73_Autistic_Fuck_54
kiwifarms.net
- Joined
- Apr 8, 2023
Echoes of wisdom and paper Mario ttyd should have been launch titles for the switch 2, I don't know why they had to rush them out for the switch 1
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Honestly, there's a worry now that instead of going down over time, the price of a console will actually go up (certainly has been the case for everything except the base model PS5 post-Covid,) so why not go early and own the thibg for longer?But genuinely, why would someone buy a switch 2 now? Sure, when there is a new Pokemon or Zelda, I understand. Even if its feeding the 90 dollar game market, I get it, people grew up with these, they wanna play the next one.
But buying one right now? For what? Playing Mario Kart? Come the fuck on.
Everyone knows that buying a console on release is a huge mistake, they often have issues (like Xbox 360 RROD) and unless there is one (or several) huge system seller game, you avoid it and wait for things to calm down. You get a better console, either because its a new version with improved inner works, or a new color, special edition, or bundled with a game, or the best case scenario, a discount (Wii U).
I don't get into console wars because this shit was gay in the Sega Mega Drive vs Super Nintendo days and its still gay today, but Nintendo really has the biggest retards as a fanbase.
My guess is that they intended the Switch 2 to be out by late 2023, early 2024. The SoC platform it's based on came out in 2022 and they were likely building a bunch of a games with the intention of them being launch titles for the Switch 2. However, Nvidia took off for AI and automotive in 2022 and I imagine Nintendo couldn't get a favorable enough deal on the SoC to hit the price they wanted to sell the console at, so it got pushed back several years.Echoes of wisdom and paper Mario ttyd should have been launch titles for the switch 2, I don't know why they had to rush them out for the switch 1
Yewtu.be is hosted in Germany, so it would make sense for the platform to recommend German videos when the "Nintendo Switch 2" name is common across all languages.Apologies for being days late, but almost all of the hype for the Nintendo Switch 2 openings have come from the form of Germans/Swiss
As seen on yewtu.be:
Putting aside the early pre-order openings in different countries, does anyone else notice this on YouTube? It seems like the Germans know something that we don’t.
in what way ? You sound like a coping snoytrannyWhen it actively makes gaming worse?
There are definitely legitimate reasons to not like the switch 2 apart from being a seething sonygger (even if that does comprise a rather significant portion of the dialogue), but imagine how lost in the brainrot you have to be in order to compare purchasing a gaming system that you think is a bit too expensive (while the ps5 has sold 75 million, and has gotten THREE separate price increases throughout the gen in countries outside of california) to literally murdering babies and grooming children.in what way ? You sound like a coping snoytranny
Objectively, the game key cartridges are better in almost every way than empty packages with a download code. Probably the one thing is that you have to actually have the cartridge inserted, which dampens some of the convenience that digital offers. My main concern is that key cartridges won't replace download codes so much as they replace third party games that otherwise WOULD be released physically in a proper way.the game-key carts being the worst example
Which fucking sucked if you're actually trying to finish a gameBut back then, rental stores still existed
meanwhile, the best of us, PS5 remastered edition, remaked.nintendies really clap when their favorite company turns into apple
botw and botw: the remakening sucked btw
Normalfags and GAYmers are the biggest consumerist nigger cattle to exist. Regardless of how many issues a product may be exposed at having before launch or during it, if it's marketed as the shiny new thing then they will still buy it in droves regardless either out of ignorance, spite (cough cough Hogwarts Legacy cough cough) or simply indifference.But genuinely, why would someone buy a switch 2 now? Sure, when there is a new Pokemon or Zelda, I understand. Even if its feeding the 90 dollar game market, I get it, people grew up with these, they wanna play the next one.
But buying one right now? For what? Playing Mario Kart? Come the fuck on.
Everyone knows that buying a console on release is a huge mistake, they often have issues (like Xbox 360 RROD) and unless there is one (or several) huge system seller game, you avoid it and wait for things to calm down. You get a better console, either because its a new version with improved inner works, or a new color, special edition, or bundled with a game, or the best case scenario, a discount (Wii U).
I don't get into console wars because this shit was gay in the Sega Mega Drive vs Super Nintendo days and its still gay today, but Nintendo really has the biggest retards as a fanbase.
