Unpopular Opinions about Video Games

What do you consider modern? Anything in the last year, five years, since 2017?
Its a case by case basis, the 8th gen is when I'd say everything slowly started getting shittier with the always online xbox one camera as an example , but 2017-2018 felt like a switch flipped and everything just worse, It was the year of wolfenstein 2 TNC and Mass Effect Andromeda with that smug pajeet dev holding the "white tears" mug. Filthy Frank retired and Pewdiepie made youtube shit itself by saying "nigger". TF2 received it's last worthwhile update, devs shitting on their fans out in the open on twitter and so on.

I say Modern as in "how modern game companies treat their costumers" and interact with the world around them, I'm not a zoomer who believes anything before 2016 needs to be remade if thats what you're asking.
 
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devs shitting on their fans out in the open
This is what always gets me - people who create entertainment media lashing out at their customers. It's something that was unheard of 10+ years ago. They spend all this money on marketing, censorship and copyright and they just can't keep their mouths shut when someone criticizes their product.

Gamergate didn't concern a specific product, but it was very much about the same thing. All the mainstream gaming websites took part in an obvious conspiracy to take a huge dump on their audience. The problem is that you can't generalize THIS much about people who just play games. "Gamer" has never been a thing. Other than playing games a lot, what do "gamers" have in common? You can't strongly imply that they're all racist, sexist, hateful etc.

There's a Youtube reviewer called Grim Beard (I made a thread about him if you're interested) who apparently doesn't get it, either. He's been playing games all his life and he's a full time reviewer making decent money on Patreon. This doesn't stop him from calling people "gamers" when their views don't align with his (he's a lefty).
 
I think it's only unpopular in this thread, but I kinda love BotW. I like TotK as well. I should clarify that I'm not a classic Zelda fan, but I don't necessarily agree with the hate it gets here.

It's not invalid to dislike the game, but I find it atmospheric in a way most other games don't make me feel. The physics mechanics are fun too, and I kinda love the world. It feels like a genuine world 100 years after an apocalyptic event. Rebuilding and grasping the simple things.

I dunno, I've played it start to finish a few times and I love it. Sorry.
 
Gamer" has never been a thing. Other than playing games a lot, what do "gamers" have in common? You can't strongly imply that they're all racist, sexist, hateful etc.

There's a Youtube reviewer called Grim Beard (I made a thread about him if you're interested) who apparently doesn't get it, either. He's been playing games all his life and he's a full time reviewer making decent money on Patreon. This doesn't stop him from calling people "gamers" when their views don't align with his (he's a lefty).
Its always about homogenizing and categorizing different groups which makes them alot easier to demonize, patronize, criticize...well you get the idea. If this particular group is too broad and diverse to debate over, you can't weaponize any level of rhetoric amongst them, sow seeds of mistrust and tribalism. This doesn't just go for people who play games but any demographic whether they're identified by culture, appearance or shared interests. The 2000's used to say gamers were deformed, sallow mongoloids who treat the hobby like a cocaine addiction and wanna kill everything that moves because they beat up Bowser or saved the world from aliens. Now that everyone games to some degree the narrative needs to change, which is that gamers hate women, they're all racist and only prefer seeing white people in media and love Orange Man. I'm sure at some point the pendulum will swing back or to some issue like saying gamers are cannibals or some other line of thinking.
 
The Half Life series is just a bunch of glorified tech demos for the source and gldsrc engines, also Unreal > Half Life

Aim assist should be removed from shooters entirely and all controllers should have some form of motion control/gyroscopes.

Dead Space > Resident Evil, also Dead Space 2 was the best horror game of the 2010's.

Morrowind is not as good as people claim it is.

Zelda is a 7/10 series at best.
 
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This is what always gets me - people who create entertainment media lashing out at their customers. It's something that was unheard of 10+ years ago. They spend all this money on marketing, censorship and copyright and they just can't keep their mouths shut when someone criticizes their product.
It's just leftists saying the quiet part out loud, sir. This isn't fully unheard of even in the past - look up "Republicans buy shoes too."
 
The Half Life series is just a bunch of glorified tech demos for the source and gldsrc engines, also Unreal > Half Life
That's pretty much fine though, they're just showing us the direction of where things are going to go for how games will function. I felt that way with Quake which is why ID doesn't seem that interested in making Quake anymore and has passed that over to Doom. Quake 1 came out and showed off the Quake Engine. Quake III was meant to show off Id Tech 3 at the time. Doom 3 with Id Tech 4 and so on and so forth.

And totally agree on Unreal over Half-Life. Half-Life is a terrible deathmatch kind of game and should've never attempted it so in a sea of other games that did it a lot better, hence Unreal and Quake.
 
