Unpopular Opinions about Video Games

Trial and error is the greatest game design. Wondering what happens next is the human experience, it's what makes the software a game for thinking humans. Twitch games are for kids and Koreans, and optimization problems are for computers.
Is it? Because memorization is not strategy. Example: I’m playing Red Dead Revolver’s Bounty Hunter mode where I have to complete a level a specific way to win. I have to memorize a particular path a specific way to win. How is that strategy when it’s reliant on clumsy game mechanics?
 
You can wonder what happens next without it making you lose. Mario is good because it immediately teaches you the rules in the booklet and it's immediately grasped by playing it even without that, and then every challenge is based on those simple rules.
Mario is filled with trial and error. It's the only way to know which bricks have stuff inside or which pipes you can go down. Still counts even though it doesn't kill you. Of course you could label every question block with its contents, if you are Scrooge McGrinch and want to steal all the mystery and magic from the Mushroom Kingdom.

Mario wouldn't have been made any better by randomly killing you with trial & error...
Well I think Lost Levels is alright
 
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I have nothing but contempt for sweaty losers in MP games who are so upset that they've never gotten any pussy that they make it everyone else's problem.

I can think of no better giveaway that someone has no friends and no maidens than sweating your ass off like your video game character is your real life.

I refuse to apologize to a bunch of worthless NEETs who have 18 hours a day to play games just because I have adult responsibilities and and an actual life.
 
I can think of no better giveaway that someone has no friends and no maidens than sweating your ass off like your video game character is your real life.
I fully understand and agree where you're coming from, but having been on the opposite side of a "sweating" accusation
"Sweating" implies putting in serious effort and drive
One can be highly talented and skilled in a video game (or anything, really) without sweating

It's honestly the same with having a text conversation and saying "lol bro calm down"
 
It's probably just that Zelda's about wandering around a lush world full of twinks and solving puzzles instead of shooting fifty guys in the face.
But most of these are adult women age +28. That implies at best they had Majora's mask, not exactly femgoon bait. You'd think these Stacy simpletons would rather align with.. Lara Croft. Samus. Peach.
 
Again,, the reason why moralfagging in defense of piracy exists is because of the demand for such arguments from anti-piracy moralfags, and anti-piracy moralfagging is generally far more annoying
If you want to fight moralfagging with more moralfagging, then go ahead. Im going to continue stealing all the bing bing wahoo that I want, and I'm not going to make excuses as to why it isn't stealing.
insisting on labeling video games as "luxuries"
It's a digital toy. What word would you prefer people use to describe it?
 
but I can think of no reason not to pirate woke slop
If you pirate gay porn instead of buying it, it doesn't make you less gay. Like I'm not gonna say, "Oh, I see, you're not financially supporting the gay porn industry with your 100TB gay porn collection! Heil Hitler, my heterosexual brother."

The ontological argument does matter because property is not a feeling, a cost, or a law.

It doesn't matter because lliterally nobody cares. It doesn't matter in a court of law, and it doesn't matter to the people who produce things. What matters to the court is the law, and what matters to the people who produce things is whether they got paid. The rule of the marketplace is fuck you, pay me, not dissertations about ontology. If you aren't going to pay me, fuck you. Under the current rules of the system, I can fuck you in court, and if I'm not fucking you in court, it's because it's just not worth my time, not because you won an argument about ontology. If we lived in Ancapistan, the rule would still be fuck you, pay me, and I would merely have a different way of fucking you if you weren't going to pay me.

The real world is full of state-enforced legal privileges masquerading as rights. That's not a rebuttal to my argument. My argument challenges the very system.

