to sell fine? I have just seen this pattern more than a few times lately.
Body type bullshit is the lamest culture shit because at the end of the day it's just male and female anyway. It's purely for rage bait sales and they know Chuds don't really care so long as somebody doesn't force them to gag on girlcock.
 
I believe it was leaked FO3 was already remastered and they're just waiting until a really bad quarter to release it?

Microsoft has had a bad quarter every quarter for the last ten years.

I think the leaked docs from the Activision buyout just said it was being worked on, which could mean literally anything between the project being disregarded and being finished. Now that Oblivion is done it probably just started in earnest.
 
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it looks better than the demake
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Oblivion is unironically the ugliest game in the series, and I'm including Arena and Daggerfall in that statement.

Body type bullshit is the lamest culture shit because at the end of the day it's just male and female anyway. It's purely for rage bait sales and they know Chuds don't really care so long as somebody doesn't force them to gag on girlcock.

It has nothing at all to do with sales. It's because fat women manage everything and preen to their other fat friends on Twitter and in real life about what stupid fat thing they did this week.
 
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Oblivion is unironically the ugliest game in the series, and I'm including Arena and Daggerfall in that statement.
Aside from the character models I think the original has nice art direction, very colorful and inviting. With that being said I think the remaster looks great too, there's also some reshades to make the color palette match the original closer as well.
 
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Anyone else starting to notice the new marketing gimmick of deliberately putting in token wokeshit like body type one and two, then waiting for people to complain and start publishing articles with the general message of "people you hate hate this, so you should buy it" before the game goes on to sell fine? I have just seen this pattern more than a few times lately.
Because if it's only type 1/2 and not any other woke shit it's not bad enough to warrant refusing to buy it for many people. Compare it to some other releases that are super woke and you'll see it does affect things.
 
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The game is still Oblivion, so that's a positive or negative depending on your viewpoint. It's not like people who like it are going to go "HOLY SHIT! OBLIVION WAS ALWAYS BAD!" They recognize its problems and either embrace them or just accept them. People who hate it aren't going to be wowed by this.
Again, the problem isn't that "Oblivion was always bad." It wasn't, it's a fun game of it's time. That's the key point "of it's time". Adding the ultra modern graphics on top of a game with a 20 year old engine and AI, playing pretend that it's a new 2025 game makes everything seem so much worse and more awkward than it did in 2006/7. If the original Oblivion was never made in 2006 and they only released the new 2025 version exactly as we have it now, it would be unexceptable how janky and odd everything is in that game for 2025.

Oblivion Remastered reminds me of George Lucas' Special Editions of Star Wars where he put all kinds of then modern CGI all over the place in movies from the 70s and 80s making everything feel much more unnatural and retarded than if they just kept the same special effects the movies of their time had originally that people already loved in the first place. Changing stuff like this in the pursuit of making old art "more modern" is always going to bite you in the ass because eventually the "modernized" version isn't going to be modern anymore and it's going to be even less appealing to people than the original was. The Oblivion "remaster" isn't going to stand the test of time like the original simply because it's over 125gb while the og is like 4gb.
 
Thing is that Oblivion GOTY edition is still up on Steam and for a fraction of the cost of the slopmaster. It has mods, it looks better than the demake even with less polygons, and of course it costs less and has lower system requirements. There is zero reason to own this, unless you're a console baby that can't mod the game in the first place. I agree with you that most normalfags don't care about controversies and just consoom whatever the algorithm tells them to, but in this case even that's a problem when there is a better, cheaper option available. We can't depend on Bethesda's name alone to bring in the money either, Starfield flopped so bad even the niggercattle finally noticed how bad their games are.
Speaking of which, the original Oblivion on Steam has more players than it has ever had before, so this isn't just me theorycrafting here. People are either going to buy or pirate the original over this one.

Mark my words, this demaster is going to end up being so lackluster that the body type controversy will be all it will be remembered for.

You wrote this post like the Oblivion remaster wasn't already out.

Congratulations, you decided to type completely dead ass wrong predictions that aren't even predictions because the event has already happened.

Dumbest post of the year so far.
 
Skyrim's modding scene is arguably the best in the world in my opinion.
Daggerfall Unity would like to have a word with you.

I feel like roleplaying has never been a priority in Elder Scrolls even back when it was debatably good. Morrowind is not remembered fondly because of complex moral choices or an emotionally engaging narrative, it's memorable because it's a big world that's filled to the brim with genuinely interesting sidequests and shit to see. There's the odd choice which is nice but to me Elder Scrolls was always the Conan of fantasy RPGs, random adventure stories with pretty flimsy characters to tie them together; it's just a different appeal.
Big disagree here, Arena and Daggerfall are 100% rpgs in every way. Morrowind is too. The world in Morrowind is actually extremely tiny which is why it's so rich with things to discover and sidequests, it's all packed together like sardines. I've never seen anyone say "Morrowind is my favorite because the open world is huge and I love hacking and slashing monsters". I always see people talk about the depth of the game systems and role playing ability, freedom to do what you want, amazing writing, story and setting. It's not like people refer to Morrowind as genuine art because it's fun to get into combat with cliffracers.
 
Daggerfall Unity would like to have a word with you.