What kind of sicko prefers shrines to dungeons?More that you keep downplaying the game’s strengths and are unable to accept that what doesn’t work for you is seen by others as a breath of fresh air.
I already conceded it's an okay game in a vacuum, it's just not a good as a Zelda game. There's also the fact it was many people's first Zelda, so they'll look upon it more favorably.there’s a reason so many others enjoyed it.
I explained how and even showed a video illustrating how. Just because you like cheesing puzzles doesn't make it good. I want a smart, intricate puzzle designed with intent, not an obstacle to bypass. There's a distinct difference between these things.And again, I ask how?
The low enemy variety is a common complaint, so no, you did not find "new enemies", you only feel like you did because you like the game and it's coloring your perception. Same with items, what useful items are there and how often do you find them? To my memory you usually find a bunch of trash like arrows (or some type of weapon ammunition, I think), crafting items, and breakable weapons for the most part. Why explore for this crap?new enemies, and useful items beyond just the breakable weapons.
Sorry the devs didn't include enough interesting stuff in the first 6-8 hours. "It gets good at hour 20, I promise!" is damning.Sorry you didn’t stick around long enough.
Stamina, like breakable weapons, is an annoyance added to pad the game out and generate a false sense of reward and progression. Weapons should not break, stamina should either not exist or be better implemented, and certainly shouldn't be doled out as a reward.heart containers and stamina upgrades you get after completing the shrines is more of a reward than the weapons are.
They could encourage that by having different enemy types that are more easily beaten by different weapons. But they instead had low enemy variety and just gave you breakable weapons because that's easier than the alternative.The weapons are mainly used as a resource/option to be used in combat to encourage experimentation. A different approach, and I get that it doesn’t work for some.
Then we're both on opposite ends of the spectrum, you prefer them easy ("a bit obscure") and I like them confusing and intricate. Most Zelda dungeons fall somewhere in the middle, but BotW bored me with its mindless shrines I stopped bothering with. That was the first thing that fell to the wayside in my playthrough, the exploration was more fun so I kept at it a while longer, but when I kept just finding seeds and chests full of breakable weapons I was done.A good challenge involving puzzles for me at least stems from a fair obstacle that either has solutions that, while a bit obscure, aren’t overly confusing, or allow for multiple solutions.
But the world itself isn't connected like a dungeon is, it's just a series of simple puzzles that don't build on or connect the same way or to the same degree as a dungeon. And you get no real reward, unlike a dungeon that gives you a new weapon or tool every time and a heart container. That's a strong, definitive sense of progression for your character and in the dungeons themselves.it still gives you interesting abilities and has you using them to solve puzzles and obstacles, just this time not in dungeons, but rather in the world itself.
WW is my favorite Zelda and nailed exploration way before BotW, and it had actual dungeons on top of that. There's no excuse for BotW to have such shitty, unrewarding exploration AND no dungeons.For some people, what makes a Zelda game fun is the exploration.
Technically there's a sense of progression, if I said "no sense of progression" then I misspoke because I hate BotW, what I meant is less and worse implemented progression. And doesn't even the fucking Master Sword "break" and need to be recharged or something? Fucking asshole devsNo sense of progression huh? I mean, I was genuinely felt my character getting stronger as I accumulated more health, stamina, and stronger armor, alongside acquiring the Master Sword.
Wouldn't just be nice, it's mandatory. I'll personally destroy every copy of BotW DLC #2 I can find if that's what the next game is.That said, I do think having some more unique dungeons would be pretty nice to see.
No, it was just a bad decision. We've seen fucked up worlds in Zelda before but still had music. Have you not played OoT? There's no music when you first become an adult and see the devastation caused by Ganondorf, but that's a temporary, isolated thing for that very purpose you're describing. If music was limited, subdued, or missing for the rest of the game from that point it'd be fucking retarded and come off lazy. Very unnecessary and shouldn't be defended because of the reasons described.Well the music was a reflection of how the world was broken by the time Link woke up, so I found it fitting for the game
What story? I don't even remember seeing another NPC aside from the old guy in the beginning. It's been a while so maybe there was another I saw, and I'm sure there were some others out there somewhere, but it's a dead world (in the lazy, bad way, not the intentional way). Fallout 3 was densely populated by NPCs and random events and stuff to do was everywhere so the world being ruined is not an excuse.And the story, while I’m not going to say it’s the best ever, did have memorable characters and such, especially once you pieced all the memory fragments together.
