I do have previous experience with it, both on emulator and on real hardware.
How much? If you just messed around in the opening area or beat the first stage then it's not much to judge the game by, and in that case your primary experience is through an unintended method. I'm sure the co-op was miserable because Nintendo themselves deemed it miserable enough to remove from the game.
half the time the controls didn't function because Nintendo had the absolute genius to put five different commands on the same button, so while I'm running around Bowser like a headless chicken trying to grab his tail, pressing B after getting in range causes me not to grab his tail, but instead do a dive, forcing me to start the process all over.
This part is a legitimate skill issue. By the time you reach Bowser you should have a feel for the distance between yourself and objects required to grab them.
Trying to get onto a higher ledge on some boat that only your triple jump will reach to grab a red coin? Well since you're on a rocking ship, the triple jump just doesn't fucking work for some reason.
I've never experienced this, Mario always does what I want him to, he just feels kinda shitty doing it.
Well, buddy, Mario can't actually turn on a dime, instead having to make an about-face like he's a car, so down the pyramid you go!
He definitely
can technically; if you watch professional players they make him look like he controls like Mario from Odyssey. Problem is you shouldn't need to be an autist who mastered the controls through obsessive play to make Mario do precise movement.
It's these constant, tiny bits of jank that your mind paved over because you've been playing this game since the nineties that just bubbled up onto the surface when I played it because I don't have nostalgia for it, so when people act like this game's an ageless masterpiece (which I have had people tell me before), it builds resentment that leads me to conclude that the game's only held up because of said nostalgia.
Except I didn't have the game as a kid, I'm not sure I even tried a demo of it like I did other big N64 games back then like DK64, Banjo, and OoT. I played through it as a teen in the mid 00's, when 7th gen gaming was already underway.
I liked it but it wasn't as good as Ape Escape. Even compared to another 3D Mario, Sunshine (which is the standard I held it to, as I played I first), it was
much more janky. And for the record, despite Sunshine being my favorite 3D Mario, I acknowledge Odyssey is so smooth that it makes Sunshine feel like SM64 by comparison because it's
so smooth and responsive (Cappy notwithstanding).
So the bias and experience with it you're alleging I have is fictitious, I'm rather objective about SM64, beyond just loving the character and IP so much in general. If it wasn't Mario then maybe I'd think somewhat less of it. But really, the issues are just not that bad, they are very significant but don't ruin the game. It's just a matter of expectations and not letting relatively minor issues ruin what's otherwise a good game. Maybe it's not "great", wrong choice of words I used, but it is pretty good, it's a classic.
Yeah, sometimes i need to remember the devianart quality of those games.
That art looks to be, somehow, of even
lower quality than that.
There is no valid reason for an adult male to be into this.
As long as it isn't sexualizing the characters I don't see a problem. It's Japanese so I wouldn't be surprised if it does, but those screenshots just showed boring dialogue with badly designed yet fully clothed girls.
@demicolon Tomb Raider games were generation defining, the first three titles are masterpieces. Amazing level design, best platforming, great graphics and everything really.
TR II is a miracle for its time, stages like the sunken ship are a testament to Core’s skills.
I tried TR1, it was an impressively clunky, nigh unplayable experience. It's a shame, because it has great atmosphere, I could tell just from the first area and sound design.
Sega's consoles all suck, but I have the most disdain for the Sega Genesis and find it overrated as a console and its impact. I only can maybe count at least a handful on both of my hands as to what games were actually good on that system, but the rest of the hundreds of them? Absolute garbage.
DC & Saturn don't suck. Genesis doesn't suck either but it's definitely not for me aside from, like you said, a handful of games.
Banjo Kazooie 1&2 and Donkey Kong 64 are superior games to Super Mario 64. The graphics are more appealing and there's a greater variety of music, level design, and enemies. Also something that makes a slight difference for me is that Mario 64 has a distinct lack of side characters and interactions which makes the game feel kind of lonely.
I prefer SM64's design over those games', but yeah, SM64 does kinda have that lonely feeling. You don't really notice it much in the actual stages themselves, but the hub world is too empty.