I love it whenever internet trannies try to make Yuyuko into some kind of trans pride character, simply because her color scheme matches their flag. Because if their community ever needed a mascot, it's a character who was so disgusted by her natural gifts, she decided to kill herself.

Yuyuko is my favorite. She just had an unfortunately co-opted color palette. I really feel bad for any tranny flag colored characters. Look what happened to poor Sylveon, an eeveelution that looks like a little girl's plush toy.
 
I pirate pretty much every game I play today unless it's multiplier, has a really good steam workshop, or it REALLY impressed me. It's not out of some moral standing or to stick it to anybody, It's just that most video games are not at ALL a worthwhile expense in this day and age, especially when you can very easily go and find pretty much any singleplayer game you want for free somewhere.
 
I pirate pretty much every game I play today unless it's multiplier, has a really good steam workshop, or it REALLY impressed me. It's not out of some moral standing or to stick it to anybody, It's just that most video games are not at ALL a worthwhile expense in this day and age, especially when you can very easily go and find pretty much any singleplayer game you want for free somewhere.
Even Steam workshop shit can be downloaded manually without having the game in your account
 
And totally agree on Unreal over Half-Life. Half-Life is a terrible deathmatch kind of game and should've never attempted it so in a sea of other games that did it a lot better, hence Unreal and Quake.
What does Unreal have that Half-Life doesn't, other than the wonderful soundtrack? I can barely remember the campaign, while Half-Life has parts I anticipate even though I finished it three times already. The part where you fight soldiers in the trenches and bunkers outside, for instance.
 
I felt that way with Quake which is why ID doesn't seem that interested in making Quake anymore and has passed that over to Doom.
It's because after megatexture in Rage, John Carmack felt graphics had advanced to the point where no one single technology could make an impact any more, so he got bored of game development and moved on completely.
 
Capcom used to have this trend of shoehorning male characters into games with female protagonists. Resident Evil is the best example, everytime Claire or Jill had a spinoff or solo adventure their costar was this remarkably bland guy that clearly did not exist before and has never come up again.

At the risk of sounding like a total faggot my unpopular opinion is that that shit was dumb and unneeded. People like these characters already, you don't need to add bells and whistles to sell the game. Note: This does not apply to Leon, Ethan, or Chris as they were already established characters
 
Capcom used to have this trend of shoehorning male characters into games with female protagonists. Resident Evil is the best example, everytime Claire or Jill had a spinoff or solo adventure their costar was this remarkably bland guy that clearly did not exist before and has never come up again.

At the risk of sounding like a total faggot my unpopular opinion is that that shit was dumb and unneeded. People like these characters already, you don't need to add bells and whistles to sell the game. Note: This does not apply to Leon, Ethan, or Chris as they were already established characters
Tell that to us who want to see whatever became of Billy Coen.
 
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The Half Life series is just a bunch of glorified tech demos for the source and gldsrc engines, also Unreal > Half Life
Well certainly an unpopular opinion! I always thought HL1 single player is the best example of "games as art" as it perfectly delivers a cinematic experience without a single cutscene or journal bits strewn all over where the writer copes with not being good enough for filmmaking business. It does it all with gameplay and a few dialogue bits, using videogame constraints and tropes as a trampoline rather than a hammock. Valve started with Quake II engine but made their own as its capabilities weren't enough for what they wished to make, so it kinda disproves that it was supposed to be just a glorified tech demo.
Unreal's single player is the same with crafting an illusion you're doing something more than jumping around levels and shooting things, but I think HL is better.
Morrowind is not as good as people claim it is.
It was Skyrim before Skyrim, Daggerfall mainstreamed enough for casual gamers. It's not as good as people remember but it was the first.
Zelda is a 7/10 series at best.
Zelda II is the best entry in the series. Yes, better than Link to the Past.
What does Unreal have that Half-Life doesn't, other than the wonderful soundtrack?
For deathmatch Unreal is certainly superior. Bot AI was the best at the time.
 
Valve started with Quake II engine but made their own as its capabilities weren't enough for what they wished to make, so it kinda disproves that it was supposed to be just a glorified tech demo.
Half-Life 1 is based on the Quake engine. Valve modified it quite a bit with things like per-texture palettes (Quake used a single 8-bit palette for every texture), colored light maps, light bouncing (IIRC), and transparency.

Unreal's single player is the same with crafting an illusion you're doing something more than jumping around levels and shooting things, but I think HL is better.

I like Unreal's moodiness a lot, and its graphics engine is quite a bit more advanced than HL1's, but to me, it's a toss-up between it and HL1.
 
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