You said we've been arguing about new Zelda for years, so I brought it up as an example of how I'll jump to the defense of old Resident Evil like you do for Zelda, and how that behavior will get us arguing with the same users over the subject repeatedly. As long as the subject comes up I'm sure you'll be there defending new Zelda and I'll be there criticizing it, endless sperging.Not sure how Resident Evil fits into the whole debate.
Difference is I'm right, there's NO reason dungeons can't be in the new Zelda formula, I'm just objectively correct about that. You can like the gay recycled shrines all you want, I have no problem with that and think they'd be good side content, but they do NOT serve as a proper replacement for dungeons and you know that's true even if you don't personally miss them.Even if some found the new stuff just as fun and compelling?
I guess the difference is that I can see where you are coming from, just that I disagree, whereas you seem unwilling to do just that.
2 percent of seeing faggots and tranny looking characters, and having to select my character's not-gender ("body type" or whatever) is plenty off-putting.And the 98 percent of the game where you're in the bushes catching monsters? You opt out of that just to avoid a few virtual black people. If anything, the not-Europe games weren't black enough. The fake London should have been full of em.
Exactly. That's why if/when I get a Switch 2 it'll be second-hand, I'm not buying this woke fucking system with its built-in Mii maker that uses "style" instead of "gender".When it actively makes gaming worse? Yes. Same as donations to Democrats, abortion clinics, and troon groups.
No but it's still liberal woke bullshit and feeds into the culture which gave us those problems.This just in, buying a Nintendo console is just as bad as killing babies and chopping dicks.
And you don't even need the clothes, just eating some hot food or whatever has the same effect, it's just less convenient. I like the idea of having multiple solutions to a problem like that but they're so paper thin and few and far between that it's hardly interesting.Nintendo's own first-party franchises long stopped being a selling point for me. While I'm not as negative about it as @SSj_Ness (Yiffed) is, I do agree with a lot of his criticisms. Going from the top of a volcano to an icy tundra only to find that the only meaningful difference is what clothes you have to wear to not take damage is kinda shit.
The spinoffs are really good, Snap, Pinball, Stadium, etc. The mainline games had great world buildingAnd I never liked Pokemon at all. Literally the only Pokemon games I've liked are spinoffs like Puzzle League, Snap, and I guess Arceus sounds kinda nifty.... but the "world" of Pokemon has always been one of the most stale and boring settings in history.
DK might still be good but that character design sucks.Mario Kart World? Ehhh.... pass. Donkey Kong? Ehhh.... pass.
I'd take it.If there's one classic Nintendo game that needs an HD remake, its Popeye no Eigo Asobi.
I don’t prefer them. I just like both of them equally for different reasons.What kind of sicko prefers shrines to dungeons?
I mean, I can only speak as someone who has been playing Zelda games before BOTW, but what makes a Zelda game a Zelda game can be different.I already conceded it's an okay game in a vacuum, it's just not a good as a Zelda game. There's also the fact it was many people's first Zelda, so they'll look upon it more favorably.
Seems like you really aren’t a fan of emergent gameplay then, at least when it comes to this stuff.I explained how and even showed a video illustrating how. Just because you like cheesing puzzles doesn't make it good. I want a smart, intricate puzzle designed with intent, not an obstacle to bypass. There's a distinct difference between these things.
Okay, maybe that was the wrong descriptor to use. I was just judging it based on how the enemies reacted depending on where they are and the type of environment you found them in meant you couldn’t just rely on one tactic.The low enemy variety is a common complaint, so no, you did not find "new enemies", you only feel like you did because you like the game and it's coloring your perception. Same with items, what useful items are there and how often do you find them? To my memory you usually find a bunch of trash like arrows (or some type of weapon ammunition, I think), crafting items, and breakable weapons for the most part. Why explore for this crap?
