Undertale

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IDK if you mean audio or spelling, but if it's the latter then given Toby's clear obsession with wordplay, metaphor, puns, etc. it seemed clear to me the whole reason that character was misspelling like that was to service the eventual "your too too" line.
Nah, not the "your/you're" thing. It's his normal dialogue - came across as "trying too hard to be chungus" or whatever. You might have needed to be on tunglr when sandsvendor and the gang were active.
 
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Funny enough, Spamton NEO actually has the same color scheme as Tenna does, loosely.
Purple jacket, yellow inner bit (tie), black pants, white hands. roughly the same size as Tenna.
Ironic Spamton looks like that in NEO, because the NEO body is meant to represent lost dreams.

Also, anybody else find it odd that upon entering the Lost City of Atlantis, you immediately start playing a song composed by Dess?
 
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I genuinely believe CH3 was gonna be completely different in regards to the secret boss stuff, but Toby's mini-game autism took over and he ran out time so he fumbled and gave the Knight the Crystal. I mean shit, we can clearly see the Knights sword chip, so why wouldn't someone autistic about the details like Toby have the chipped sword carry over into future scenes with the Knight? Plus, ain't no way you have an "aware" character like Ramb not be the secret boss.
His "awareness" is that he remembers how Kris & Asriel saved him from Cybersex with Alpyhs.

As for why there was no secret boss in Ch.3?
Asriel went to college and brought his favorite toy with him.

So Toby had made the 'secret' boss just be "if you damage the unwinnable boss, you get the shard + sword"

Sorta like Far Cry 4's waiting ending, DMC5's kill Urizen at the start or DR V3 where doing the chapter 1 "unwinnable" gauntlet gives you extra stuff.
 
the neo body is an unfinished mspaint sketch from one of the students (hapstablook I think)
Yes, and... it looks like his dream body? (Mettaton NEO)
That he discarded as an unreachable dream?
Which in the Dark World, would manifest as exactly what it manifested as.
 
Yes, and... it looks like his dream body? (Mettaton NEO)
That he discarded as an unreachable dream?
Which in the Dark World, would manifest as exactly what it manifested as.
Makes you wonder how utterly fucked up a Dark World inside Kris' room would be.

Birdcage, How to draw Dragons book, the bloodstain and the counterfeit 20 5$ Kris puts into Asriel's side if you decide to steal from him.
 
So why does he willingly give us control over him during the light world sections? Why bring the soul to noelle's house in the first place?
That is a good question. In the normal route he doesn't really have a reason to not include us, he needs the Red Soul since its light is the thing that closes Dark Fountains, allows him to fight against deep darkness, and is needed for their Light World adventures. Kris, while conflicted is also clearly having fun to some extent, he's excited to go to Noelle's house with you and Susie,
He, Carol and the Knight also clearly have things planned out to some degree in advance since Kris arranged the Chapter 3 sleep over and baited Undyne in. While going by Tenna's dialogue he was in near constant communication with either Carol, the Knight, or someone else working with them, and they wanted him to keep the Lightners occupied.
Carol also clearly knows about the Red Soul... I don't think the Red Soul almost getting the code was planned since Kris needed to call Carol in order to deal with Susie clandestinely.
Honestly looking at it in retrospect, I think Kris is just expected to take the Red Soul everywhere with him by the people he's working with. But he wanted to play piano alone so decided to ditch the Red Soul in some place he thought was safe.

It's harder to explain in the Snowgrave Route, but given that Kris clears his phone in the Snowgrave route as well, he seemingly called Carol and explained what was going on with Noelle during one of the portions of time we don't have eyes on him. Given that he helped Berdly, he also probably informed Carol of the events of the Chapter 2 Snowgrave Route since everything went to shit. He also doesn't want high five Susie about going to Noelle's in the Snowgrave Route, so he probably did tell Carol both times.
It's not a good look for Carol, since she doesn't make any moves to stop the player and she seems to not care about the Snowgrave Route. I don't know if she knows about the Red Soul planting a piece of itself inside Noelle, but either way she told Kris to proceed as planed. At the end of the day they still needed the Red Soul for their plans, and even with how much of a liability you start to become Carol is still fine with keeping Kris possessed and letting the Red Soul be around Noelle.
It's also worth noting that in the Snowgrave Route, Susie says that she still almost got a hold of the code, but Asgore stopped her. So he has some culpability in this as well.
Although it's hard to make any definitive judgement here when we lack a lot of information about the conspiracy around the Knight.
 