No, it really doesn't. Leeching off a system isn't challenging it. Morally, you're on the same plane as a guy who manufactures Buy American bumper stickers in China using a factory that relies on Uighyur slave labor, or a trust fund baby who's never worked a day in his life, but has plenty of time to bang on about Marxism on his tumblr page and join antifa protests. You're perfectly happy to enjoy the fruits of a system you consider to be immoral. You can't be bothered to boycott the system, or try to do something that actually challenges it. "Give me your shit for free" is nigger-tier; "take my shit for free," like RMS did with the GPL and GNU, is meaningful action. Not only has RMS actually tried to build software the way he thinks it should exist in his fictional universe, but he has studiously gone out of his way to use free software as much as humanly possible, I think the only commercial software he touches is the BIOS on his laptop's CPU. You just want to fill your basket with the fruits of immorality and complain that you shouldn'ty have to pay for it, since it's an immoral system, and we should respect you for not paying. I respect @The Secret Sauce for just outright saying, "lol I'm stealing, fuck da police" more than you because he's being honest about his motivations.

Can you point to even one way you seriously inconvenience yourself, practically or financially, in order to live in your own personal Ancapistan? RMS has personally left a lot of money and opportunities on the table to pursue his vision. I think he's retarded, but I respect the commitment. What have you done besides steal video games?
 
still have not refuted a single thing I said. All you have done is make fun of the idea that ethics should be coherent. That's not an argument, that's just theater.
It doesn't matter because lliterally nobody cares.
So the truth is decided by who cares, not by what's true?
Courts also didn't "care" about whether slavery violated rights. Should we have dropped the argument because it didn't win in court? Should our dear feeder just curl up and go on a date with Plaintiff Russell Greee?

You keep mocking the idea that an ethical argument can matter if it doesn't carry force behind it
But that's not an argument against me, it's just you admitting that you don't believe in ethics at all
Leeching off a system
If I drive on a road I didn't consent to, that's not an endorsement. If I copy a game someone tried to monopolize using government privilege, that does not mean I morally affirm that system.
Using a resource is not the same as legitimizing its method of allocation. This is really really basic stuff. Use != endorsement.
RMS actually tried to build software the way he thinks it should exist
And he rejects intellectual property completely, just like I do. Maybe he uses different arguments and logick than I do, but that's beside the point.
You're actually citing someone who agrees that non-rivalrous information should not be property. RMS used copyright strategically to neutralize it via copyleft. And he openly says proprietary software is unethical. So if you're invoking Stallman, you're quoting an anti-IP radical.
Can you point to even one way you seriously inconvenience yourself
What kind of moral system is that?
"If you haven't suffered, you don't get to speak about ethics."
Oh right, it's called altruism. It's the idea that you earn moral standing by harming yourself.

I don't buy into that commie bullshit. Moral truth is not earned by self-abuse. I'm not here to prove my suffering, I'm here to defend the idea that video game piracy is not theft, because it's duplicating a pattern, and that is not theft because no scarce good is being taken or otherwise unrightfully interfered with.

Again:
If copying a game is theft, then what, specifically, is being taken?
Not "who is upset?" or "what did it cost?" or "what does the law say?"
What physical conflict arises from the act of copying a game?
Still patiently waiting for a real answer
 
As a huge nerd for the Infinity Engine games, Icewind Dale 2 is fucking terrible. It makes the extremely dungeon-crawly Icewind Dale 1 look like a masterpiece of pacing and storytelling by comparison. I will go to my grave convinced that they took a developer debug room and stuck it in there as "The Eight Trials" to pad out the game's length.

Black Isle must've so low on funds by 2002 that they just had to cobble together whatever elements they had finished into a retail product and it really, really shows. I can't believe the reviews IWD2 got at the time or the positive reputation it enjoys to this day.
 
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When you're older, bragging about stealing a game is like bragging about shoplifting a bag of chips or sneaking a can of Coke into the movie theater.
Nor are you like that nigger who sneaks malt liqour into the movie theater because [words words words words].
Publicly getting drunk where you're not supposed to is pretty trashy, but I don't see the problem with sneaking food or drinks into a movie theatre. It's a lot like pirating games actually. It's not like movie theatre is losing anything if you do so, nor are they against eating in their building and the mess it might make since they sell you food themselves, they just try to keep you from doing it because it means you definitely aren't paying them extra for their own snack food. Fuck movie theatres, they're overpriced garbage, just like AAA games.

