Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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Digital games do okay on the Switch so I wonder if the public perception of game key cards is so odious that it's not simply harming physical sales but also digital ones.
This is it for me, 100. If the game has a physical cartridge that is real, I may buy it, may check it out from the library, may end up buying the goddamn fucking animal crossing as digital AGAIN because fuck me I want to fuck the animal crossing dog so fucking goddamn bad

But a "key card" is the worst of the worst. Fuck that shit, a physical cartridge that ALSO requires a download? I'm already fucked by having updates the moment a game is released, but this is just shit
 
Basic Blond Boy's post has the quote button whited out, but he's right about DK Bananza feeling like a Disney movie - I'm getting major Wreck-It Ralph vibes from the site of DK running around with a lollified Pauline on his shoulders and she even kinda looks like Vanellope. I'm still going to buy and enjoy this game anyway because I'm an idiot who doesn't know better.
 
Physical is still King and players are rejecting Switch 2 stupid game-key cards.

Game-key cards are wreaking havoc on Switch 2: many third-party games have sold well below expectations (archive.ph)

Early sales reports of both Switch 2 consoles and their games are worrying: the game-key card format is negatively affecting many third parties. The public has spoken: many Nintendo Switch 2 third parties have sold “less than expected,” and everything points to the game-key card format.

Nintendo Switch 2 for third-parties are devastating (archive.ph)

A report by The Game Business, which compiled initial sales data for both Nintendo Switch 2 and its video games, reveals a worrying trend. Most third-party titles—that is, those not developed or distributed by Nintendo itself—have had very low sales figures. One publisher, who is not quoted in the article, has gone so far as to state that “sales have fallen short of even their most pessimistic projections.” Although no specific numbers are given, only percentages, the analysis is devastating.

 
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I just noticed that dk 64 isn't on nso for some reason. What's the fucking holdup?
I HATED having to play through the arcade game twice to get the Nintendo coin. Say what you will about DK64 but my memories of it are very rose tinted except for that one part. It wouldn't have so bad if not for the fact that they only gave you one life. I wish they woukd put it on NSO because being able to rewind and use save states for that part would make it a lot more tolerable.
 
I just noticed that dk 64 isn't on nso for some reason. What's the fucking holdup?
It has historically been a pain in the ass to emulate due to the Rumble Pack and it just being such a massive game for the console. Only time Nintendo has done it was with the Wii U, which was noted as being pretty buggy.

In saying this, I got it to work on an emulator just fine, so I have no idea what is holding up Nintendo when it seems fan projects have gotten it running.

It wouldn't have so bad if not for the fact that they only gave you one life.
I was able to get an extra life a few times while emulating it. Not sure if that is accurate to the original, but it seemed possible to get a second try. Really tried saving it up for 75m as that course is atrocious.
 
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Basic Blond Boy's post has the quote button whited out, but he's right about DK Bananza feeling like a Disney movie - I'm getting major Wreck-It Ralph vibes from the site of DK running around with a lollified Pauline on his shoulders and she even kinda looks like Vanellope. I'm still going to buy and enjoy this game anyway because I'm an idiot who doesn't know better.
I've seen a lot of people compare it to Sulley and Boo from Monster's Inc. That's personally why I like the vibe, it works well for this DK design. If it were the Rare one it'd feel weird.
 
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warrior.webp
Do we not like Hyrule Warriors? Those games are awesome. Some of the best Dynasty Warriors games.
 
Do we not like Hyrule Warriors? Those games are awesome. Some of the best Dynasty Warriors games.
We had a conversation about this earlier. Hyrule Warriors 1 was great, but Koei has been getting worse with each entry they make for Nintendo. A key thing about Hyrule Warriors was that it was a crossover that spanned the entire franchise (relatively speaking), so you had a plethora of characters that could attract different eras of Zelda fans. After FE Warriors, they now focus on one game, which severely limits the potential. This is likely going to be at its worse for Age of Imprisonment as I don't think anyone cared about the Sky Furries in TOTK. At least BOTW had a cast people were curious to see the early years of.
 
We had a conversation about this earlier. Hyrule Warriors 1 was great, but Koei has been getting worse with each entry they make for Nintendo. A key thing about Hyrule Warriors was that it was a crossover that spanned the entire franchise (relatively speaking), so you had a plethora of characters that could attract different eras of Zelda fans. After FE Warriors, they now focus on one game, which severely limits the potential. This is likely going to be at its worse for Age of Imprisonment as I don't think anyone cared about the Sky Furries in TOTK. At least BOTW had a cast people were curious to see the early years of.
The first game was awesome and the second game was awesome. Both had kind of weird/obtuse progression but once you figure it out they were a blast.

The post-game rewards in the second one were really enjoyable. Running around as Calamity Ganon is so much fun.

Pretty hyped for the third. But third games can be hit and miss.
 