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Ok now that I've played through it all I can give a little thoughts.

My unoriginal theory is that the towns people are in on some sort of sacrificial cult type shit, and they're using Kris to achieve these means. Might have something to do with the final prophecy. Maybe sacrifices will prevent the end of the world or make everyone cease to exist. Carol being okay with Kris being around Noelle and not Suzie, and the emphasis on the red text is what gave me this impression. And it's already pretty obvious Kris is working against the "heroes" best interests. I am back and forth on it though because we already had something similar to this with Asgore in Undertale.

Speaking of Asgore, I really fucking hate "buttmonkey" characters and I never really found his cuckening all that funny. And I'm saying that as someone who loves and understands Toriel's perspective the most. In Deltarune, though, I can't help but dislike her. And these chapters made that dislike just a bit stronger. I am getting some sort of weird vibes from it all that I can't explain, some have mentioned her and Asgore being a bit neglectful of Kris's issues and I can kind of see it, and I hope that it's intentional and that we are going to get some sort of catharsis for Kris, and not just dumb it down and make it all sunshine and rainbows.

I think I have come around to being the most interested in Kris, and if it weren't for Kris I definitely wouldn't care about Susie. I genuinely can't stand Noelle's simping for her it just makes me roll my eyes every time. I don't know if it's Toby or whatever troon he hired, but please stop writing these cringey ugly furry lesbians, or at least write them better. At least Alphys was hilariously pathetic in Undertale.

Anyway, I take back some of what I said earlier upon properly finishing chapter 4, it was pretty neat. The gameplay was definitely an upgrade, and I feel like that's carrying a lot for me. I still think I like Undertale more and I get it. It's a hard act to follow. Really hope that we will get something unique out of all of this.
 
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I'd argue Tenna's problem isn't that he's boring, it's that he doesn't get enough time to actually be an antagonist in the game. He gets like -- five or so lines after his gacha fight in which he berates his employees about not capturing you while doing fuck all himself.
And he gets completely abandoned by said employees after like, 20 minutes of screen time, which doesn't make him very intimidating.
Another problem is that his first fight fucking blows on repeat playthroughs. Compare that to Berdly's first fight, or all three of Lancers fights where there's always something new and unique going on, and they don't drag for five minutes.

There's a lot of potential in an antagonist who has a showmanship persona who values being entertaining over being effective in actually stopping you. But no, the most you get is backseat commentary while you play a worse Legend of Zelda.

Honestly, if chapter 3 had three sections to explore like every single other chapter does, I don't think Tenna would be nearly as boring. He's just dragged down by the gameplay around him.
I also really did not enjoy that they could not be consistent on him dying.

I feel like him actually dying from the knight would’ve been way better
 
He's broken beyond repair if you don't do a 100% pacifist route, so he can die.

One thing I dislike is that recruiting everyone isn't enough. For proper pacifist, you CANNOT defeat someone by fighting at all, not even "extra" enemies, although Pacify is okay.
 
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He's broken beyond repair if you don't do a 100% pacifist route, so he can die.

One thing I dislike is that recruiting everyone isn't enough. For proper pacifist, you CANNOT defeat someone by fighting at all, not even "extra" enemies, although Pacify is okay.
That’s something that was really unique about Undertale. The fact that you could still fight people in a pacifist save, and get the good ending. (as long as you didn’t kill anybody Not to mention it even being acknowledged by the game that you were violent, but not a murderer.
 
Credit where it's due, ch3-4 were very good at making people hate certain characters.

That said, I do hate when good characters are always the butt of the joke.
Ch1 opening, Toriel literally holds Kris' hand to walk him to school. Susie makes mention of it, so she probably does it all the time...
Ch1 Asgore upon seeing Kris hugs him, remembers he doesn't like the bear hugs, apologises and puts him down. Hangs out with him at the flower shop then makes plans hang with him and Asriel. Stand up dude.
I originally thought they were gonna play it like Kris wanted to stay with Asgore instead of Toriel after the divorce because she's too overbearing/protective, etc.
Now they could still go that route, especially with the whole ch4 ending, but I doubt it.

I also really did not enjoy that they could not be consistent on him dying.
Main fucking issue is most of the drama happened off screen between chapters.
Could've had this dramatic moment where Kris and Susie are rushing him to Castle Town trying to revive him, it's not working... Susie's giving up hope.
Have it end with Tenna's seemingly last words asking Kris if he enjoyed the show.
>[Yes]
"That's all I ever wanted."
>[No]
*Kris clenches his mouth shut and nods his head.*
"That's all I ever wanted."