You can wonder what happens next without it making you lose. Mario is good because it immediately teaches you the rules in the booklet and it's immediately grasped by playing it even without that, and then every challenge is based on those simple rules.

Mario wouldn't have been made any better by randomly killing you with trial & error...in fact, there is a bit of it at the end in the final castle with that puzzle that makes you go the correct way by guessing, and that's the worst part of the game, and you can lose just because you don't know what to do. Not fun.
Is it? Because memorization is not strategy. Example: I’m playing Red Dead Revolver’s Bounty Hunter mode where I have to complete a level a specific way to win. I have to memorize a particular path a specific way to win. How is that strategy when it’s reliant on clumsy game mechanics?
Technically you could say every game in existence has some trial & error on a sliding scale. What's important in whether it annoys people isn't the existence of it but how much of a punishment it is if you fail in comparison to how often you fail. People are generally okay with those types of super hard platformers with frequent and instant checkpoints because failure barely costs any time and you can quickly keep throwing yourself at the part you're failing at. And conversely, people are generally okay with RPGs sometimes having long stretches between save points that could cost you a lot of time if you game over because those tends to be pretty forgiving along the way so it's rare to actually game over. But a lot of people have trouble going back and playing old games from the 80s and early 90s without abusing save states, not because they're too difficult, but because they're fairly difficult while punishing you so much if you die, often forcing a full reset of the entire game if you lose all your lives.

Which makes you wonder why Gaymur Gurls are so obsessed with it. Sure as shit can't be the original Zeldas cause they suck. BotW? Likely. It has a ton of tumblr-adjacent feminization of Link and big amazonian women and "totally gay" bird characters.
But most of these are adult women age +28. That implies at best they had Majora's mask, not exactly femgoon bait. You'd think these Stacy simpletons would rather align with.. Lara Croft. Samus. Peach.
Girls were into the older Links who were relatively manlier. OoT Link always seemed like one of those classic anime vidya husbandos like Cloud and Dante. Or they were pedos who were into shota young Link. Most of the thirsting I see for modern BotW/TotK Link seems to be from gay guys who are into crossdressing twinks.
 
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but I don't see the problem with sneaking food or drinks into a movie theatre
The movie studios get pretty much all the money from tickets, so the theater makes all its money from snacks (used to be arcades, too). Even under pure lolbertarian theory, the building is the theater company's property, so they're entitled to say what you can and can't bring into it, and if you don't like it, you're supposed to go do something else.

Fuck movie theatres, they're overpriced garbage, just like AAA games.

See, this is what I think is completely inconsistent. The problem with slop is it's slop, not the price. My time is worth about $200 an hour. Like that's what I'll charge to consult on a professional project. So take your typical wokeslop tentpole movie with a running time of two hours. I'm being a clever-silly lolbert, so I paid $12 for the ticket, $5 for the Coke, and only $1 for the candy I sneaked in, saving three whole dollars off the theater price.

Then I hand the movie company $400 worth of my time so it can inject leftist propaganda directly into my brain.

You think I'm winning some kind of victory by not paying an extra $3 for the candy as I watch a race-swapped, transgender version of the Punisher fight the patriarchy? That $3 represents 54 seconds of my life, versus the 7,200 seconds of my life I just devoted to being beaten over the head with libtard bullshit.

On the other hand, if it is worth consuming, it's worth paying people to provide it, and it's silly to morally grandstand about the ontological structure of the business model, who fucking cares if that $3 is tacked onto the candy price or the ticket price, it's three fucking dollars. Maybe $20 for a movie and snacks is a little steep, fine, I'll rent the VHS from Blockbuster.
 
