Apple Thread - The most overrated technology brand?

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What killed Steve Jobs?

  • Pancreatic Cancer

    Votes: 59 12.0%
  • AIDS from having gay sex with Tim Cook

    Votes: 431 88.0%

  • Total voters
    490
. I want something visually appealing with SOVL,
this might be me buying into nostalgia bait on tiktok but the 2000s felt more gadgety right? like in your picture, all those icons don't exactly jive with one another but they all look good. if it wasn't that look it was the fruitger aero or the all white look of apple.

Maybe its because steampunk also had some insane revival in the 2000s, but i just see these cell phones with slide out keyboards and phones that flip and all this silly bullshit on websites like dating sites having quizzes and social media sites having quests and every website having games and it feels like the 2000s was like a souls decade.

even the biggest social media site was myspace where every page was custom designed by the user, it was like the pre-smartphone internet was run by art school weirdos. then it was replaced by standardization and a loss of soul. everything flat,
 
Nah, Cyberlink was thrown in with just about every dvd/rw drive. Similar to how just about every cdrw came with some version of Nero.
Both of those were absolute fucking dogshit but hearing the name did bring out the feels. Been ages since I even heard another person mention them.
 
UI/UX in general spent the last 10-15 years moving away from 3D UIs with depth for no good reason at all, other than it's easier for non-designer retards to slap together elements.
Academic professors (meaning people who have never designed a successful UI in their lives) proclaimed that drop shadows and the like are "dishonest" because, after all, those aren't really 3D objects, and an "honest" UI is therefore perfectly flat glyphs. Moreover, those glyphs need to disconnect from the real world, like how the "erase" button looks like a physical eraser in many programs, or "save" looks like a floppy disc. That's "dishonest," too.
 
Academic professors (meaning people who have never designed a successful UI in their lives) proclaimed that drop shadows and the like are "dishonest" because, after all, those aren't really 3D objects, and an "honest" UI is therefore perfectly flat glyphs. Moreover, those glyphs need to disconnect from the real world, like how the "erase" button looks like a physical eraser in many programs, or "save" looks like a floppy disc. That's "dishonest," too.
Remember, skeumorphs are going out of style because there are lots of these damn kids around who have never in their lives even SEEN a physical eraser. They are completely baffled by the floppy disk icon, because they have never SEEN a floppy disk.

They are even confused by the trash can icon, because from their general behavior in public, they are unaware of the existence of trash cans and just throw things on the ground, even when they are right next to a trash can.

I guess what I'm saying is fuck zoomers, kill zoomers.
 
Nah, Cyberlink was thrown in with just about every dvd/rw drive. Similar to how just about every cdrw came with some version of Nero.
Yeah i remember DVD software was thrown in with the computers my parents bought from the store. If i built my own pc, my dad would just pick up some dvd software when he was still flying in Hong Kong.
 
Preview exists because Apple was one of the founding organizations involved in the PostScript protocol's development, and the desktop environment on Mac is actually PostScript-driven.

Microsoft refused to take part in developing PostScript and even tried to clone PDF and tried to force their shit format on the world in Windows XP. The refused to include compatibility because they didn't want to pay for licensing, same as how you had to buy DVD player software on Windows for years.
Nah, Core Graphics uses PDF (which is admittedly a superscript of PS)- not PostScript:
Microsoft's XPS is, indeed, dogshit for any purpose except slightly easier mail merge. I'm not aware of it actually being used in rendering to the screen (printing being another matter entirely).
 
@Fcret what are you running that requires Rosetta? And will there be an ARM alternative or upgrade for them in the next two years?
Main things right now are Docker and PCSX2.

From what I'm able to piece together reading between the lines is that Rosetta 2 itself will stick around but the x86_64 MacOS code that native x86_64 MacOS applications rely on will be going away. So we'll still be able to translate x86_64 to ARM but it'll be limited to things like virtual machines, games, and stuff like crossover.
 
Nah, Core Graphics uses PDF (which is admittedly a superscript of PS)- not PostScript:
Microsoft's XPS is, indeed, dogshit for any purpose except slightly easier mail merge. I'm not aware of it actually being used in rendering to the screen (printing being another matter entirely).
XPS was just for documents. PDF is just a container for PostScript output.
 