Then if you've done Pacifist, the Pippins explain at the start of ch4 how how to potentially fix him, etc. Give a little side quest around town to begin with, instead of just knocking on Mettatons door like we all knew to do immediately.

BUT NOPE
All off-screen, don't even see them making sure Toriel is okay.
 
That’s something that was really unique about Undertale. The fact that you could still fight people in a pacifist save, and get the good ending. (as long as you didn’t kill anybody Not to mention it even being acknowledged by the game that you were violent, but not a murderer.
I thought I would be given a pass since you can't kill enemies normally by fighting, but nope, don't do that, ever, if you want a pacifist rating, even if they ran away by themselves. Unless it's a really monstrous/lifeless thing, then that's okay.

I originally thought they were gonna play it like Kris wanted to stay with Asgore instead of Toriel after the divorce because she's too overbearing/protective, etc.
Now they could still go that route, especially with the whole ch4 ending, but I doubt it.
I dunno if Toriel would listen to Kris if he ever said that, considering Toriel doesn't listen to Kris' wants and Asgore accidentally uses him to bring gifts to Tor. After chapter 4, Asgore will fall and crash sooner than later, and I doubt we'll see the two get together* or let Kris swap places, the plot about the fountains takes priority.
*Mostly because that stupid skeleton is in the way and the fanbase loves Sans more than Asgore, so I'll be surprised if Assy is given a non-humiliating end.
 
Found this on xitter 20250612_143842.webp
 
Main fucking issue is most of the drama happened off screen between chapters.
Could've had this dramatic moment where Kris and Susie are rushing him to Castle Town trying to revive him, it's not working... Susie's giving up hope.
Have it end with Tenna's seemingly last words asking Kris if he enjoyed the show.
>[Yes]
"That's all I ever wanted."
>[No]
*Kris clenches his mouth shut and nods his head.*
"That's all I ever wanted."

Then if you've done Pacifist, the Pippins explain at the start of ch4 how how to potentially fix him, etc. Give a little side quest around town to begin with, instead of just knocking on Mettatons door like we all knew to do immediately.
Regardless if the Knight was faking out trying to take Toriel or not. I think Tenna living and the gang seemingly saving Toriel is too much of a win for them, besides Tenna isn't going to have an important part to play in the story after Chapter 3. The game has to both account for him staying in Castle Town and being given to Mettaton after all.
Besides as the sole chapter boss who was directly in contact and working with the Knight, its a bit odd he never directly explains what his deal with the Knight was. Him living just makes the plot more messy and makes the more serious turn in the story less believable.
Starting off Chapter 4 with everyone trying their hardest, but failing to save Tenna also makes the Knight look like more of a threat instead of a poser.
 
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Alright at home and feel like typing today. Done with spoiler tags cause it's been a week and people have had enough time to shit or get off the pot.

I originally thought they were gonna play it like Kris wanted to stay with Asgore instead of Toriel after the divorce because she's too overbearing/protective, etc.
I really think that's how Chapter 5 is gonna start. Kris calls Asgore over to pick him up and he walks in on Sans and Toriel dancing, they argue, and Asgore uses the katana the open the garden world, which leads to the asylum and inferno of jealousy stuff we've been hinted at.

Regardless if the Knight was faking out trying to take Toriel or not.
I don't think it's fake. There's some evidence that Toriel is extremely important to the dark world plot, but the fucking game doesn't explain it. You have Tenna freaking out that Toriel needs to be kept asleep and walking off screen for fuck knows what most the game. The dialog of sleeping toriel changes if you beat or lose to the knight, with beating the knight saying that Toriel looks in pain. Also read somewhere that in the code that secret zelda minigames all have a Toriel value attached to them and changing this leads to some shit like that monster that mimic's your movement that you have to trick into hitting the switch changing into the knight. But you know, chapter 3 doesnt explain this shit and just feels like filler with only the last 5 mins moving the plot forward.

er. I am getting some sort of weird vibes from it all that I can't explain, some have mentioned her and Asgore being a bit neglectful of Kris's issues and I can kind of see it, and I hope that it's intentional and that we are going to get some sort of catharsis for Kris, and not just dumb it down and make it all sunshine and rainbows.
Just wait, after the scene where Asgore was talking to the katana in the mansion, I think that the thing that made Asgore and Toriel break up and Asgore lose his police job isn't going to be treated serious like having to kill someone, it's probably gonna be some stupid shit, which will lead to a dumbing down.
 
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