We can hold two thoughts at the same time. I understand Nintendo has to discourage piracy as a business, that doesn't mean giving them the legal right to soft-brick a console is something I have to like or tolerate, and frankly just makes me want to pirate their games more out of spite.

How much fucking money have they printed over the last decade again? Why should I be cheering on them encroaching further and further on the consumers ability to tinker with a piece of hardware they paid for? What am I saying, I'm in the Nintendo thread, clearly that's something that is cheered on.
There's no way a company should ever have the right to brick a console just because they don't like your legal behavior. It's insane anybody is even understanding of this.

Funny, because the developers have said that the enhanced environmental destruction and interaction was only possible thanks to the extra power the Switch 2 provided them with.
I don't believe them. The latest Ratchet & Clank was "only possible on PS5", then ran fine on Steam Deck.

Spending over $70 for garbage localization by NISA with unfunny reddit humor and woke propaganda inserted into a physical game key card that u dont own for a $450 console u dont own is peak nigger cattle behavior
Anybody doing that should lose the right to vote.

No one thinks they are, no one expects them to, no system in history other than Switch 1 has done those numbers, not even the PS2 which had to trickle out consoles to third-worlders for an extra five years to get to the same level. You think that means Nintendo is in trouble, nobody else does
Except they could if they didn't do a dozen stupid things. And I already said trouble is more akin to 3DS tier trouble, not Wii U, been consistent about that and stand by it.

you think that four or five (Pokemon marches to its own drum) major titles in a year is a bad pace, nobody else does
Oh yes they do, there's been a lot of bitching about Switch 2 from many angles, nice try.

especially if that year only has 7 months. Go back and compare this to any home console other than Switch 1 or NES (which, once again, cheated and had two years of Famicom releases to call upon) and its blatantly obvious that this is a great first party line-up for the year.
Since it's still relatively early I'm withholding full judgement, but based on what we see so far I defy you to find a worse launch window by Nintendo (obviously not counting VB).

the switch 2 is objectively a more than significant jump in power over the switch 1.
Its power is significant, but at its price point it could've been stronger. Not that I care, as long as it can get functional ports then I'm satisfied on that front. The only reason I care about power at all is so it gets support.

Ok.
Behold, the Nintendo Shitcube.
View attachment 7531104
Within its first two months it got:

View attachment 7531112View attachment 7531111View attachment 7531110View attachment 7531109View attachment 7531108

Remember, two months.

Now, cast your gaze upon the Shit 2.
View attachment 7531120

Within its first two months it got/is getting:
View attachment 7531131View attachment 7531130View attachment 7531128

And by the end of the year it's getting a whole two games!

View attachment 7531138View attachment 7531137

Truly, what a great lineup to satiate the Nintendo gamers for the rest of the year. Maybe five years from now I'll be able to play the fourth rehash of Star Fox SNES!
To be fair, Star Wars and Monkey Ball aren't 1st party games. But yeah, it had a better overall launch. Personally I'm only focused on exclusives, especially 1st party stuff. I'm absolutely shocked their lineup is so barren.
 
Within its first two months it got/is getting:
View attachment 7531131View attachment 7531130View attachment 7531128

And by the end of the year it's getting a whole two games!
The fact that fucking WELCOME TOUR is one of the games on this list just shows how pathetic Switch 2's lineup is. Switch 1 at least got 1-2-Switch which was a fun little game if not overpriced.

You also forgot Drag x Drive but thats OK because everyone forgets Drag x Drive.
We had a conversation about this earlier. Hyrule Warriors 1 was great, but Koei has been getting worse with each entry they make for Nintendo. A key thing about Hyrule Warriors was that it was a crossover that spanned the entire franchise (relatively speaking), so you had a plethora of characters that could attract different eras of Zelda fans. After FE Warriors, they now focus on one game, which severely limits the potential. This is likely going to be at its worse for Age of Imprisonment as I don't think anyone cared about the Sky Furries in TOTK. At least BOTW had a cast people were curious to see the early years of.
Age of Calamity also got ruined by the fact it's some weird golden route thing rather than an actual retelling of the past. No one cares because it's going to be the same thing and the Champions were always better than their descendants.
 
Ok.
Behold, the Nintendo Shitcube.
View attachment 7531104
Within its first two months it got:

View attachment 7531112View attachment 7531111View attachment 7531110View attachment 7531109View attachment 7531108

Remember, two months.

Now, cast your gaze upon the Shit 2.
View attachment 7531120

Within its first two months it got/is getting:
View attachment 7531131View attachment 7531130View attachment 7531128

And by the end of the year it's getting a whole two games!