Main things right now are Docker and PCSX2.

From what I'm able to piece together reading between the lines is that Rosetta 2 itself will stick around but the x86_64 MacOS code that native x86_64 MacOS applications rely on will be going away. So we'll still be able to translate x86_64 to ARM but it'll be limited to things like virtual machines, games, and stuff like crossover.
Have you tried sailing the high seas for a copy of Parallels? It’s easy enough to spin up an older version of macOS as a performant VM. See here for install - https://kb.parallels.com/125561 .
 
Main things right now are Docker and PCSX2.

From what I'm able to piece together reading between the lines is that Rosetta 2 itself will stick around but the x86_64 MacOS code that native x86_64 MacOS applications rely on will be going away. So we'll still be able to translate x86_64 to ARM but it'll be limited to things like virtual machines, games, and stuff like crossover.
Download AetherSX2 for PS2 emulation on Mac. It's a heavily-enhanced fork of PCSX2.
 
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Download AetherSX2 for PS2 emulation on Mac. It's a heavily-enhanced fork of PCSX2.
It's dead software and several years out of date at this point. Many games run worse on it than they do in PCSX2 under Rosetta.

Have you tried sailing the high seas for a copy of Parallels? It’s easy enough to spin up an older version of macOS as a performant VM. See here for install - https://kb.parallels.com/125561 .
I own a copy of parallels. It doesn't really solve my underlying problems with the increased friction the discontinuation of Rosetta 2 is going to cause.
 
Unlike the transition from PowerPC to Intel, I think it's extremely retarded to be dropping Rosetta 2 given that Intel Macs have been around longer than the PowerPC era. If you factor in the Mac OS 9 to OS X change, then the lifespan is significantly shorter. It's even more retarded for them to admit they can't drop it all due to legacy games (and likely the Game Porting Toolkit), what about legacy 64bit macOS apps that are no longer maintained? How many fucking Apple users play legacy games, the ones I try are dog shit due to them not using Metal. Granted, I personally don't use a lot of Intel programs these days, but there's still shit like PCSX2, Steam and hell even Crossover that do not have Universal or ARM binaries. Feels like the time they dropped 32bit programs and everything was fucked for a few years.
 
I did a trade in from my two year old Samsung Galaxy to an iPhone 16 Pro. It takes some getting used to for the UI. I would say so far, you would need at least one curated Apple subscription to get the most out of the ecosystem, which I assume Apple fully intended.

Luckily, they are generous with three month trials built in with your new devices. Arcade, Music, TV, News. They want you to experience all of what Apple could bring. Apple Arcade is competent so far. No ads or microtransactions for a selection of games in exchange of a monthly fee isn't bad if you want to fool around. I haven't tried Apple Music yet.

The camera isn't as good as Samsung's offerings. I think I could only do 25x zoom so far. Battery feels about the same with around ten hours without the charger. I love the USB-C instead of lightning connection.

Lastly, the iPhone mirroring feature is great if you have a Mac so that you could multitask seamlessly between the devices. Have the iPhone charge and project it on the Mac and move to and fro is handy, but transitioning out isn't as seamless as projecting in. Must be a bug.
 
Unlike the transition from PowerPC to Intel, I think it's extremely retarded to be dropping Rosetta 2 given that Intel Macs have been around longer than the PowerPC era. If you factor in the Mac OS 9 to OS X change, then the lifespan is significantly shorter. It's even more retarded for them to admit they can't drop it all due to legacy games (and likely the Game Porting Toolkit), what about legacy 64bit macOS apps that are no longer maintained? How many fucking Apple users play legacy games, the ones I try are dog shit due to them not using Metal. Granted, I personally don't use a lot of Intel programs these days, but there's still shit like PCSX2, Steam and hell even Crossover that do not have Universal or ARM binaries. Feels like the time they dropped 32bit programs and everything was fucked for a few years.
Anyone using PCSX2 on a Mac instead of AetherSX2 is a dumb nigger.
 
Anyone using PCSX2 on a Mac instead of AetherSX2 is a dumb nigger.
AetherSX2 is fucking unmaintained my dude and the guy who wrote it took all his source code and vanished so it's never getting updates again. It's also full of outright malware and trackers in later versions.
 
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