Doomworld - AKA Troonworld, a dedicated safe space for pedophiles and megalomaniacs - Corrupting the Doom community since 2016

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It appears to be from Kiwi Farms project 2? I haven't played it yet but it actually looks tough but fair. Nothing too bad.
Slogging through endless damage-sponge enemies with a BFG and invulnerability sphere looks tedious as fuck to me. I also hated the Arch-Vile, but it seems like the modern mapping convention is to have no fewer than ten of them on any map and to always be fighting a couple dozen revenants and barons of hell at all times.

Note that the last map I downloaded was probably Memento Mori 2 back in maybe 2002. I just like to replay the original missions now and then.
 
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40iq moment
 
I like Esselfortium's music in Back to Saturn X

Just like Jimmy The Fag Paddock, that's their ceiling when it comes to music - fucking midis for fanmade content for a 30+ year old game. Nothing wrong with that, as long you have a shred of self awareness, which the fags never had. Like i said on Doomer Boards, Essefartium and most, if not all other Troonworld fags, have a superiority complex, thinking they're underrated and underappreciated artists when it comes to music and level design, but deep down they all know they suck and are tortured by self-doubt. Every single one of their attempts to branch outside the Doom community, trying to make independent music, has failed miserably, serving as a proof to that. They only have themselves to praise one another's work, and that feeds into their twisted delusions. Just how many songs and albums have that fag, Jimmy, released in recent years? Pretty much the only positive reaction he's ever gotten was on his Troonworld threads, where the only option is to get a positive reception, because if someone dares to tell him the truth, that he sucks balls as a singer, and has a terrible underdeveloped voice that makes the songs unbearable, will get immediately banned. That's why criticism is not allowed on Troonworld... it's not to protect newbie mappers from harsh criticism, it is to shield the fags from the reality.
 
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out of curiosity, how does the creator of RAMP fit into troonworld's system? I quite like the 3rd and 4th ones (the metagame hub was cool IMO) but am genuinely curious since I know ppl on the farms don't like said project.
 
If he doesn't like it, why doesn't he just ban them? And if that leaves the site empty, time to close it down I guess.

He really should accept the situation and shut the fuck up.
>40oz, who is leftie who is in favor or child "transitions" (Read: grooming)
>acceptance of reality

Saar you should know better...
 
Just like Jimmy The Fag Paddock, that's their ceiling when it comes to music - fucking midis for fanmade content for a 30+ year old game. Nothing wrong with that, as long you have a shred of self awareness, which the fags never had. Like i said on Doomer Boards, Essefartium and most, if not all other Troonworld fags, have a superiority complex, thinking they're underrated and underappreciated artists when it comes to music and level design, but deep down they all know they suck and are tortured by self-doubt.
I read some Steam reviews on Supplice and people are saying the soundtrack is awful because it sounds way too JRPG-like. lol

To which I agree as some wads do have music composed by Essel and Jimmy that don't fit Doom at all. I think with classic Doom, it's either metal or ambient/horror ambient but whatever.
 
So Coincident released another video on Okuplot, and I still feel its just not something worth sinking time into. If you need to do glitches to finish something, it shows that the dev never intended for it to be possible legit.
Like, imagine if, lets say, Dark Souls no hit runs all required some triigger skip because the game forces damage into you.
Finishing stuff like Scythe feels more rewarding than this, imo.
 
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I saw the video of the disgraced Karl Jobst about Okuplok, and it's filled with made up shit. I guess poor Karl is not in a good place after he lost to KIng Billy Mitchell in court, and has to pay him more than 1 million australian dollars. It's obvious he rushed this video out the door to appease a sponsor or something. It's so hilarious that after years of making shitty videos bashing King Billy's character, he now has to make videos so he can pay him. And it's obvious how little he cares about the content now, he just wants to be over and done with it, so he can get his check.

First of all, when watching his Okuplok video, it becomes apparent that he didn't bother to watch the whole 6 hour long run of Coincident... or he tried to watch it and realized how fucking boring this shit is and gave up early on. Think about it, when Jobst makes a video to report some crazy difficult run or achievement, he was always giving you a full analysis on how the run is perforemed, with every trick, every exploit and every important cornerstone explained in detail. Not the case with the Okuplok video, he just gives you the history of Okuplok the speedrunner, the creation of the map and mentions that Coincident completed the map first in ITYTD and then on UV. He also briefly glosses over the line skips tricksl, for which he was probably told by it by Coincident himself. There's nothing about most of the fights, no explanation of stragtegies and movement, nothing.

The made up stuff is mostly about the gameplay of the map. He calls it "far more challenging than your typical slaughter map", which is wrong in my opinion. LIke 90% of the map is straightforward and not too difficulty compared to other slaughter maps. It is the other 10% that are brutal (even impossible without the line skip cheating) and the fact that the map is so long, is what makes this challenge so difficult. If we're talking about a consistently difficult slaughter map from star to finish, i think most Sunder maps that predate Okuplok are harder. Okuplok is nothing more than a endurance course, with a few broken, impossible fights that give it its infamy. I'm not a slaughter player, but i bet i can beat most of the fights in Okuplok, if i'm allowed to pick and choose.

Karl also calls the map "briliant" and praises the combat design, which is another proof that he either doesn't understand what good Doom gameplay is, or, once again, he simply didn't watch Conincident's run to see how retarded most of the fights actually are.
 