View attachment 7531138View attachment 7531137

Truly, what a great lineup to satiate the Nintendo gamers for the rest of the year. Maybe five years from now I'll be able to play the fourth rehash of Star Fox SNES!
I see you left out the multi-gen games, and thus are a dumbass who's opinions are to be entirely disregarded. That lineup is Melee and the Seven Dwarves anyway. Yeah, yeah, yeah, those games are beloved classics now- nobody was hyping LM and Pikmin at the time, I know because I was around for it. If anything, Rogue Leader is the other standout there.
 
Since it's still relatively early I'm withholding full judgement, but based on what we see so far I defy you to find a worse launch window by Nintendo (obviously not counting VB).
Today I shall remind them...

"The console was released in Japan on 15 July 1983 as the Home Cassette Type Video Game: Family Computer,[note 2] priced at ¥14,800 (equivalent to ¥18,400 in 2019) with three launch games available for purchase, all ports of popular Nintendo arcade games: Donkey Kong (1981), Donkey Kong Jr. (1982), and Popeye (1982). Although priced higher than originally intended—approximately $100—the system remained less than half the cost of rival consoles. Backed by a robust marketing campaign, 500,000 units were sold within the first two months. However, a major fault emerged ahead of the critical Japanese New Year season. Reports began surfacing of Famicoms crashing during gameplay. Uemura and engineer Gunpei Yokoi traced the issue to a defective integrated circuit that could lock under specific data conditions. Upon reporting the issue to Yamauchi, staff proposed selectively replacing affected units. However, they were warned that a partial response could damage consumer trust and jeopardize Nintendo’s first-mover advantage before competitors could respond. Yamauchi considered their input, then issued a decisive directive: “Recall them all".[37]

After a product recall and the release of a revised model with a new motherboard, the system's popularity soared. By the end of 1984, the Famicom had become the best-selling game console in Japan in what came to be called the "Famicom Boom".[38]: 279, 285  Following the sale of the first million units, demand showed no signs of slowing. Japanese retailers inundated Nintendo with urgent requests for stock. Anticipation for new game releases reached unprecedented levels, with children queuing outside shops and games selling out almost immediately. This phenomenon, soon dubbed "Nintendomania", overwhelmed the supply chain and further increased demand.[39] The Famicom’s success quickly cleared the field of competition in Japan. Fourteen rival console manufacturers exited the market, and Sega’s SG-1000—launched the same day as the Famicom—failed to gain traction.[40][41]

At launch, Nintendo released only first-party games. However, in 1984, after being approached by Namco and Hudson Soft, the company agreed to allow third-party titles. Developers paid a 30% fee to cover console licensing and production costs, a revenue model that would later influence the video game industry for decades."
 
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The first game was awesome and the second game was awesome. Both had kind of weird/obtuse progression but once you figure it out they were a blast.

The post-game rewards in the second one were really enjoyable. Running around as Calamity Ganon is so much fun.

Pretty hyped for the third. But third games can be hit and miss.
I played a bit of the second and thought it was alright.

These games live and die by their casts. They are like LEGO games where each one has a near identical build, with minor tweaks to fit the new IP into the existing mold. Personally, I preferred Fire Emblem Warriors (2017) to either of the Zelda titles as I was fine with its cast and felt the tweaks of adding FE strategy made the game more engaging by comparison.

In terms of the new one, I really just don't care. It is based on TOTK, which is already contentious amongst Zelda fans, even ones that liked BOTW, and filling in a story that I don't think anyone cares for. Even TOTK fans seem to acknowledge the story and characters as being a major blemish on the game. For a third entry, it feels the most corporate of the bunch, like they saw TOTK and Hyrule Warriors sold well, so now we need to create one for TOTK. They never once asked if this prequel was something fans actually wanted to see, and given the previous, they will probably cuck out and give an AU anyway.
 
Really going into the weeds pulling up a Console from the Reagan Admin's launch being bad to justify how the Switch 2's is good aren't we?
I went down the list in my head starting with the very first one and oh, wow, didn't need to go any further than that.
 
We can hold two thoughts at the same time. I understand Nintendo has to discourage piracy as a business, that doesn't mean giving them the legal right to soft-brick a console is something I have to like or tolerate, and frankly just makes me want to pirate their games more out of spite.

How much fucking money have they printed over the last decade again? Why should I be cheering on them encroaching further and further on the consumers ability to tinker with a piece of hardware they paid for? What am I saying, I'm in the Nintendo thread, clearly that's something that is cheered on.
sony and Microsoft have had the same clause in TOS for generations now. This is not a new thing
 
I went down the list in my head starting with the very first one and oh, wow, didn't need to go any further than that.
Nigga it was literally a tottally different industry and economic landscape at that point in time, this is like comparing Box Office Numbers from Raiders of the Lost Arc at release to whatever the new shit Indy movie from a few years ago's BO numbers. I'd even say the Gamecube is a hard one to compare this launch to, because again, the industry has shifted so much from even 10 years ago, it's hardly even relevant, when we're talking about a Console that launched a few weeks ago.
 
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