FTFY.
the negative nancy post in your image doesn't change the fact that anyone smart enough that could pour in time and skill to figuring this shit out isn't anywhere near interested and don't expect microjeet to do anything, they learned with nintendo as releasing a emulator version of your old hardware = less people buying the new hardware and games or buying subscription services, even sony is very tight handed when doing retrocompatibility with their games.
Correct. The kind of autist who creates mods and emulators tends to have somewhat narrow interests and frankly the greatest challenge is wrangling them to maintain that interest.
 
Which makes you wonder why Gaymur Gurls are so obsessed with it. Sure as shit can't be the original Zeldas cause they suck. BotW? Likely. It has a ton of tumblr-adjacent feminization of Link and big amazonian women and "totally gay" bird characters.

Then again, I don't even see triforce tattoos anymore; I see full-on "ZELDA TM" logos on the chest. I assume they just cling to whatever gets them attention.
Allow me.

You have three types of gamer girls in existence, not counting troons for obvious reasons.

The first are those who are doing it purely for attention. If you ever see a girl behind the register at a nerd hobby store it is almost certainly this type. These ruin hobbies, do not allow one into any of your groups because they bring almost nothing but drama.

The second are those who are into easy games with, as you said, twinks. A dark mutant form of this is the fujoshi into gay men; these are a cancer on communities and it is highly recommended to shun them at every opportunity if straight up purging is not an option.

The third and rarest type are the honest to God tomboys. If you find one who looks passable, is also into power tools, and does not have too many crippling personality flaws you have found a unicorn. They do exist and I once lost all respect for a man who passed one up who was totally head over heels for him because he felt she was too good for him.

I hope you found this enlightening.

EDIT: Noticed a typo after the fact.
 
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Schizophrenic Dating Sim seems like its half a shitpost and half unironic insanity.
Thanks to TikTok I've learned details about this game without my consent. Something about household objects turning into people who you can romance and f*ck, like your house breaker box or you day planner or your toilet. Everything I've learned about it just seems more fucked up.
 
You can totally write a nice lengthy review of a game with less than 2 hours of playtime. If you've played video games enough for years or even a few months, it is easy to get a good feel of everything the next video game has to offer you based on previous experiences of another. People like to really throw down this "you can't judge a book by its cover" argument against you. I say that's a trap of an argument because that is again someone wanting you to waste your time and money to enjoy something you may not like and fail their expectations.

I've written game reviews on games I've played about 10 minutes at least and 30 minutes to an hour at most before jotting my experiences on it. A game's job is to entertain you or immerse you into its world for enjoyment while making sure the amount you've spent was worth it. If it fails in one or more of those departments, then you let it be known what it failed in, regardless of degree. Writing video game reviews is honestly a dying art because people are too busy trying to be the next AVGN or the next Yahtzee in game reviewing.

As long as it is anything beyond "it sucks" or "it rules" then it is good. You do not always need to play hours and hours of a game before that moment of "this is when it starts getting good" or "this is when it starts getting bad" hits. If a game is doing nothing for you at all AAA, AA or Indie, write a review on it and move on.
I half agree. For a negative review, I agree. Even "slow burn" stories should be tolerable before the climax, so you can often tell that a game isn't going to be good if it can't bother having a decent intro. However, I think these days due to sheer volume of games that positive reviews need more consideration. After all, so many things can ruin a game that might not be in the first few hours, whether a softlock, grinding, dip in quality, or whatever. I do agree that more people should write reviews, its not hard and can be nice to see peoples' thoughts.
I fully understand and agree where you're coming from, but having been on the opposite side of a "sweating" accusation
"Sweating" implies putting in serious effort and drive
One can be highly talented and skilled in a video game (or anything, really) without sweating

It's honestly the same with having a text conversation and saying "lol bro calm down"
The entire problem is the attitude, not the effort. I don't think there's a problem with enjoying a game that you play it a bunch and try and get good at it. Waste of time maybe, but that could be argued for a bunch of hobbies people waste time on. The issue is diverting blame and being an ass, at least for team games.
 
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