Big disagree here, Arena and Daggerfall are 100% rpgs in every way. Morrowind is too. The world in Morrowind is actually extremely tiny which is why it's so rich with things to discover and sidequests, it's all packed together like sardines. I've never seen anyone say "Morrowind is my favorite because the open world is huge and I love hacking and slashing monsters". I always see people talk about the depth of the game systems and role playing ability, freedom to do what you want, amazing writing, story and setting. It's not like people refer to Morrowind as genuine art because it's fun to get into combat with cliffracers.
The world feels huge despite being tiny. This is mostly due to the lack of fast travel and how slow your character is at first.
 
that's the funny part... i pirate 99% of the games i play, the 1% is online only bullshit but even then i look for private server emulators.
regular consoomer people that follow trends and flavor of the month type shit? yeah that's where the big money is at because these people don't care about body type or whatever, they only want to boot the game, have fun and move on to the next game.

something veilguard didn't get it, it didn't try to entertain people but instead it tried to be preachy about they/them bullshit and people didn't buy it, concord same shit, oblivion? it's still the janky shit of old but with prettier graphics (outside characters being fugly with shitty animation) so people bought it because old oblivion crashes after a while and modding it takes too much time for a regular gamer.

the worst part in your message is that western game devs are capable of writing soulful shit, they are just focused with retarded activism to do their jobs and whoever tardwrangles them can't be arsed to find better people or else they will lose DEI/BRIDGE grants.
I'm talking about the people that are saying shit like "we modded the body type 1 and 2 out on launch gamers win". No, you bought the UE5 slop loaded with woke BS. All you are going to get is more woke UE5 slop.
 
Because if it's only type 1/2 and not any other woke shit it's not bad enough to warrant refusing to buy it for many people. Compare it to some other releases that are super woke and you'll see it does affect things.
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Big disagree here, Arena and Daggerfall are 100% rpgs in every way.
keep in mind "rpg" can mean anything, from fucking witcher to ultima. it doesn't say anything about the systems depth or freedom of choice.
it's basically just the vidya discussion what a "proper" ttrpg is (sandbox vs campaign), thus the best outcome will always be agree to disagree.
 
It's a series about being an adventurer in a fantasy world with wide possibilities in regards to the expression of your character.
and pursue your character's personal narrative and progression however you see fit.
This isn't possible in Oblivion or Skyrim.

Oblivion is unironically the ugliest game in the series, and I'm including Arena and Daggerfall in that statement.
Arena and especially Daggerfall have timeless visuals, they still look appealing to this day. Saying Daggerfall is ugly is like saying The Treasure of the Sierra Madre looks like shit simply because it's in black and white and from the 40s. Morrowind is easily the harshest Elder Scrolls game on the eyes if you don't count the newest Oblivion "remaster", which just looks so wrong. The remaster might stand a better chance if it wasn't a Frankenstein amalgamation and it was a brand new games not based on anything else, or actually had a good art design that wasnt just generic UE5 assets. But who am I kidding? It's Todd Howard's Bethesda we're talking about here.
 
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keep in mind "rpg" can mean anything, from fucking witcher to ultima. it doesn't say anything about the systems depth or freedom of choice.
it's basically just the vidya discussion what a "proper" ttrpg is (sandbox vs campaign), thus the best outcome will always be agree to disagree.
Role-Playing games must have some foundations in order to be classified as such:
*Can you create a custom character with their own backstory, or can you impact decisions made by the pre selected character?
*Are there different builds that leads to replayability, ie classes, races, gender differences, weapon builds ect.
*Can you impact the plot or quest outcomes in any way?
*Can I build my character just the way I want to, or will the game force me to play a certain way?
*Can I play the game without violence, or am I forced to fight?
*Can I actually roleplay as XYZ and will the game recognize this gameplay style?

Not every RPG needs all of these, there are many different types after all(Dungeon Crawlers, Action RPGs, Loot Based RPGs like Diablo, CRPGs ect.). However, later TES games, Oblivion and Skyrim, tend to fall behind in these categories, which is why people tend to say they're not good RPGs. Or rather, Oblivion isn't since Skyrim might as well be an action adventure title due to lack of proper RPG elements. A skill tree and skill points does not an RPG make, literally every single game has those now and it has been an industry standard for years now. Witcher has a pre-selected character but you have builds and means to impact the story for example, meanwhile Dragonborn in Skyrim can be any race or gender you choose and yet pretty much nothing you do matters, neither in main story or side quests. Your only "freedom" is deciding what guild you want to choose(they're all awful so it doesn't matter) and what weapons/spells you want to use.
The remaster might stand a better chance if it wasn't a Frankenstein amalgamation and it was a brand new games not based on anything else, or actually had a good art design that wasnt just generic UE5 assets
Considering how generic Oblivion looks, it takes special talent to fuck it up and make the visuals even more generic and soulless.
 
The problem with ES for role-playing is that it rarely gives limits to the player, which is extremely important when you want to be immersed. The character is always at some zero state.
Hopefully in ES6 instead of individual factions there are conflicts you get to choose, for example the julianic temple vs an unscrupulous mage college, or maybe the vigilants vs the dawnguard.
 
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