Not easy per se, but less to the point that they rely on moon logic or having to follow the exact path or else you’re screwed.You prefer them easy ("a bit obscure") and I like them confusing and intricate. Most Zelda dungeons fall somewhere in the middle, but BotW bored me with its mindless shrines I stopped bothering with. That was the first thing that fell to the wayside in my playthrough, the exploration was more fun so I kept at it a while longer, but when I kept just finding seeds and chests full of breakable weapons I was done.
I love WW too, but I seriously have to question why you think it does exploration better.WW is my favorite Zelda and nailed exploration way before BotW, and it had actual dungeons on top of that. There's no excuse for BotW to have such shitty, unrewarding exploration AND no dungeons
Again, I’ll have to disagree, because ai found the progression to be very well implemented, as by the end, encounters that gave me trouble were no problem, and with the Champion abilities, even some of the more tedious early aspects fell to the wayside.Technically there's a sense of progression, if I said "no sense of progression" then I misspoke because I hate BotW, what I meant is less and worse implemented progression. And doesn't even the fucking Master Sword "break" and need to be recharged or something? Fucking asshole devs![]()
I played OOT, but the world wasn’t nearly as ruined as it was in BOTW. And I still found enough memorable tracks in it (though again, it may be because I actually played to the point where you meet the champions and such).Have you not played OoT? There's no music when you first become an adult and see the devastation caused by Ganondorf, but that's a temporary, isolated thing for that very purpose you're describing. If music was limited, subdued, or missing for the rest of the game from that point it'd be fucking retarded and come off lazy. Very unnecessary and shouldn't be defended because of the reasons described.
Yep, and now I’m convinced you didn’t get to the other villages and such, as they had many memorable NPCs, and that’s not even getting into when you finally start on the main quests that dive deeper into the history of the Champions.What story? I don't even remember seeing another NPC aside from the old guy in the beginning. It's been a while so maybe there was another I saw, and I'm sure there were some others out there somewhere, but it's a dead world (in the lazy, bad way, not the intentional way). Fallout 3 was densely populated by NPCs and random events and stuff to do was everywhere so the world being ruined is not an excuse.
Well that sure is a smug and elitist thing to claim that you are objectively right. I beginning to wonder what’s the point of even having a debate with you now, as even I’m willing to concede on a few things, but you aren’t unless I give you what you consider to be an objectively correct response yo what you think is 100% correct, and that anything that you don’t like is objectively bad, and I and others are dumb babies for not agreeing.Difference is I'm right, there's NO reason dungeons can't be in the new Zelda formula, I'm just objectively correct about that. You can like the gay recycled shrines all you want, I have no problem with that and think they'd be good side content, but they do NOT serve as a proper replacement for dungeons and you know that's true even if you don't personally miss them.
Thanks for calling the fans who like the shrines as well “babies”. Really showing an open-mind there.Seriously, explain to me what's preventing them from adding real dungeons and if it's compelling I'll concede. They tease you with, from what I've seen, are low effort dungeon-esque areas in BotW (and TotK apparently had something a little bit closer to real dungeons, so maybe they're inching back to them). This proves they CAN be done, but they're just...not. Only reason I can fathom is they're too hard for retard BotW babies so everyone needs these dumbed down replacements for their sake.
Did they though? Every time I see the Pokemon world, it's... there's something "artificial" about it. Admittedly I know the anime more than I know the games but even when I dip into those I see a lot of the same trappings.The spinoffs are really good, Snap, Pinball, Stadium, etc. The mainline games had great world building
Agree, and someone in this thread (can't recall who) mentioned that part of the problem is the puzzles aren't even all that interesting.I like the idea of having multiple solutions to a problem like that but they're so paper thin and few and far between that it's hardly interesting.
The console pushes gender ideology. I don't own a PlayStation and haven't since the PS2.There are definitely legitimate reasons to not like the switch 2 apart from being a seething sonygger (even if that does comprise a rather significant portion of the dialogue), but imagine how lost in the brainrot you have to be in order to compare purchasing a gaming system that you think is a bit too expensive (while the ps5 has sold 75 million, and has gotten THREE separate price increases throughout the gen in countries outside of california) to literally murdering babies and grooming children.