Did anyone here played the whatafuk.wad?
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For those who doesn't know, some of these wad assets where used in greezo, like this clown:
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It's a total conversion wad, it even has an multiplayer mode, the wad only works in zdoom through, it crashes if you headshot a enemy in gzdoom.
 
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sorry if this has been posted here already but i was watching some random ass gzdoom video when I scrolled down to the comments I found the spanish troon who is arguing with ppl calling him out for being a pedo its pretty funny this is quite old at this point but it seems quite obscure so maybe you guys haven't seen it..
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Every map, literally every single one, that GZDoom struggles with can be loaded up in DSDA, or any other sourceport that has an actually good hardware renderer, and easily ran at 200+FPS.

To be fair though, at this point I see GZDoom as less of a Doom source port and more of a game engine that just so happens to run Doom.
 
Every map, literally every single one, that GZDoom struggles with can be loaded up in DSDA, or any other sourceport that has an actually good hardware renderer, and easily ran at 200+FPS.
Unless I'm playing a map that requires GZDoom, I don't even really use it anymore. Even ignoring the performance issues, I just don't really like how its hardware renderer makes most maps look. I don't know if there's settings to make it look better, but they all just look really flat on my end. They look much better to me when playing with the OG Doom renderer, the type of software shading that's used blends in better with most maps.

Part of the reason why when I play maps, I try to stick to source ports that match their compatibility. In this case, as I've been playing through the DBP series, I've been using Crispy Doom primarily.
 
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I use LZDooM because my machine hates Vulkan (linuxfag), and despite being older than a whole decade, it doesn't choke on larger maps or intense mods.

Modern GZDooM simply REFUSES to execute well without Vulkan, so I'm glad that I don't have to stand with it's bullshit when I want to unwind by nuking a thousand imps with a black hole gun. Woof and Eternity engine should be the gold standard, not that troonic piece of aborted software called GZDooM.
 
sorry if this has been posted here already but i was watching some random ass gzdoom video when I scrolled down to the comments I found the spanish troon who is arguing with ppl calling him out for being a pedo its pretty funny this is quite old at this point but it seems quite obscure so maybe you guys haven't seen it..
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Saw this many months ago. Unsurprising that the pedo-defender is active in these kinds of videos. Also unsurprising too is that there are people defending Marisa too like he's never done anything wrong as I've mentioned in this thread somewhere before.

I use LZDooM because my machine hates Vulkan (linuxfag), and despite being older than a whole decade, it doesn't choke on larger maps or intense mods.

Modern GZDooM simply REFUSES to execute well without Vulkan, so I'm glad that I don't have to stand with it's bullshit when I want to unwind by nuking a thousand imps with a black hole gun. Woof and Eternity engine should be the gold standard, not that troonic piece of aborted software called GZDooM.
Same here, I've been using LZDoom since 2017 and never cared about the latest GZDoom versions ever since.
 
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sorry for the double post, i can't edit my post anymore :(, is there's any thread on site to recommend or a talk about doom wads? i don't want to derail this thread with offtopic posts about doom wads nobody cares about
 
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sorry for the double post, i can't edit my post anymore :(, is there's any thread on site to recommend or a talk about doom wads? i don't want to derail this thread with offtopic posts about doom wads nobody cares about
The doom game thread is for every game ranging from the original to dark ages (but mostly focuses on the newer games) and this is 50% talking about the doom community and 50% about its projects (mostly the older games) and their quality so I'd say you're good.

I'm almost done with the first episode of a total conversion that's in the same vein of 90s and 2000s shooters Ala Blade of Agony called "Red Over Worlds" where the cold war goes hot and I'm amazed an Arab suicide bomber enemy type made it in the final version, maybe the troons are finally calming down a bit or they didn't play it. I love the watermelon flag too. Overall it's pretty fun.
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These Devs are definitely hiding their powerlevels, take a look at Ashes

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The doom game thread is for every game ranging from the original to dark ages (but mostly focuses on the newer games) and this is 50% talking about the doom community and 50% about its projects (mostly the older games) and their quality so I'd say you're good.

I'm almost done with the first episode of a total conversion that's in the same vein of 90s and 2000s shooters Ala Blade of Agony called "Red Over Worlds" where the cold war goes hot and I'm amazed an Arab suicide bomber enemy type made it in the final version, maybe the troons are finally calming down a bit or they didn't play it. I love the watermelon flag too. Overall it's pretty fun.
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These Devs are definitely hiding their powerlevels, take a look at Ashes

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I think this reference to simpsons rather to kiwifarms (the quote did come from simpsons), when the whole marisa shitshow happended the ashes dev (i forgot his name) called out the doomcuck mods for shielding the pedodev, this might not be too far off the table.

About ''Red Over Worlds'' i didn't know about this mod, i might check out later, but this isn't the only mod with ''controversial enemies'' out there, there is a monster pack called ''Hell From earth'' that also had arab enemies on it, alongside other human enemies such as cartel members and russian gangsters, it's a really fun monster pack if you are tired of doom monsters and want something more grounded.

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I found the ''explosive one'' (and even screams ALLAH AKBAR!):
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Here's an extra for when i got terry waded by a mappack for an Blood TC:
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So related to GZDOOM, I tried to test that Extermination Day pack for Brutal Doom just to check the Duke 3d remake on it, but for some reason GZ isnt loading it, the screen from it appear, but all it does is open Doom 2.
 
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